Latest Reviews
KIDDLE
For: I Wanna Be The Tenshi Neddle
For: I Wanna Be The Tenshi Neddle
average
[0] Likes
Rating: 4.9 49
Difficulty: 50 50
Mar 10, 2019
Chrisay
For: I Wanna Be The Tenshi Neddle
For: I Wanna Be The Tenshi Neddle
A pretty standard needle game, not a lot going on at the beginning.
Uses the Not Another Needle Engine gimmicks about 7 or 8 screens in.
Saves vary greatly in difficulty throughout the entire game.
Even discarding the wuss points on medium the saves don't have a consistent difficulty.
And thanks to Wuss saves, because some areas are very precise in this.
There were some fun parts. But this is just very average.
And the style, music and colorpalette never changes. It starts to get boring after a while.
Uses the Not Another Needle Engine gimmicks about 7 or 8 screens in.
Saves vary greatly in difficulty throughout the entire game.
Even discarding the wuss points on medium the saves don't have a consistent difficulty.
And thanks to Wuss saves, because some areas are very precise in this.
There were some fun parts. But this is just very average.
And the style, music and colorpalette never changes. It starts to get boring after a while.
Tagged as: Needle
[1] Like
Rating: 4.0 40
Difficulty: 65 65
Mar 10, 2019
Wolfiexe
For: I wanna be the PS
For: I wanna be the PS
PS is a great Rukito-inspired fangame that stays true to a lot of the touches and old charms Rukito games have, whilst also throwing in some new surprises along the way.
The game consists of around 7 stages or so, none of which overstay their welcome and all lasting quite a comfortable length. The difference in styles between Kady and Pat is quite noticeable putting aside the visual change, and it's fun hopping between their stages and seeing the differences in design (and sometimes difficulty). PS makes full use out of the traditional needle gimmicks such as platforms, water and vines, alongside some cool twists that Pat throws in for his stages which compliment the platforming style very nicely.
A couple of segments felt a bit awkward to pull off, most of which were towards the end of the water stage, although this may have been more of a personal trouble. Despite this, the game flowed very nicely in terms of difficulty and there weren't really many sore spots in terms of difficulty spiking.
PS ends with a cute little boss, making use of an earlier established gimmick. This was pretty fun and the attack variety kept the fight enjoyable throughout. I may have gotten slightly lucky with a second-try clear so I didn't get a good grasp of difficulty, but it felt well balanced and quite fitting for a finale.
All in all, a great little Rukito game. One that remains a suitable challenge without rising to the same difficulty level as most of Rukito's games or other inspired games, which makes it stand out quite nicely. Great stuff!
[3] Likes
The game consists of around 7 stages or so, none of which overstay their welcome and all lasting quite a comfortable length. The difference in styles between Kady and Pat is quite noticeable putting aside the visual change, and it's fun hopping between their stages and seeing the differences in design (and sometimes difficulty). PS makes full use out of the traditional needle gimmicks such as platforms, water and vines, alongside some cool twists that Pat throws in for his stages which compliment the platforming style very nicely.
A couple of segments felt a bit awkward to pull off, most of which were towards the end of the water stage, although this may have been more of a personal trouble. Despite this, the game flowed very nicely in terms of difficulty and there weren't really many sore spots in terms of difficulty spiking.
PS ends with a cute little boss, making use of an earlier established gimmick. This was pretty fun and the attack variety kept the fight enjoyable throughout. I may have gotten slightly lucky with a second-try clear so I didn't get a good grasp of difficulty, but it felt well balanced and quite fitting for a finale.
All in all, a great little Rukito game. One that remains a suitable challenge without rising to the same difficulty level as most of Rukito's games or other inspired games, which makes it stand out quite nicely. Great stuff!
Rating: 8.8 88
Difficulty: 65 65
Mar 9, 2019
Delicious Fruit