Voider88's Profile

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Joined on: Jul 21, 2015

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55 Ratings!
36 Reviews!
82 Screenshots!

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55 Games

GameDifficultyUser's Rating
I wanna go the Jumple Refrenture 65.0 8.5
I wanna be the Kaleidoscope N/A 6.9
I wanna be the Scrap 66.0 6.3
I wanna defeat the Pixel 57.0 6.2
I wanna be the Esperanto 62.0 6.0
I wanna be the JGBMeme3 63.0 5.5
I wanna be the Tenchos pictures 2 50.0 5.0
I wanna overcome a Trial 51.0 4.3
I wanna make a Rookie 51.0 4.0
I wanna be the Pleasant feeling 40.0 4.0
I wanna be the Rion 43.0 4.0
I wanna celebrate the 1周年 -Revenge- 49.0 4.0
I wanna be the Trash N/A 3.9
I wanna be the KEn-G skillupper 30.0 3.5
I wanna be the Tether 40.0 3.1
I wanna そろそろ8月 51.0 3.0
I wanna play the Mini-Game N/A 3.0
I wanna be the DM 40.0 2.7
I wanna GHQ 46.0 2.6
I wanna Development Hardmode 47.0 2.6
I wanna play Discarded games 1 63.0 2.5
I wanna be the Chocolat 55.0 2.0
I wanna be the 2011 50.0 2.0
I wanna kadai 03 N/A 2.0
I wanna be the 中級者! 40.0 2.0
I wanna kill the DARK CORE 2 N/A 2.0
I wanna advance the Mashup 75.0 1.7
I wanna be the Midium Game 39.0 1.7
I wanna make the Maiden work 40.0 1.6
I wanna be the Mechanical 60.0 1.5
I'm going to Fight with you 30.0 1.0
I wanna be the Wana 40.0 1.0
I wanna be the MNZ 3 40.0 0.5
I wanna learn to BunnyHop N/A 0.5
I wanna Aimai N/A N/A
I wanna go to the cosmos N/A N/A
I wanna be the Producer N/A N/A
I wanna kill the Mokuteki 2 N/A N/A
I wanna AF N/A N/A
I wanna be the セクシー塩振り男Barrage N/A N/A
I wanna be the Lucky Final N/A N/A
I wanna be the Citron N/A N/A
I wanna be the Studio Engine rat Edition N/A N/A
I wanna be the RIOT! N/A N/A
乱数厨耐久テスト N/A N/A
I wanna be the Beast N/A N/A
I wanna be the Gear girl N/A N/A
I wanna knock out the Death Block N/A N/A
I wanna be the Frustration N/A N/A
I wanna clear the Ordeal N/A N/A
I wanna Dynasty N/A N/A
I wanna Racy N/A N/A
I wanna be the すろぉもぉしょん N/A N/A
I wanna be the BDMaster N/A N/A
wa N/A N/A

36 Reviews

Voider88
For: I wanna be the DM
The level design is repetitive, uncreative and just simply put, bad. The game lags everytime you die, making respawning take longer than necessary. This is probably caused by the game having precise collison detection for various objects. There are missing save blockers all over the place, so you can savelock in several locations. The traps are just as bad as the level design. There are a bunch of invisible block mazes and platforms are desynced all over the place (one was almost 40 sec off).
Additionally, the screens transitions are sometimes unpredictable and can just kill you if you have no idea what's coming.

That's pretty much everything wrong with this, the whole game is a bunch of trial and error segments with terrible platforming and bosses. Would not recommend.

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Tagged as: Traps Bosses
[0] Likes
Rating: 2.7 27       Difficulty: 40 40
Nov 20, 2016
Voider88
For: I wanna defeat the Pixel
Apparently this is in beta, and I'm not sure for how long the game keeps going.
I stopped at a boss, which was probably the end end of chapter 3.

So, it's an adventure game. There is a lot of variety and clever ideas with good production. But despite all that, the game suffers from too many bad design choices. Now, The first stage/chapter is pretty flawless except for a few rooms. One of them kept me stuck for like 15 minutes, only to figure out that I was dying to was a projectile made invisible by the terrain. Another segment kept using generic traps which dragged it out much longer than necessary.

It is possible to distinguish the windmills that push you up from the ones that lets you go down. However, the difference is way too subtle, and makes dealing with them confusing.

In the lava area, the bubble hitbox makes some jumps unnecessarily tedious.

Also, in general, I feel like some of the segment in the game are just too long. This makes them feel dragged out and dying at the end just gets more and more annoying. Of course, this heavily depends on who you ask.

Bosses:
I did actually enjoy the first boss, but sadly as the game progressed they only got worse. The second one's last attack is by far its hardest attack, and the first time you attempt it you'll possibly get sniped by a curving projectile from behind.

The exclamation mark boss is awful. It only has 2 attacks, the latter of which drags on forever and gets incredibly difficult to dodge, and at times it's seemingly impossible. This could easily have been fixed by removing the one "big" projectile from spawning.

The lava and the star boss needs indicators. You often get little to no reaction time for some of their attacks.

This game is pretty long for a beta, and I do recommend it, atleast up to the exclamation mark boss. The rest of the game is also worth playing, but this boss is really harsh.

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[0] Likes
Rating: 6.2 62       Difficulty: 57 57
Nov 13, 2016
Voider88
For: I wanna kill the Mokuteki 2
There are screamers. Just so you know.

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Tagged as: Medley screamer
[7] Likes
Rating: N/A       Difficulty: N/A
Oct 23, 2016
Voider88
For: I wanna be the Rion
A short needle game with a boss at the end. The design is pretty simple and there's a lot of random flying spike traps. The boss is alright, but the attacks tend to clutter up sometimes due to the speed of the projectiles sometimes being too different from each-other.

The visuals are neat, although the spikes at times can be a bit hard to see.

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Tagged as: Trap Short
[0] Likes
Rating: 4.0 40       Difficulty: 43 43
Sep 10, 2016
Voider88
For: I wanna be the 中級者!
This game is basically 25 floors of random flying spike traps and invisible blocks. Some of the rooms are incredibly tedious to navigate through, because you have to check every empty space for some arbitrary trigger. The production is horrible and the level design is just a mess. And the fact that the platform collisions are half-broken doesn't make it any better.

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Tagged as: Trap
[0] Likes
Rating: 2.0 20       Difficulty: 40 40
Sep 9, 2016
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