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dono
For: I wanna be the ichor easymode
Pretty good needle followed up by a subpar boss fight that pretty much just boils down to getting lucky at the end. Music is also nice and is just some Touhou remixes, tilesets are also nice, play if you can find it.

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[0] Likes
Rating: 7.5 75       Difficulty: 35 35
Aug 3, 2019
UTaLeTy
For: I wanna be the orginality
hmm...

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[0] Likes
Rating: 0.0 0       Difficulty: 100 100
Aug 3, 2019
UTaLeTy
For: Lover in the Dark
easy spike gane

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[0] Likes
Rating: 4.0 40       Difficulty: 25 25
Aug 3, 2019
ElCochran90
For: ゆるい針ゲ
The title, to the best of my knowledge, literally translates to "Loose Needle". It's basically a tour through the most generic jumps imaginable, including, of course, a bunch of corners with bad aligns in the very first screen because why not. It is also very short, and the final screens maybe were intended as a meme, but you're better off making your own jumps at Jtool than going through this. Avoid.

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Tagged as: Needle Short
[0] Likes
Rating: 2.6 26       Difficulty: 40 40
Aug 2, 2019
ElCochran90
For: I wanna make Better Life Choices
This is a heavy trap game, so I won't complain about this being a trap game. I will, however, say that the lack of saves, the generic design from beginning to end and the repetitive traps made this a very bad experience. It's ok if you want to kill 30 minutes, but don't expect anything special. Opt for the Fa Trap or T.R.A.P. for basically the same idea with much more inventive gags, where actually falling into the traps is something enjoyable to have a laugh instead of being frustrated.

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Tagged as: Trap Short
[1] Like
Rating: 2.1 21       Difficulty: 40 40
Aug 2, 2019
UTaLeTy
For: Terrible Needle 4
[0] Likes
Rating: 6.5 65       Difficulty: 60 60
Aug 2, 2019
ElCochran90
For: Is The Order An I wanna ?
This game features one of the most atrocious level designs ever conceived. There was no rhyme or reason. There are literally screens where you can choose either a spikeless road or a needle road, or something in between. That is almost like saying "press G to god mode". Cool music, good visuals only in stage 1, nonsensical distribution of saves... I don't get it. This is The Kid on drugs watching the Kawaii channel.

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Tagged as: Needle Short
[0] Likes
Rating: 2.3 23       Difficulty: 35 35
Aug 2, 2019
shign
For: Not Another Magic Tower Game
I guess it's time for a magic tower review. Note that I haven't beaten trebole yet but I think I have cleared everything interesting for me.

Not another magic tower game is a unique game that takes the concept of the magic tower game and mix it up with I wanna physics. The game is really long, it took me almost 70 hours to do it. Also note that I did it with a guide, here what I used :https://i.imgur.com/iuOLIQG.jpg. I highly recommend you to play with it if you care about being softlock, it doesn't spoil the game too much. Don't also hesitate to ask the community (that's what I did, a big thanks to Welowas and Krakka) if you have any question because it's really easy to get softlock and you really don't want to do anything the game hasn't planned.

Now we can start. NAMTG is a wonderful game with a lot of variety and content, and despite a few flaws I can't stop loving it. The concept is focused on collecting keys to open doors and fight ennemies with hp, attack and defense stats. In this game, you don't die from one hit but you loose hp, it sound good but in fact you will reset every time you take a hit on a monster because hp are so important and you will prefer using them for bosses. Every monster is well designed and different, from the simple slime that just bounce around to a bomberman mage caster which drops bomb so the bestiary is huge. The level design is...well, the first floor has a super F and a downward plane so be prepared for that kind of level design. I forgot to mention it but the game is really hard, mostly because of some dumb segments (corner corner plane) and some bosses. Because saving keys is so important, even if the game let you choose between doing a hard segment and using a key, always go for the hard segment. It looks hard (and it is) but again if you don't wanna get softlock, you don't have the choice.

I'll now talk about bosses and main parts of the game, so it will be full of spoilers:

-Yaranaika: the first huge stop of the game, it's a long and hard avoidance mostly because you cannot get hit a lot in. Patterned attacks aren't really hard but the RNG can totally screw your try. Took me around 12 hours for 1 hit.

-FaShiLiu: funny geometry dash themed boss. In this one you cannot get hit but it's not a problem since the boss is not hard, I had a lot of fun fighting him. Took me around 1 hour.

-3B6: touhou avoidance boss, not very interesting for me. It's hard to not get hit but the boss doesn't deal a lot of damage so it's ok to get hit a few times. Took me 3 hours for 3 hits.

-Minigames: there are 4 minigames, you must complete 3 of them:
--mmm fingeres: a simple and fun game where you controle your character with the mouse and the goal is to survive. Took me not even an hour.
--side tower: my second huge block, it's a needle part where you have to do 30 small screens with 10 lives. It's for me the best minigame but also one of the hardest part of the game. Took me 10 hours.
--bubbles: an ok game where you collect items in bubbles and you can place them in the screen with the mouse (mostly blocks, plateforms, refreshers and water). It looks like a puzzle game but it's simple to guess what to do in most of levels, actually it's harder to execute it that solve it. It could have been good if you souldn't place object at each try. Note that you don't have to complete it but just to collect 27 stars to have all the attack gems and get the item. Took me a few hours.
--echoshift: insanly hard puzzle game you fortunately don't have to do because the object at the end is useless and there's no gems in. Do it if you like it but if you don't, try at least the first level because you will need to know how it works for latter.

-Faro: minigame boss where you can't get hit (again), most of people don't like it but I found it fine and not that hard when you know all the patterns. Took me 3 hours.

-And now, here comes the devas:
--Corazone: the heart of the devas, known for being the easiest one and I agree only if you don't use the bug on pica and the quick kill on diamante (see later). Everybody seem to hate this boss but once again I found it fine. Took me 4 hours for 1 hit.
--Pica: spade of the devas, hard RNG avoidance boss with fast paced attacks (and a fantastic music). I used to hate hard RNG but I had a lot of fun against him. Note that it exists a bug that allow you to skip a part of the fight. I used to bug (because the skipped part is the hardest part of the fight) and it took me 3 hours for 2 hits.
--Diamante: diamond of the devas, with interesting patterns and a few RNG. There is a trick on him which consist having 135 attack to quick kill him. I used this trick and took 1 hour for 0 hit.
--Trebole: club of the devas, a long avoidance with hard and precise patterned attacks? Not for me. I don't have cleared him and I recommend you to don't fight him except if you want to do 100% of the game (because you need to kill the 4 of them to unlock a secret area).

-4B6: a crimson devil inspired boss. I love this boss, it' a long but easy one when you know in what order you should kill them.

-Tower lead: Insane boss, one of the longest I have played in all fangames but it's so damn good. It brings back a lot of ennemies you fought through the game, has a lot of different phases with different gameplay. It feels like everything was made just for this moment, and it feels so good to beat it.

In overall, despite some evident high flaws (softlock, questionnable level design, harsh RNG), I really love this game and hope the final version will come somedays.

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Tagged as: Art
[3] Likes
Rating: 10.0 100       Difficulty: 75 75
Aug 2, 2019
DerpyHoovesIWBTG
For: I wanna be the Umbrella
A short game featuring a single stage with a plethora of traps and gimmicks thrown in although for the former it's nothing major. It ends off with an avoidance that could easily be first tried if you don't screw up. Lastly, there's a screen early on featuring 4 questions. Here are the answers: 3, right, middle, 34

The creator should really make the contrast of the tiles a lot less sharp as the blue tone really hurted my eyes after a while. For a first fangame it's good, and can't wait to see more from this creator.

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Tagged as: Avoidance Trap Gimmick Short
[1] Like
Rating: 6.2 62       Difficulty: 30 30
Aug 2, 2019
evilgod
For: I wanna be the Umbrella
The timeline will not stop when you died..

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Tagged as: Avoidance Trap Gimmick
[1] Like
Rating: 6.2 62       Difficulty: 30 30
Aug 2, 2019
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