101 Reviews:
Xplayerlol
Probably the last update I'll make for this review.
Extremely old fangame and the first actual medley game. It's clear that the 'production value' is heavily lacking: Visuals aren't very impressive for the most part, lacks the title cards that would be introduced to the fangame world later on, and there are plenty of small bugs and glitches here and there. Restarting music doesn't help either.
On the other hand, this game's strong points are marked very clearly as well. The difficulty curve is close to flawless. The game starts with a tutorial stage, consisting of easy screens that allow the player to get used to the game, and gradually goes up and up, in a way that allows even a complete beginner to take it on, and before you can notice it, you're making your way through relatively advanced jumps and tricky bosses.
The visuals might not be the greatest, but they hit spot-on at the bosses. The background shows bits of the previous screens in the stage, in a way that actually looks good. The bosses themselves are mostly good as well. They don't waste your time with long, repetitive attacks, every second means a new attack. The fights are really fast-paced, but still challenging. Solgryn's first phase is the only exception I can think of, I think that the game could do very well if the Sadist Bee and GR's last boss were to appear at another point of the fight. Speaking of Solgryn, it's also weird that from the second phase to the last phase, he's the only guy to appear in the whole fight. It's not a bad fight, but it feels off, compared to the other fights so far.
Kamilia is a particularly brilliant fight, and probably one of my favorite fangame bosses. First off, she's a Kid-like character. She really feels like a Kid who finally achieved supreme power (Enough to warp space and time, as it's seen through the whole game). Very impressive. The fight lives up to the concept: In the first phase, she'll teleport you through the previous stages while using the powers from the previous bosses. When she realizes that the old attacks aren't working, she'll use her own powers, and summon all the sorts of obstacles in order to kill you. Finally, at the second phase, you'll be fighting against her while falling, and she'll once again make huge efforts to kill you, but in the end neither of you will actually be able to kill your opponent. It's also interesting that your bullets don't work against her, which proves that your Kid is still too weak to defeat her. That's what made room for K2 and K3 to be made, I guess.
I feel like a remake would be very healthy to this game, as most of its issues regard visual stuff and glitches. The stages are well designed and the bosses are enjoyable. I like it, and I highly recommend it to anyone who is trying to get into fangames.
Extremely old fangame and the first actual medley game. It's clear that the 'production value' is heavily lacking: Visuals aren't very impressive for the most part, lacks the title cards that would be introduced to the fangame world later on, and there are plenty of small bugs and glitches here and there. Restarting music doesn't help either.
On the other hand, this game's strong points are marked very clearly as well. The difficulty curve is close to flawless. The game starts with a tutorial stage, consisting of easy screens that allow the player to get used to the game, and gradually goes up and up, in a way that allows even a complete beginner to take it on, and before you can notice it, you're making your way through relatively advanced jumps and tricky bosses.
The visuals might not be the greatest, but they hit spot-on at the bosses. The background shows bits of the previous screens in the stage, in a way that actually looks good. The bosses themselves are mostly good as well. They don't waste your time with long, repetitive attacks, every second means a new attack. The fights are really fast-paced, but still challenging. Solgryn's first phase is the only exception I can think of, I think that the game could do very well if the Sadist Bee and GR's last boss were to appear at another point of the fight. Speaking of Solgryn, it's also weird that from the second phase to the last phase, he's the only guy to appear in the whole fight. It's not a bad fight, but it feels off, compared to the other fights so far.
Kamilia is a particularly brilliant fight, and probably one of my favorite fangame bosses. First off, she's a Kid-like character. She really feels like a Kid who finally achieved supreme power (Enough to warp space and time, as it's seen through the whole game). Very impressive. The fight lives up to the concept: In the first phase, she'll teleport you through the previous stages while using the powers from the previous bosses. When she realizes that the old attacks aren't working, she'll use her own powers, and summon all the sorts of obstacles in order to kill you. Finally, at the second phase, you'll be fighting against her while falling, and she'll once again make huge efforts to kill you, but in the end neither of you will actually be able to kill your opponent. It's also interesting that your bullets don't work against her, which proves that your Kid is still too weak to defeat her. That's what made room for K2 and K3 to be made, I guess.
I feel like a remake would be very healthy to this game, as most of its issues regard visual stuff and glitches. The stages are well designed and the bosses are enjoyable. I like it, and I highly recommend it to anyone who is trying to get into fangames.
Tagged as: Medley
[21] Likes
Rating: 8.8 88
Difficulty: 53 53
Feb 9, 2015
OnlyFireball
I actually like this game. First of its kind.
Tagged as: Medley
[9] Likes
Rating: 7.0 70
Difficulty: 40 40
Apr 17, 2015
Fireball7d7
This game was made by a completely different person than Kamilia 2 and 3. You can clearly see the production value of the later games far exceed that of this game. Not only does this game suffer from bad visuals, but the bosses are horrendous. The attempt at combining bosses into a medley style failed horribly and ended up with the boring, generic boss fights. Some of the screen picks make no sense and lead me to believe they were picked so the creator could experiment with the bosses. But wait there's more! The music does not restart when you press "R", but it does when you die! Restarting music is not a problem for me, but half restarting music is worse. Some sections of this game require you to use the Gradius plane, which is fine except when you survive the 50 seconds of the Geezer fight only to have the plane miss the Kid, forcing you to restart the 50 seconds of survival. Its okay though, this game has mid boss checkpoints that disappear when you restart the game. Kamilia 1 is a very poorly made game which was eventually changed and edited to create Kamilia 2. Kamilia 2 was the only good thing to ever come out of this game. Oh yeah and no one would care about this game if it didn't say "Kamilia".
If you manage to suffer through this game to the end, I applaud you.
[9] Likes
If you manage to suffer through this game to the end, I applaud you.
Rating: 0.1 1
Difficulty: 26 26
Mar 13, 2015
sonicdv
I do not see why everybody hates this game. It was the first medley game and it is good for being made quickly. If you don't mind some strange screens, then I would suggest you play it.
[7] Likes
Rating: 7.1 71
Difficulty: 59 59
Oct 10, 2015
KingSlendy
I don't know why everyone hate this game.
It's pretty decent in my opinion.
And this was the first medley game.
Yeah... this game it's not the best game ever... but it's good.
[6] Likes
It's pretty decent in my opinion.
And this was the first medley game.
Yeah... this game it's not the best game ever... but it's good.
Rating: 6.5 65
Difficulty: 40 40
May 15, 2015