Latest Reviews

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BaronBlade
For: I Wanna Scroll My Mousewheel Downwards 3 - Scroll with a Vengeance
Aw Yea Dookie Toothpaste

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[2] Likes
Rating: 4.6 46       Difficulty: 60 60
Sep 19, 2016
Paragus
For: I wanna see the Sky 2
It's a pretty relaxing needle game, very chill music and some nice sky to look at in the background. 1 Save per room, nothing too fancy here. Some of the jump refreshers blend into the sky in one or two places, and the saves in some areas don't change to a contrasting enough color when you shoot them.

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Tagged as: Needle
[0] Likes
Rating: 7.0 70       Difficulty: 45 45
Sep 19, 2016
Zorgo
For: I wanna L(JQ)
Buffed I wanna L

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Tagged as: Needle L_Game
[0] Likes
Rating: N/A       Difficulty: N/A
Sep 19, 2016
SurrealolTV
For: I wanna be the Despair
nc game, mini invert hard segment :D

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[1] Like
Rating: 5.4 54       Difficulty: 67 67
Sep 19, 2016
Chance
For: I wanna be the Mason
[0] Likes
Rating: 6.7 67       Difficulty: 54 54
Sep 19, 2016
DestructorTheDestroyer
For: I wanna Vibrance
This is a 1 room needle game with a save after 1 jump formula. This is a standard L game which isn't very hard and is great for players wanting to get into the L genera. The music was very relaxing and kept the pace up to never get very bored. The difficulty balance was very good and only 1 save annoyed me as I played through. I recommend playing this game for getting into L games and to people who want a challenge.

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Tagged as: Needle
[0] Likes
Rating: 7.5 75       Difficulty: 70 70
Sep 19, 2016
DestructorTheDestroyer
For: I wanna Jumpjumpjump!!!
Tagged as: Needle Gimmick Triple_Jump
[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Sep 19, 2016
Quentinjanuel
For: I wanna Tear it
[0] Likes
Rating: 9.0 90       Difficulty: 83 83
Sep 18, 2016
Xplayerlol
For: I wanna Tear it
Really hard avoidance. I almost like it. Cool visuals, the music fits well with the fight. Plenty of visual effects, but none of them is too distracting. There's a really nice balance between RNG and pattern, with few insta-kill pattern attacks that are super simple to learn and are there just to break the monotony. Some RNG attacks are quite creative, and while they look incredibly unfair at first glance, most of them are actually quite fair for the most part. Learning how to read each attack and slowly progressing through the fight is quite fun...
...Until the last attack sequence, anyway. The corridor phase is simply a huge middle finger to the player. There's simply no way to react to some of the attacks in that phase, and getting walled is incredibly easy. You also have to rush through the corridor because if you are too slow, the floor will disappear, and then it doesn't really matter if you managed to dodge every single projectile, you're dead anyway. Blech. After a couple deaths in the end, the fight stops being fun. With each wall in the first attacks that you didn't care for when you started playing because they were kinda rare, with each death to an unfair RNG attack that you also didn't care for when you started playing because MOST attacks were actually fair, even with each death that was actually your fault, and mainly, with each death in the corridor phase, the game looks more and more like a chore.
The corridor phase is the last attack sequence. For a game of this difficulty, having the hardest attacks at the end of the fight is even worse than it is normally, and it's already bad normally anyway. I simply can't wrap my head around it.
...I almost liked it. I can't really bring myself to personally recommend it, but most people who played it liked it, so maybe you should give it a go? I don't really know. It has only one main flaw, but it's such a critical flaw that I don't really think it can be overlooked.

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Tagged as: Avoidance
[10] Likes
Rating: 6.5 65       Difficulty: 80 80
Sep 18, 2016
DarqSaintDiablo
For: I wanna be the Mason
Tagged as: Needle
[0] Likes
Rating: N/A       Difficulty: N/A
Sep 18, 2016
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