Latest Reviews

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Aronax
For: I wanna be the 12thremix
[0] Likes
Rating: 1.0 10       Difficulty: 30 30
Nov 9, 2016
whalington
For: I wanna get the zero tower
It's a boring tower game with stupid floors and generic tilesets. It sucks, just like the other two games this guy released at the same time. It also uses the same fucking start room.

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[0] Likes
Rating: 1.3 13       Difficulty: 17 17
Nov 9, 2016
whalington
For: I wanna be the 12thremix
This is a remake of I wanna be the DIVA -extend-, but if all the avoidances were awful, and instead of moderately okay music you put in shitty MIDIs

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Tagged as: Avoidance
[1] Like
Rating: 1.5 15       Difficulty: 30 30
Nov 9, 2016
whalington
For: I wanna be the flash game
It's a bunch of shittily drawn bosses with shit midis attached to them with garbage attacks. Not worth your time.

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Tagged as: Boss
[0] Likes
Rating: 0.6 6       Difficulty: 20 20
Nov 9, 2016
Epic_sax_cake
For: 恥ずかしい(/ω\*)
[0] Likes
Rating: 3.0 30       Difficulty: 55 55
Nov 9, 2016
Sp1ritulogical
For: I wanna visualize the Needle
[0] Likes
Rating: 7.0 70       Difficulty: 60 60
Nov 9, 2016
Sp1ritulogical
For: I wanna kill the DARK CORE
Tagged as: Trap
[0] Likes
Rating: 0.8 8       Difficulty: 35 35
Nov 9, 2016
iraqlobster01
For: I wanna be the Humantic
When I first lied eyes on the notorious UFO Miku boss, I knew I had to get my hands on this game. After playing through and clearing it, I was happy with this being my first Leehe game, yet I still had some very pressing issues pertaining to the bosses. Overall though, very nice game.

Platforming:

Very short stages with various gimmicks integrated within the stages. The first stage contains normal guy platforming replacing spikes with fireballs. At first, it wasn't too bad to play; it really wasn't anything special. With the introduction of the keep moving gimmick, it definitely felt much funner to play. Although you could argue it might seem tedious, it's definitely something unique and I appreciate that from Leehe. The second stage took a puzzling turn and focused more on platforming puzzles. Without a video, I anticipated taking around 1-2 hours on this area, but eventually I debunked each screen and landed upon the final stage. Simple platforming that was very nice to play. Only wish that final stage was longer, felt it was cut off.

Avoidance/Bosses:

The strength and weakness of this game. The first boss is Bowser Jr. who you must defeat while continuously moving through various attacks. Once you get past the pattern, the RNG isn't that bad. Overall, decent boss, very easy. The second boss, the Lonely UFO, was very tedious to beat as the splitting mechanic plus strange curving seen in many Leehe games increased the difficulty and made the boss very annoying in general. Had to do it twice because I walked into the Miku portal without saving after first clear >:(

Yet the spotlight of this game has to be the infamous UFO Miku boss, my main motivation for playing this game. After playing, I had to say I was very torn on whether I liked this boss. The music is fantastic (Lonely UFO is song name), yet that's arguably the only good thing about the boss; a majority of the attacks were very difficult to constantly read. What I did appreciate though was how disguised some of the attacks were; what seemed like RNG was actually pattern, and that lessened how much of a grind the boss might of been. Dying to final rng twice was very annoying, especially with how tedious doing the apple bursting was (it was really fast, extremely precise, and off beat with the music, which I believe is fixed in Z3). The bouncing was also very annoying, since it is extremely difficult to read. Nonetheless, I had fun with this boss, but that doesn't excuse the questionable design choices as it pertains to attacks.

(Also keep in mind most complaints are a result of my experience, or lack thereof, but the main issue is how difficult some attacks were to read as well as questionable design choices for some attacks)

Aesthetics

Looked nice. Music was top tier. Avoidances looked decent, but obviously Miku was the star of the show. Platforming/avoidance played well and was very pretty and pleasing overall.

Overall rating:

Overall, this game is a good challenge for those looking for a unique avoidance to play. The platforming is nice to play through, and if you can excuse the first and second boss, the Miku is a great test for aspiring and veteran avoidance players. Would recommend.

Rating:7.2/10
Difficulty:72/100

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[5] Likes
Rating: 7.2 72       Difficulty: 72 72
Nov 9, 2016
brighturan
For: I wanna gensoukyo
[0] Likes
Rating: 5.9 59       Difficulty: 45 45
Nov 9, 2016
Sp1ritulogical
For: I wanna gensoukyo
[0] Likes
Rating: 5.5 55       Difficulty: 50 50
Nov 9, 2016
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