Latest Reviews
Wolfiexe
For: I wanna enjoy my Holiday
For: I wanna enjoy my Holiday
Enjoy My Holiday is quite a special game in regards to the main gameplay. There's a very minor focus on standard fangame platforming, and instead the attention is put onto dealing with a variety of different enemies and their attack patterns as you move throughout a level.
Starting off with only a gun (and another tool later on), you'll start off with some relatively simple enemies before getting into more complicated combinations later with tricky layouts. This can make it quite fun as you try and figure out the best route and timing to deal with all the enemies and their attacks.
A few segments felt too overly linear, in that I just had to wait for the enemies to come up a slope so that I could shoot them otherwise it was too risky or not even viable to move forward. This resulted in a few parts feeling somewhat tedious, and whilst the powerup helped fix some of these issues, new level layouts had a similar issue where it felt like a waiting game. Perhaps enemies spawning from your left at certain points or dropping in/rising up might've mixed things up a bit.
There's also a short avoidance to close off the game. This felt very odd to have in a action-y enemy-orientated game to end with a Rin chasing you around for a minute and a half. Having said that, the avoidance was fairly fun and depending on your difficulty selection, you do still have multiple lives (I'd probably recommend playing this on Medium, or Easy if you just want to have a simpler time with the game). Only one attack gave me trouble with felt a bit too messy and unclear at first, although figuring these kind of things out blind has never been my strong suit.
Overall a pretty fun experience. I imagine this was a good learning experience as well in regards to enemies and also avoidance (I believe this was the maker's first avoidance?) so with that in mind, it was a very good step forward which showed in Asza's later works, especially Quantum World. Definitely worth a try if you're looking a fangame with something a bit different!
[0] Likes
Starting off with only a gun (and another tool later on), you'll start off with some relatively simple enemies before getting into more complicated combinations later with tricky layouts. This can make it quite fun as you try and figure out the best route and timing to deal with all the enemies and their attacks.
A few segments felt too overly linear, in that I just had to wait for the enemies to come up a slope so that I could shoot them otherwise it was too risky or not even viable to move forward. This resulted in a few parts feeling somewhat tedious, and whilst the powerup helped fix some of these issues, new level layouts had a similar issue where it felt like a waiting game. Perhaps enemies spawning from your left at certain points or dropping in/rising up might've mixed things up a bit.
There's also a short avoidance to close off the game. This felt very odd to have in a action-y enemy-orientated game to end with a Rin chasing you around for a minute and a half. Having said that, the avoidance was fairly fun and depending on your difficulty selection, you do still have multiple lives (I'd probably recommend playing this on Medium, or Easy if you just want to have a simpler time with the game). Only one attack gave me trouble with felt a bit too messy and unclear at first, although figuring these kind of things out blind has never been my strong suit.
Overall a pretty fun experience. I imagine this was a good learning experience as well in regards to enemies and also avoidance (I believe this was the maker's first avoidance?) so with that in mind, it was a very good step forward which showed in Asza's later works, especially Quantum World. Definitely worth a try if you're looking a fangame with something a bit different!
Rating: 6.9 69
Difficulty: 50 50
Feb 14, 2019
Wolfiexe
For: I wanna save the Earth
For: I wanna save the Earth
Save the Earth starts with The Kid watching a television broadcast, being informed that the Earth is in danger of being destroyed and thus, he must set out to save it! This starts a somewhat short but memorable adventure with a few very eye opening segments that you're sure to not forget.
The platforming is fairly basic with a multitude of traps thrown in for good measure. They're usually very simplistic in nature but manage not to get too tedious. There are also a couple of gimmicks here and there, one of which shakes up the playstyle quite monumentally. I found a certain cloud-related gimmick to be kind of frustrating and not particularly fun to play which I think could've been more enjoyable with more leniency.
It also features a couple bosses which are kinda fun. The first being a little seemingly busted and confusing in regards to the win condition, and the latter ones being somewhat simple but not too demanding. Also if you find yourself doing a long run before the first boss every time, once you jump over the laser before the boss screen, it spawns a save point. I kept just jumping into the boss room and never saw this for a while so I had to do the 3 screen run every time. Wouldn't recommend.
Overall a pretty memorable short adventure game with some rough edges but also some very memorable moments. I'd say it's well worth a play to kill some time and experience what it's like to save the Earth with the power of friendship.
[0] Likes
The platforming is fairly basic with a multitude of traps thrown in for good measure. They're usually very simplistic in nature but manage not to get too tedious. There are also a couple of gimmicks here and there, one of which shakes up the playstyle quite monumentally. I found a certain cloud-related gimmick to be kind of frustrating and not particularly fun to play which I think could've been more enjoyable with more leniency.
It also features a couple bosses which are kinda fun. The first being a little seemingly busted and confusing in regards to the win condition, and the latter ones being somewhat simple but not too demanding. Also if you find yourself doing a long run before the first boss every time, once you jump over the laser before the boss screen, it spawns a save point. I kept just jumping into the boss room and never saw this for a while so I had to do the 3 screen run every time. Wouldn't recommend.
Overall a pretty memorable short adventure game with some rough edges but also some very memorable moments. I'd say it's well worth a play to kill some time and experience what it's like to save the Earth with the power of friendship.
Rating: 6.8 68
Difficulty: 35 35
Feb 14, 2019
Wolfiexe
For: I wanna Become the Vegetable 2
For: I wanna Become the Vegetable 2
The sequel to the fan favourite that became one of the most hotly contested fangame speedruns in the year of 2018, Vegetable is back and better than ever.
Vegetable 2 follows suit with a series of short stages and a boss to match, with a very whimsical and comical touch to each. There's a lot of oldschool adventure vibes going on and whilst the game itself feels non-serious in terms of tone or effort, it stands out with a lot of charm and enjoyability that a lot of fangames today don't have. There's one trap in particular that made me laugh out loud, despite how simple but yet unexpected it was.
Difficulty-wise it feels like a slight step up from the first in the series. Some of the platforming felt a tiny bit more tricky and the last boss has some rather tricky elements to it, although I don't think it ever gets unreasonable, and I suppose for the grand finale of the game it's fitting that it steps up a notch.
A good reminder that games don't have to be serious, super polished or grand in scope to be memorable and enjoyable.
[1] Like
Vegetable 2 follows suit with a series of short stages and a boss to match, with a very whimsical and comical touch to each. There's a lot of oldschool adventure vibes going on and whilst the game itself feels non-serious in terms of tone or effort, it stands out with a lot of charm and enjoyability that a lot of fangames today don't have. There's one trap in particular that made me laugh out loud, despite how simple but yet unexpected it was.
Difficulty-wise it feels like a slight step up from the first in the series. Some of the platforming felt a tiny bit more tricky and the last boss has some rather tricky elements to it, although I don't think it ever gets unreasonable, and I suppose for the grand finale of the game it's fitting that it steps up a notch.
A good reminder that games don't have to be serious, super polished or grand in scope to be memorable and enjoyable.
Rating: 6.5 65
Difficulty: 40 40
Feb 14, 2019
Nick24
For: I Wanna Be the Piyopiyo Trap
For: I Wanna Be the Piyopiyo Trap
Creative
[0] Likes
Rating: 6.9 69
Difficulty: 42 42
Feb 14, 2019
liuant
For: I Wanna Be The Cicada
For: I Wanna Be The Cicada
One of those avoidance that's fair throughout the fight. Would definitely recommend.
Tagged as: Avoidance
[0] Likes
Rating: 9.0 90
Difficulty: 55 55
Feb 14, 2019
dimasik1997
For: I wanna more beautiful and delicious
[0] Likes
For: I wanna more beautiful and delicious
[0] Likes
Rating: 5.8 58
Difficulty: 30 30
Feb 14, 2019
Delicious Fruit