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Xplayerlol
For: I wanna Diminish the Colors
Fun and short-ish needle. Fairly difficult. Some screens have a quite inventive design. Interesting jumps, cool visuals, nice music. Death sound could be lower.
There isn't too much to say about it. Would recommend.

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Tagged as: Needle
[0] Likes
Rating: 7.5 75       Difficulty: 63 63
Sep 21, 2016
Epic_sax_cake
For: I wanna be Anime
[0] Likes
Rating: 8.9 89       Difficulty: 50 50
Sep 21, 2016
DarqSaintDiablo
For: I wanna be a LXY
The ideas were all there, but the execution just wasn't

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Tagged as: Needle Trap Gimmick Boss
[2] Likes
Rating: 2.7 27       Difficulty: 35 35
Sep 21, 2016
Epic_sax_cake
For: I wanna escape the Hell Temple
[0] Likes
Rating: 7.9 79       Difficulty: 65 65
Sep 21, 2016
letcreate123
For: I wanna be the Neon 2
Didn't enjoy it as much as the first one, but whatever.

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[0] Likes
Rating: 7.1 71       Difficulty: 55 55
Sep 21, 2016
Desticler
For: I Wanna Find A Test Player
Everyone should play this game, regardless of their skill.
Here's what this game contains.
The game begins in really bad black&white stage and overused "Home Sweet Grave" music. Later the game's maker will add new song, a backtrack, etc.
Then the game crashes. You can either wait until the dev fixes the problem (which takes about 30 seconds), or you can close the game, in which case the dev will be sad.
No matter what you choose, you will go into Kamilia 3 secret 5. After dying a lot, he will remove some spikes. After making it very far and dying, he will give you godmode.
Then you must create your own boss (which is K3 Doruppi Boss) Then you must fight against it and die as little times as possible.
Then you go to NANG... It's impossible to win at this screen. Just wait until dev gets mad at NANG narrator and removes him, and then removes the whole NANG stage.
And you win. Thanks for testing.

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Tagged as: Story Short
[1] Like
Rating: 8.0 80       Difficulty: 10 10
Sep 21, 2016
Aronax
For: GUMI GUMI GUMI
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Sep 21, 2016
Corrupt
For: I Wanna Kill The Happil 2
Have fun

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[1] Like
Rating: 1.0 10       Difficulty: 100 100
Sep 21, 2016
Chance
For: I wanna see the mldsdt
Secrets are necessary to unlock the final stage.
I like the avoidance :)

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Tagged as: Adventure Needle Boss Secrets Meme
[0] Likes
Rating: N/A       Difficulty: N/A
Sep 21, 2016
Xplayerlol
For: I wanna thread the Needle
Rating doesn't include extra.
Really fun and really well-made needle collab. Each maker has a really specific style of needle, and thus the stages are quite unique. Their visuals are also quite different from each other, to further extend the differences. As a whole, the visuals are quite cool (Some stages have really pretty visual effects) and so are the musics. The difficulty curve is consistent (Some stages are definitely harder than others, but there isn't a stage that stands out for being particularly easy or particularly hard in comparison to the others), and the length of the stages is perfect: Enough to show a lot of variety, without dragging on for too long. And certainly, all the stages are well-designed in their own way. Some stages mixture needle with basic gimmicks such as platform jumping, water and vines, while other stages are just straight needle, but every single of them features a handful of interesting jumps.

Infern0's stage is certainly my favorite. Reminds me a lot of his other recent-ish needle games, specially Fall into the Snow, but with a bit of Microheaven in it. Alternates between longer saves with easier jumps and shorter saves with a single really precise jump. The jumps are all quite creative and fun to execute, and the subtle visual effect going on the background also made it one of the prettiest-looking stages in my opinion.

Yoyo's stage is quite well-made. I couldn't fully enjoy it because the visual effects made my game lag horribly (Literally the only stage in the game that made the game lag) and there was no way to tone them down, but I can certainly appreciate the effort that was put into it. It's probably the only stage with a visible and solid difficulty curve, starting out looking like it could be the easiest stage in the game and then turning out to be one of the hardest, with a quite brutal last screen. Great-looking, interesting jumps, nicely used standard gimmicks, solid difficulty curve. Certainly a great stage.

Thenader's stage looks a lot like any game in the Neon series, except that it doesn't have any dotkid segment. Nice neon visuals and creative easier jumps with plenty of room to breath are the best way to sum it up. The screen with a single save might be a bit too hard compared to the rest of the stage.

Kale's stage uses the Crimson Rainbow tilesets, the last screen being a mixture of the previous screens' tilesets. The design isn't particularly similar to Crimson Rainbow in any way, though, so the reference is just visual. Plenty of interesting jumps, one questionable design choice in the last screen that some might not mind but will certainly annoy some people. Enjoyable overall.

Fate's stage is probably my least favorite. Some jumps feel sloppy, like you don't have too much control over whether you'll make it past the spikes or not, and I recall an exaggerated amount of full jumps. Nevertheless, it still has a fair share of interesting uses of water, platform jumps and vines, and a couple interesting jumps. Not a bad stage, just not as fun as the others.

Kady's stage has a neat visual effect where the player leaves a short trail. The tilesets' colors are constantly changing through different dark colors. Not a whole lot to say about it. Enjoyable, interesting jumps.

Stonk's stage is certainly well-made and probably my favorite stage regarding the use of the standard gimmicks. Vine jumps, double jump water, single jump water and platform jumps are combined to make really clever and fun segments of needle, probably being the stage that makes the most use of those gimmicks. I really liked it.

You can go back to the main hub whenever you want, and your progress for each stage will be saved, so you don't need to complete them in a specific order, you can just take a break from Yoyo's last save by playing some screens from Infern0's stage, for example. It's a nice touch that comes in really handy for a game like this.
Once you clear the normal game, you'll have access to the extra screens. Each maker has one of them. Although I haven't cleared all of them, I can certainly say that they're worth giving a try. Some are completely different from the maker's stage (Fate's screen probably being the most noticeable on that matter), and most are a lot harder. From what I've played of each of them, they are also at least as fun as the normal stages.
I really liked it overall. All the makers managed to pull off something amazing for their stages, and the game does a great job on pulling the stages together. Highly recommended.

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Tagged as: Needle
[6] Likes
Rating: 9.2 92       Difficulty: 74 74
Sep 21, 2016
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