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Xplayerlol
For: I wanna take the Confession
Short fangame split into 4 parts. The first part is a simple needle stage, with three screens of easy jumps. Then, there is a very short avoidance (20 seconds, or less), similar to those you'll see at some bosses of some medley games, such as K2, K3 and Series Z 2. This avoidance requires some tight maneuvering, but nothing too excessive.
The next part is a single screen that reminds me of an old NES game whose name I don't remember right now (It might probably be based on it), and follows the same physics: No double jumps, and if the height of your jump is too high you'll die. The death music is different, too. Basically, you collect keys to unlock doors, and there's only one save. It's annoying, and can be tricky because of the weird physics, but it's not really hard.
The last part is another avoidance, and the only thing I actually liked in this game. It's nicely made, visually good, and has a cool music. It's quite easy, as well.
It doesn't really feel like a game, it feels like 4 things that don't fit together were glued at each other for some reason. Even so, since it's not too long, and nothing's too bad, it's probably worth playing through for the avoidance. Would recommend.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 6.0 60       Difficulty: 32 32
May 22, 2015
Yok
For: I wanna ∇3
I am glad there is an unplayable rating on this site, because this game is unplayable.

Precise jumps plus really bad visuals just don't work well together. I kinda feel bad for the guy who designed the stage on the right though. I would have given his stage a try, but that would mean I would have to go through the other stages too.

PS: The music choices are also lazy and terrible.

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[0] Likes
Rating: 0.0 0       Difficulty: N/A
May 22, 2015
Jumpyluff
For: I wanna escape the Volcano
This is the first time I've completed a fangame and genuinely wish it was made better. This was an extreme let down. I'm disappointed.

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[0] Likes
Rating: 1.7 17       Difficulty: 13 13
May 22, 2015
Petsson12
For: I wanna be the Hidden
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
May 22, 2015
Petsson12
For: I wanna be the RUKIMIN!7(SEVEN!)
This games production value is great, it's probably the most well-made fangame I have ever played. The games have restarting music and generic spike traps. Other than that the game is awesome, especially the bosses.

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[2] Likes
Rating: 8.0 80       Difficulty: 35 35
May 22, 2015
Bob
For: I wanna take the Timemachine
Good production value, but game is bad.
(Grindy bosses, screen shaking, and terrible platforming.)

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Tagged as: Adventure
[1] Like
Rating: 3.6 36       Difficulty: 60 60
May 22, 2015
Jumpyluff
For: I wanna listen to Electronic music
[1] Like
Rating: 8.9 89       Difficulty: 29 29
May 22, 2015
Jumpyluff
For: I wanna be the Simple 10 series vol.3
I still don't know how these blocks work.

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Tagged as: Gimmick
[0] Likes
Rating: 1.7 17       Difficulty: 24 24
May 22, 2015
Xplayerlol
For: I wanna take the Timemachine
Rating based on normal mode.
Cool-looking fangame where The Kid starts in the extreme past and advances further and further towards the future as the game progresses. The platforming is good, although some saves seem a bit out of place, or just meh compared to everything else in the game. There are plenty of secrets to explore, to the point where you might get lost if you're not careful.
Like Boshy, it has a character-switching system. You can become The Guy, Solgryn, Link, Boshy and many other characters, as long as you manage to find these characters and unlock them. There's also an ez-mode with helpful blocks and weakened bosses, but I don't really recommend it, unless you're only playing this game for the K2 challenge, since it skips a lot of pattern from some bosses. And finally, there's a built-in autofire, like in Best Guy, which is perfectly useful even for people who can mash, as you'll need to use all of your focus and fingers to fight against the bosses, not to press X like crazy. You can turn off the autofire at the options if you feel like showing off, but honestly, it's more than just pointless, and will only make the game less enjoyable. If you want a bigger challenge, try Lunatic mode, it's more worth it.
The game shines at its bosses, and there are bosses scattered everywhere in this game. Mini-Bosses and Normal Bosses that keep you from progressing, Secret Bosses (Often found within a secret screen/stage) that will give you new characters, and even The Game Terminators, hidden rupees with mysterious powers, some of them being extremely strong, all of them found within a weird 'secret' point. Every single boss in Time Machine is extremely pattern-heavy and most of them are always moving at huge speeds, despite the huge size of some. The patterns are quite well-made (With some excepetions), but when the bosses are RNG-heavy, things become a bit more...Unfair. That's because, while the patterns are fair and there's always a way to escape (Easier or harder), the same doesn't happen to some of the RNG attacks. Sonic + Mario, and Solgryn, are some great examples of that, they often give impossible RNG at specific attacks, and all you can do is reset and hope that this time you get something doable.
But these bosses have more to offer than just simple pattern and RNG. They're really good-looking, and some of them use their patterns in unique ways, like Ryu, whose floor-destroying attacks will force you to think twice before coming up with an effective strategy, and Sonic + Mario, whose teamwork will force you time your jumps very well. All of that, of course, at insane speeds. Time Machine has some of the most fast-paced bosses I've seen, which is really good because nothing takes too long, something very useful when it comes to pattern-heavy bosses, so that it doesn't take you too long for no reason at all.
The only reason why it doesn't score higher is because of the unfair RNG at some bosses, and because some of the platforming could be better (And because the adventures of the Kid are to save 'her', and 'she' is only shown at the game's intro - an awesome intro, it should be mentioned -, and never again). The bosses are some of my favorite in fangames, and they're one of the best ways for a beginner to start to learn about patterns, as well as to sharpen their reflexes and timing. Highly recommended to anyone.

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Tagged as: Adventure Trap Gimmick
[9] Likes
Rating: 8.9 89       Difficulty: 64 64
May 22, 2015
Fro27y
For: I Wanna Escape the Mysterious House
I enjoyed it, cool fangame imo

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[0] Likes
Rating: 6.3 63       Difficulty: 34 34
May 21, 2015
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