Latest Reviews
Wolsk
For: I wanna end the Game
For: I wanna end the Game
I agree with everything Piece said in his review. Also, the final stage was the worst part of the game for me; it has a ton of mash-heavy mini-bosses and ends with a mash-heavy final boss. You're gonna have a really tough time if you cannot mash well.
Additionally, don't bother with the extra content because some of the secret areas were a little irritating, and the extra stage is insanely hard to a point of being unfair. Pretty fun game overall, though!
Would probably recommend.
[1] Like
Additionally, don't bother with the extra content because some of the secret areas were a little irritating, and the extra stage is insanely hard to a point of being unfair. Pretty fun game overall, though!
Would probably recommend.
Rating: 5.3 53
Difficulty: 68 68
Aug 11, 2018
kurath
For: Lover in the Dark
For: Lover in the Dark
Tagged as: Needle
[0] Likes
Rating: 5.0 50
Difficulty: 30 30
Aug 10, 2018
DerpyHoovesIWBTG
For: I wanna be the わーるど
For: I wanna be the わーるど
Very RNG heavy game where you have to outrun a wall of spiderbros with objects that spawn at random with different behaviors and to top it all off, you have to do this with a flashlight effect.
Tagged as: Rose_Gear_Guy
RNG
[0] Likes
Rating: 0.5 5
Difficulty: 65 65
Aug 10, 2018
Renko97
For: Lover in the Dark
For: Lover in the Dark
Short needle game. yes, so fine
[0] Likes
Rating: 6.4 64
Difficulty: 38 38
Aug 10, 2018
Quof
For: I wanna qowulu 100
For: I wanna qowulu 100
This game is great. The needle itself is pretty easy (aside from a few weirdly precise jumps), but the real challenge is situational awareness. You actually have to look ahead (!) and think about where you're going, which is pretty fresh. By the end of the game I felt like I had developed a skill in analyzing interlocking level design to figure out where to go next. Sadly, I feel like this is not a skill I will be using very often.
As an aside, I really like the fact that saves fade out after you use them, such that you never accidentally save at an old save and lose progress, but I wish it had been communicated better. I didn't realize it was a thing before seeing it stated on these delfruit reviews. Also, I think a harder version of this game (not needle-wise, but maze-wise) would benefit from not having saves fade out. This would punish a lack of situational awareness and make things more tricky. That said, the design would need to be a little different. The interlocking in this game is so broad that it's quite easy at any point in the game to lose all your hours of progress by accidentally saving at an old save. In a harder version of this game, interlocking should probably not be that broad. A challenging maze is one thing, but needing to redo hours of progress due to a single mistake is not something many people will enjoy.
But anyway, yeah, surprisingly fun game.
[1] Like
As an aside, I really like the fact that saves fade out after you use them, such that you never accidentally save at an old save and lose progress, but I wish it had been communicated better. I didn't realize it was a thing before seeing it stated on these delfruit reviews. Also, I think a harder version of this game (not needle-wise, but maze-wise) would benefit from not having saves fade out. This would punish a lack of situational awareness and make things more tricky. That said, the design would need to be a little different. The interlocking in this game is so broad that it's quite easy at any point in the game to lose all your hours of progress by accidentally saving at an old save. In a harder version of this game, interlocking should probably not be that broad. A challenging maze is one thing, but needing to redo hours of progress due to a single mistake is not something many people will enjoy.
But anyway, yeah, surprisingly fun game.
Rating: 7.0 70
Difficulty: 40 40
Aug 10, 2018
Delicious Fruit