Latest Reviews

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DestructorTheDestroyer
For: I wanna be the Insanity
This rating will include both the normal and easy versions. The difference between the versions is the transformation between inverts. Normal mode makes most of the inverts 1.5,double, or 2.25. While, easy mode keeps the inverts as single jumps inverts. That aside, this is a 3 screen needle game. This game uses a teal shading for both the spikes and blocks which compliment each other quite well and never obscure your vision in anyway. It uses Hina Kagiyama theme which compliments the "loneliness and insanity" atmosphere very nicely. The save balancing was alright in both versions and was never was a big issue. The difficulty balancing is interesting and can be very different between the versions. On the easy version the difficulty was very good it kept getting harder as more progression was made and it never got overwhelming. However, for the normal version the difficulty balancing was not very good. With the addition of 1.5,double and 2.25 inverts those particular saves became much much harder than the rest. I would highly recommend playing the easy mode version for a challenge. However, I would only recommend playing the normal mode version to people who enjoy JC. The difficulty rating of normal mode is 75 and and easy mode 67.

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Tagged as: Needle JC
[0] Likes
Rating: 8.0 80       Difficulty: 75 75
Sep 1, 2016
brighturan
For: I wanna be the M-God
uhuhu Style.

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[1] Like
Rating: 6.5 65       Difficulty: 50 50
Sep 1, 2016
DestructorTheDestroyer
For: I wanna be the Insanity 2
This is a 4 screen needle game with light blue shaded blocks and blue shaded spikes. This game also follows a 2 jump per save formula for the most part and constantly uses generic jumps. However, that being said I had load of fun playing this one. It had an awesome remix of Hina Kagiyama's theme which I personally found very good. The save placement could have been better but wasn't by any means terrible. I highly recommend using cancels for this game and will make jumps much much easier but is not required. I would recommend to people who are looking for a challenge.

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Tagged as: Needle
[0] Likes
Rating: 6.5 65       Difficulty: 70 70
Sep 1, 2016
sonicdv
For: I wanna be the weird game - Demo
WHY?

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[0] Likes
Rating: 4.6 46       Difficulty: 44 44
Sep 1, 2016
Xplayerlol
For: I Wanna be the PTSD
Needle trials game. Not a whole lot to say about it. 50 trials, mostly generic, the non-generic saves aren't worth it and most of them are annoying jumps anyway. Last save is awful. Wouldn't recommend.

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Tagged as: Needle
[2] Likes
Rating: 4.0 40       Difficulty: 76 76
Aug 31, 2016
kurath
For: I wanna be the Dies Irae
Didn't go far into this, lost interest insanely quickly since there were probably more spike trap triggers than there were spikes in the first couple saves and every trap was a spike flying at you.

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Tagged as: Trap
[0] Likes
Rating: N/A       Difficulty: N/A
Aug 31, 2016
Xplayerlol
For: I wanna touch the Captain
Joke game consisting of a platforming section and an avoidance. The platforming section looks like a normal needle screen at first glance, but you'll suddenly realize that it's not. Both visible portals are fake, and you'll suddenly find yourself lost in a maze of invisible/fake blocks and invisible portals, which basically turns the platforming section into a guessing game of "where is the real portal" with a lot of boring needle jumps involved. I'm pretty sure I can't even call it a "puzzle", since there's nothing to decipher at all. Luckily, the "Pirate Plunder" file shows where is the right portal, but even then, you can still get lost because that portal leads to another section with another fake portal. The right portal is invisible. The platforming is simply unbearable.
The avoidance is mostly fun, though. Themed on the numerous Colonel fights that exist in fangames, it consists of two phases, and the game autosaves once you reach the second one. Multiple phases of straight RNG-heavy attacks and one or two simple pattern attacks, which you'll probably have to die in order to learn, but since they are so few, they aren't really an issue. There are some really bad luck-based RNG attacks, though, specially the attacks in the first phase that occur while the song is at the "Goooooo left go right go pick up the step go left go right go left!!!!" part, which can wall you really easily and there's nothing you can do about that. There are two of these attacks, one at the beginning and one right before the platform part. Both are terrible, and having one of those at the end of the fight is a particularly bad idea (Having one of those anywhere in the fight is already a bad idea anyway).
I'm not entirely sure about what was the idea behind making the platforming so bad, but it honestly made me dislike the game a lot more than I would if the platforming didn't exist. At least you can skip the portal hunt by checking the Pirate Plunder file, but that doesn't justify the existence of the platforming in any way. The avoidance is still fun, though, and might be worth playing for if you don't mind a couple bad RNG attacks. Would recommend, maybe.

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Tagged as: Needle Avoidance
[1] Like
Rating: 5.0 50       Difficulty: 68 68
Aug 31, 2016
Cutcleaner
For: I wanna run the Marathon
High quality and very fun. Good difficulty and jokes, along with great visuals.

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[0] Likes
Rating: 9.0 90       Difficulty: 45 45
Aug 31, 2016
Cutcleaner
For: I wanna be the 3200min
Very colorful and enjoyable needle game. No jumps that were too difficult and a fun maze segment at the end.

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[0] Likes
Rating: 6.7 67       Difficulty: 50 50
Aug 31, 2016
Cutcleaner
For: I Wanna Find A Test Player
Easy and fun comedy game with some nice gimmicks. Short and enjoyable.

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[1] Like
Rating: 7.0 70       Difficulty: 0 0
Aug 31, 2016
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