49 Reviews:
Razzor_iw
first fangame i ever beat, it is truly a great game
[2] Likes
Rating: 7.8
Difficulty: 47
May 14, 2020
Bob
This is one of those games that starts out looking bad, but it is a fantastic game. Some areas include a Mega man 3 stage, Sonic advance stage (springs) and an astonishingly well put together VVV stage. The final stage was the only one I didn't enjoy too much because it is mostly difficult spike jumps and traps, similar to that of I wanna be the Crimson.
This game really shines through with its bosses. They are absolutely top-notch, 10/10 bosses. I wouldn't change a single one. The final boss, Ultimate Luigi, was the best one of them all. I also love the music chosen for the bosses. There is also a crazy mouse-shaking effect in the VVV boss which freaked me out a bit.
Give this game a play if you haven't already.
[2] Likes
This game really shines through with its bosses. They are absolutely top-notch, 10/10 bosses. I wouldn't change a single one. The final boss, Ultimate Luigi, was the best one of them all. I also love the music chosen for the bosses. There is also a crazy mouse-shaking effect in the VVV boss which freaked me out a bit.
Give this game a play if you haven't already.
Rating: 8.0
Difficulty: 50
Feb 9, 2015
LastTISisLife
Final boss is kinda questionable, but overall very unique and fascinating experience, some of the bosses like Viridian & Vermillion and Top Man & Megaman are super-fun, also stage with enemy encounters is one of the best stages that i've ever seen
[1] Like
Rating: 7.6
Difficulty: 49
Mar 10, 2021
shign
Review full of spoilers based on v0.95, make sure to at least play this version to have the whole game
This game is probably one of the most two-sided. I'm one the side who loves it.
As everyone said, it open with a generic not very creative guyrock theme with traps, the kind of game you quit after two screens. But behind this shit is hidden a crazy adventure game.
After a few screens, the path split into two (continuing with brown visuals and music btw) and each side contain a mini boss, another level with better production and a true boss.
The left path mini-boss is...really uninteresting, he is just rolling over the screen rising his speed each time he get damaged. The stage after is a good sonic stage, with gimmicks you can expect in a sonic stage. The right pass mini boss is decent, with a few patters. The stage is a megaman stage, and same a sonic's, with gimmicks you can expect in a megaman stage.
So why this game is so good? Bosses. The true bosses are ones of the best and the most epic I have fought. Left path's boss is Luigi and right's is Top Man (why Luigi is the boss of a sonic stage will be always a mystery).
After the 2 bosses defeated, a new path open and you have a VVVVVV level and at the end a boss. The level is really great, trying to reproduce the origin game's heavy gravity. The boss is a Viridian/Vermillion boss, very inspired by the Boshy boss in kill the guy (some of visuals effects are the same). It's clearly one of the best boss in the game (and in all game) with a lot of patters you need to learn but without being too hard.
After that comes the final stage, which I have mixed feelings about it because it have a lot of traps which aren't the strong point of the game, but the stage is really on drugs, warping you randomly and having stange visual effects, which is fun. At the end comes a miku boss...with luigi. The boss is probably the least memorable even if it's good.
Right after beating miku (and luigi), you are warp into a dark room where comes the final boss : luigi, who have absorbed all the other bosses (this guy has a real problem with luigi). This boss represent why I love this game : it's epic, with many patterns and great visual effects, it reminds you what you have fought through the game. Even if the game finish on a 'to be continued", the last boss felt like a great final so I'm not disappointed on that.
In overall, don't give up on the entrance because the game is worth playing just for the bosses, and despite some flaws, the greatness of bosses made me forget the meh start of the game, they get me back the excitation of fighting boss and without the entrance and the bad traps, I would have given 10 to this game.
Note that it exist a mod you can find on paragus fav list, which replace the brown tiles and guy rock music of the entrance by great ones (mostly from kirby) so you can play it for a better game. Just keep in mind that there are not the originals.
(I also forgot to mention that this game has an amazing soundtrack)
[1] Like
This game is probably one of the most two-sided. I'm one the side who loves it.
As everyone said, it open with a generic not very creative guyrock theme with traps, the kind of game you quit after two screens. But behind this shit is hidden a crazy adventure game.
After a few screens, the path split into two (continuing with brown visuals and music btw) and each side contain a mini boss, another level with better production and a true boss.
The left path mini-boss is...really uninteresting, he is just rolling over the screen rising his speed each time he get damaged. The stage after is a good sonic stage, with gimmicks you can expect in a sonic stage. The right pass mini boss is decent, with a few patters. The stage is a megaman stage, and same a sonic's, with gimmicks you can expect in a megaman stage.
So why this game is so good? Bosses. The true bosses are ones of the best and the most epic I have fought. Left path's boss is Luigi and right's is Top Man (why Luigi is the boss of a sonic stage will be always a mystery).
After the 2 bosses defeated, a new path open and you have a VVVVVV level and at the end a boss. The level is really great, trying to reproduce the origin game's heavy gravity. The boss is a Viridian/Vermillion boss, very inspired by the Boshy boss in kill the guy (some of visuals effects are the same). It's clearly one of the best boss in the game (and in all game) with a lot of patters you need to learn but without being too hard.
After that comes the final stage, which I have mixed feelings about it because it have a lot of traps which aren't the strong point of the game, but the stage is really on drugs, warping you randomly and having stange visual effects, which is fun. At the end comes a miku boss...with luigi. The boss is probably the least memorable even if it's good.
Right after beating miku (and luigi), you are warp into a dark room where comes the final boss : luigi, who have absorbed all the other bosses (this guy has a real problem with luigi). This boss represent why I love this game : it's epic, with many patterns and great visual effects, it reminds you what you have fought through the game. Even if the game finish on a 'to be continued", the last boss felt like a great final so I'm not disappointed on that.
In overall, don't give up on the entrance because the game is worth playing just for the bosses, and despite some flaws, the greatness of bosses made me forget the meh start of the game, they get me back the excitation of fighting boss and without the entrance and the bad traps, I would have given 10 to this game.
Note that it exist a mod you can find on paragus fav list, which replace the brown tiles and guy rock music of the entrance by great ones (mostly from kirby) so you can play it for a better game. Just keep in mind that there are not the originals.
(I also forgot to mention that this game has an amazing soundtrack)
Rating: 9.7
Difficulty: 55
May 9, 2019
Nearigami
Basically the same as Xplayer's review except I don't think any of the bosses are fun. They are lazy and go on for way too long. Least favorite Fangame I've ever cleared. I don't understand why so many people like this game. There's just so many garbage design choices with too many traps that add nothing and boring and frustrating bosses. I do have a personal bias against this game though because I don't understand why it's so iconic. Still, I'm in a minority and don't let my opinion stop you. Would personally not recommend.
Tagged as: Adventure
[1] Like
Rating: 2.5
Difficulty: 50
Aug 27, 2017
LOLGamer
The platforming is mostly just... No. Once you get to the VVVVVV stage though, the game becomes amazing.
The bosses are the definitive peak of this entire game; all of them are very great. Especially the last 2 ones blew my mind. It starts out bad but later on you'll realize that this is not a generic fangame.
[1] Like
The bosses are the definitive peak of this entire game; all of them are very great. Especially the last 2 ones blew my mind. It starts out bad but later on you'll realize that this is not a generic fangame.
Rating: 8.4 84
Difficulty: 55 55
Dec 26, 2015
Xplayerlol
I'm not really fond of the platforming, it has way too many generic traps, to the point where they ruin everything that could be good in the platforming, and the platforming itself is also tedious at some points. Sonic's stage (The one whose boss is Luigi, for some reason) and VVVVVV's stage are the only ones that are somewhat good (Some saves are still tedious, but at least there are decent saves at these).
At the beginning, there are two paths, each of them split into two parts, and each part has a boss. The first part has generic visuals, an the second part is themed after an old game. The boss of the first part acts like a mini-boss (There are no special effects at the beginning of the fight, their names aren't mentioned and they are really simple), and I didn't find any of the mini-bosses to be anything special. The true bosses, however, are quite well-made. Once you beat both paths, the game becomes linear, and you won't see mini-bosses anymore. There are still three bosses, though, all of them really good. One of them is a fight against Viridian and Vermillion, probably their patterns are probably the hardest patterns to learn in the game. The other one is my favorite, a mix of Device's Miku with Luigi, bringing lots of crazy effects, and it's just really good overall. The last one is your last showdown against Luigi, now Ultimate Luigi, combining powers from all the previous bosses (Aside from Device's Miku).
The platforming drags the game down a lot, but it might be worth playing for the bosses, since some of them are quite unique. Would still recommend.
[1] Like
At the beginning, there are two paths, each of them split into two parts, and each part has a boss. The first part has generic visuals, an the second part is themed after an old game. The boss of the first part acts like a mini-boss (There are no special effects at the beginning of the fight, their names aren't mentioned and they are really simple), and I didn't find any of the mini-bosses to be anything special. The true bosses, however, are quite well-made. Once you beat both paths, the game becomes linear, and you won't see mini-bosses anymore. There are still three bosses, though, all of them really good. One of them is a fight against Viridian and Vermillion, probably their patterns are probably the hardest patterns to learn in the game. The other one is my favorite, a mix of Device's Miku with Luigi, bringing lots of crazy effects, and it's just really good overall. The last one is your last showdown against Luigi, now Ultimate Luigi, combining powers from all the previous bosses (Aside from Device's Miku).
The platforming drags the game down a lot, but it might be worth playing for the bosses, since some of them are quite unique. Would still recommend.
Rating: 5.5 55
Difficulty: 49 49
May 20, 2015
YGamingDude
Amazing classic fangame for those who are willing to dive in deeper into this beautiful community and it's many games :)
I'm really happy that I tried it out - it really is something more than a generic, old fangame
[0] Likes
I'm really happy that I tried it out - it really is something more than a generic, old fangame
Rating: 8.0 80
Difficulty: 50 50
Jun 20, 2024