Latest Reviews
theTics
For: I Wanna be the Ooner
For: I Wanna be the Ooner
Tagged as: Needle
[0] Likes
Rating: 4.3 43
Difficulty: 40 40
Mar 29, 2020
theTics
For: I wanna be the Thorner
For: I wanna be the Thorner
Tagged as: Needle
[0] Likes
Rating: 7.0 70
Difficulty: 73 73
Mar 29, 2020
theTics
For: I wanna be the Banquet
For: I wanna be the Banquet
Final save is pretty much trial and error. With a certain amount of time it is totally beatable.
Tagged as: Needle
[0] Likes
Rating: 7.0 70
Difficulty: 75 75
Mar 29, 2020
shign
For: Designer L's Wacky Randventure!
For: Designer L's Wacky Randventure!
I originally dropped it in the early game because it was too hard and frustrating for me. Review based on day 1 patch, I know it's not the lattest version and hope many points in this review will be solved.
Interesting game when everything can be randomized, for the better and for the worse. It has some good ideas, I really liked the keypick screen, the tribute part and floor 31 in overall, but it has too much frustrating shit to end up in a positive experience. I'm gonna be franck : firstly, floor 21 shouldn't even exist and is extremely unfun, or at least should have another save. I almost dropped it a second time at this floor. Then, the game is too hard. I'm not a very good player (like 70-75 is the best I can achieve) but that kind of game is supposed to be funny by throwing unexpected random things at you, and the fact that it can create bullshit stuff is a part of the fun. That kind of game is always on the extreme line between fun and frustrating and what makes this one tend to the frustrating side is the difficulty. So making things like saves that can say nope is a terrible idea. I could make a list like the bottom left avoidance of 31f is very hard and unfun, 20f and that kind of floors is a good idea in theory but end up being floors where you just reroll until you have the roll you prefer, I couldn't stand 10s music so I had to mute the game, gimmicks that prevent you to see your character aren't fun, gimmicks that randomly mess with your physics aren't fun, the last part of the flyingspike screen is too hard and makes the screen just frustrating considering how long it is.
There's still some good stuff so I can't really give a bad rating, but it really needs to be patched imo. 70 in difficulty is mainly for 21f.
[0] Likes
Interesting game when everything can be randomized, for the better and for the worse. It has some good ideas, I really liked the keypick screen, the tribute part and floor 31 in overall, but it has too much frustrating shit to end up in a positive experience. I'm gonna be franck : firstly, floor 21 shouldn't even exist and is extremely unfun, or at least should have another save. I almost dropped it a second time at this floor. Then, the game is too hard. I'm not a very good player (like 70-75 is the best I can achieve) but that kind of game is supposed to be funny by throwing unexpected random things at you, and the fact that it can create bullshit stuff is a part of the fun. That kind of game is always on the extreme line between fun and frustrating and what makes this one tend to the frustrating side is the difficulty. So making things like saves that can say nope is a terrible idea. I could make a list like the bottom left avoidance of 31f is very hard and unfun, 20f and that kind of floors is a good idea in theory but end up being floors where you just reroll until you have the roll you prefer, I couldn't stand 10s music so I had to mute the game, gimmicks that prevent you to see your character aren't fun, gimmicks that randomly mess with your physics aren't fun, the last part of the flyingspike screen is too hard and makes the screen just frustrating considering how long it is.
There's still some good stuff so I can't really give a bad rating, but it really needs to be patched imo. 70 in difficulty is mainly for 21f.
Rating: 5.0 50
Difficulty: 70 70
Feb 30, 2020
Chrisay
For: The first 0q938r's Miku avoidance
For: The first 0q938r's Miku avoidance
This really short game is split into two. A one save trap filled area consisting of two screens and the avoidance part.
The game uses a custom engine with custom physics, which is fine, but could we atleast have 50 fps, It also uses som pretty difficult spike jumps which feels very off with the different engine.
The avoidance is just generic, with the most basic miku patterns. The bullets have messed up hitboxes where the glow around the bullets kill you. It has one attack that is very hard and I initially thought it was impossible, the rest are really easy.
Graphics are as uninspired as they get. I think there's only four sounds(jump, shoot blockchange and die) in the entire game and there's no music.
I don't get why you'd wanna share something you hate with the world.
[0] Likes
The game uses a custom engine with custom physics, which is fine, but could we atleast have 50 fps, It also uses som pretty difficult spike jumps which feels very off with the different engine.
The avoidance is just generic, with the most basic miku patterns. The bullets have messed up hitboxes where the glow around the bullets kill you. It has one attack that is very hard and I initially thought it was impossible, the rest are really easy.
Graphics are as uninspired as they get. I think there's only four sounds(jump, shoot blockchange and die) in the entire game and there's no music.
I don't get why you'd wanna share something you hate with the world.
Rating: 1.5 15
Difficulty: 40 40
Mar 29, 2020
paraos
For: Ouroboros
For: Ouroboros
very difficulty ...
but fun avoidance!!!
and I like this game's skins very much
[1] Like
but fun avoidance!!!
and I like this game's skins very much
Rating: 9.5 95
Difficulty: 85 85
Mar 29, 2020
UTaLeTy
For: I Wanna Break The Series Z 3
For: I Wanna Break The Series Z 3
Tagged as: Medley
[0] Likes
Rating: 7.4 74
Difficulty: 90 90
Mar 29, 2020
Delicious Fruit