Latest Reviews
Mors_94
For: I wanna Melanzana
For: I wanna Melanzana
Okayeg
Tagged as: Avoidance
[0] Likes
Rating: 10.0 100
Difficulty: 98 98
Jul 29, 2020
Xplayerlol
For: I wanna be the kid
For: I wanna be the kid
Generic needle combined with generic traps and shallow gimmick usage, resulting in a perfectly mediocre game. Features an upwards water plane, an annoying mashing section and possibly odd water physics. There are two bosses, but the second boss consists simply of two copies of the first. On a side note, this is probably the least ambitious title in fangame history.
There isn't a lot to say about it. Wouldn't recommend.
[0] Likes
There isn't a lot to say about it. Wouldn't recommend.
Rating: 2.0 20
Difficulty: 35 35
Jul 29, 2020
Xplayerlol
For: I wanna be the 1Map針ゲ
For: I wanna be the 1Map針ゲ
One screen of generic needle with one or two slightly tricky jumps. The music stops playing as soon as you die for the first time, which is amusing.
There isn't a lot to say about it. Wouldn't recommend.
There isn't a lot to say about it. Wouldn't recommend.
Tagged as: Needle
[0] Likes
Rating: 2.0 20
Difficulty: 27 27
Jul 28, 2020
SUDALV
For: Werewolf Howls
For: Werewolf Howls
Видно что автор старался, за старания завысил оценку.
[0] Likes
Rating: 5.0 50
Difficulty: N/A
Jul 28, 2020
Yiaz
For: I wanna beat the wannabes
For: I wanna beat the wannabes
Horrible +1 game where half of the buffs are literally just visual aids, some screens that could potentially cause seizures for people that are prone to epileptic flashing and really mediocre platforming with the occasional room in which the game resizes the window every time you reset. Obviously by now a lot of the jokes and references are outdated, but the effect on the gameplay is just that it makes things incredibly tedious and hard to bare. There is honestly only one good buff in the Denferok stage that was special and fun to deal with. The boss also lasts too long for its own good and gets annoying to do, as the denferok phase seems to be pretty bullshit while everything else is mostly fine. Not worth your time.
[7] Likes
Rating: 1.5 15
Difficulty: 70 70
Jul 28, 2020
jonttu951
For: Iwanna be the Tera
For: Iwanna be the Tera
Tagged as: Needle
[0] Likes
Rating: 7.5 75
Difficulty: 65 65
Jul 28, 2020
Marios
For: I wanna be the Pendulum
For: I wanna be the Pendulum
- Rating/Difficulty based off 100% achievements completion on Normal. Difficulty would be around 60-65 for a normal playthrough but the difficulty of this game is all over the place regardless.
Very long adventure game with a LOT of variety. Given how varied the stages are it's hard to say much other than you might encounter stages with mechanics you don't like at all, though I didn't have this problem.
This game also has an Easy mode (that you can toggle at any time) which heavily nerfs everything. From what I've checked it removes some of the dumbest stuff in the game which makes some segments that were annoying in Normal much more enjoyable. Examples: On the ship avoidance of stage 1 you get better save placement plus it removes the trap at the end of it. The VVVVVV segment of the final stage has the camera follow you, so you don't have to memorize each screen individually. The puzzle segment of the final stage has a very annoying frame perfect button press that gets removed.
However it also removes some content (some bosses have their harder phases cut for example).
Personally I loved this game, I found most stages to be very interesting and some traps were very amusing, haven't been so invested in a fangame for quite a while. Going for 100% was very fun for me, as I liked going back into the stages to explore them more while trying to find the achievements with the hints given. Another thing I liked about 100% is: The EX Patchouli boss. Buffed version from IWBTPrism's final boss which is a destination-like fight. I had a lot of fun with this boss and it is fair most of the time. Also one of the hardest bosses in the game.
That being said the game does have issues. I felt some saves went on for too long, and it also doesn't help that these long saves also have traps sometimes and they feel very unnecessary. The rng on a few bosses felt like it could've been balanced better and I think that having a tell for what attack is coming next could've alleviated this problem a lot since it would give you time to adjust for the attack coming instead of having to guess.
And while it is optional, I also need to mention the worst part of the game: The EX boss Reika is by far the worst. It's filled with annoying voice clips and the final phase is a horrible rng mess where you just need to pray to not get walled.
In short, while I had a blast playing this game it does have a couple issues that lowered my enjoyement of it a bit. I'm Very glad to see this game completed after all these years.
[6] Likes
Very long adventure game with a LOT of variety. Given how varied the stages are it's hard to say much other than you might encounter stages with mechanics you don't like at all, though I didn't have this problem.
This game also has an Easy mode (that you can toggle at any time) which heavily nerfs everything. From what I've checked it removes some of the dumbest stuff in the game which makes some segments that were annoying in Normal much more enjoyable. Examples: On the ship avoidance of stage 1 you get better save placement plus it removes the trap at the end of it. The VVVVVV segment of the final stage has the camera follow you, so you don't have to memorize each screen individually. The puzzle segment of the final stage has a very annoying frame perfect button press that gets removed.
However it also removes some content (some bosses have their harder phases cut for example).
Personally I loved this game, I found most stages to be very interesting and some traps were very amusing, haven't been so invested in a fangame for quite a while. Going for 100% was very fun for me, as I liked going back into the stages to explore them more while trying to find the achievements with the hints given. Another thing I liked about 100% is: The EX Patchouli boss. Buffed version from IWBTPrism's final boss which is a destination-like fight. I had a lot of fun with this boss and it is fair most of the time. Also one of the hardest bosses in the game.
That being said the game does have issues. I felt some saves went on for too long, and it also doesn't help that these long saves also have traps sometimes and they feel very unnecessary. The rng on a few bosses felt like it could've been balanced better and I think that having a tell for what attack is coming next could've alleviated this problem a lot since it would give you time to adjust for the attack coming instead of having to guess.
And while it is optional, I also need to mention the worst part of the game: The EX boss Reika is by far the worst. It's filled with annoying voice clips and the final phase is a horrible rng mess where you just need to pray to not get walled.
In short, while I had a blast playing this game it does have a couple issues that lowered my enjoyement of it a bit. I'm Very glad to see this game completed after all these years.
Rating: 8.9 89
Difficulty: 70 70
Jul 28, 2020
SUDALV
For: I Wanna Be The Cicada
For: I Wanna Be The Cicada
Очень субъективная оценка, я понимаю! Но авоиденс вызвал сильно положительные эмоции при прохождении в слепую (!). Пока что прошёл 3/3 авоиденсов от KR01 в слепую и два из них просто отличные, третий был средний но зато и очень простой.
Авоиденс на заучку, но учить приятно!
Моя оценка 10 не означает, что тут не к чему придраться. Она означает, что игра пробила на положительные эмоции так сильно, что я смело закрываю глаза на те недостатки.
[2] Likes
Авоиденс на заучку, но учить приятно!
Моя оценка 10 не означает, что тут не к чему придраться. Она означает, что игра пробила на положительные эмоции так сильно, что я смело закрываю глаза на те недостатки.
Rating: 10.0 100
Difficulty: N/A
Jul 28, 2020
Delicious Fruit