I Wanna End the Blood Festival

Creator: ホネ。

Average Rating
5.6 / 10
Average Difficulty
75.0 / 100
[Download Not Available]


Adventure (1) Avoidance (1) Trap (1) Gimmick (1) Miku (2) Trigger (1)


  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol

5 Reviews:

Fun until the out of nowhere difficult avoidance and picks up again until the horrible final boss. Would recommend only if you stop before the avoidance

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Rating: 5.0 50       Difficulty: 80 80
Jan 15, 2019
Rating includes extra

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Rating: 5.5 55       Difficulty: 58 58
Feb 19, 2018
Rating includes extra.
I have mixed feelings about this one. Mostly bad ones. I loved how it takes its title seriously, all the stages at the beginning give a really bloody feeling...Then the last stage really disappointed me, it doesn't make any sense at all. It just doesn't fit in the game. I also liked how the first 6 secrets are placed at fair places, you don't have to do anything ridiculous to get them (Rainbow Miku comes to the mind)...Then the two last secrets just had to ruin everything. Both are at places that shouldn't even have secrets, and you probably need to understand japanese to get through one of them (Or maybe it just doesn't make any sense anyway).
This game also has one of the most absurd Mikus I've ever seen. The first minute is a tedious sequence of easy pattern attacks whose only purpose is just to make you bored. Then, the second minute comes. It's a RNG storm of luck-based attacks, so if you're not lucky, get ready to die a lot. The third minute is a storm of pattern attacks. So, it works basically like this: First minute makes you bored. The second minute makes you even more bored, but you can't get bored, because good RNG means dodgeable RNG, not easy RNG, so you will still need concentration to dodge the attacks. Then you get unlucky at some point, and die again. And when you get past the second minute...Each pattern attack of the third minute will be there to kill you at least once. And you'll have to do it all over again. Without getting bored, otherwise you won't get anywhere. Good luck with that. I liked the music, but that's digging slightly too deep to find something good about the avoidance.
The level design ranges from good to bad, some saves are enjoyable (Loved the secret of the vine stage), and some are not (Conveyor Belts. Ugh). Some traps are just unnecessary, but some are well-placed.
The extra includes a boss rush with hard versions of the six first bosses, the disappointing last stage, and the last boss, which isn't bad for the most part (Her third attack is just terrible, though. Luck-based, too fast and with an annoying hitbox). Nothing really worth getting the secrets for, probably.
Overall, it's a game with ups and downs. Most of these downs being under the name of "Miku". It's enjoyable at some points, but I don't really think that it's worth playing. Wouldn't recommend.

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Tagged as: Adventure Avoidance Trap Gimmick Miku
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Rating: 4.7 47       Difficulty: 80 80
Jul 2, 2015
Cool game. Some parts suck (like the part with the vines that aren't attached to walls), but it was enjoyable overall, especially the bosses.

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Tagged as: Miku Trigger
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Rating: 7.0 70       Difficulty: 73 73
May 12, 2015
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Rating: 6.0 60       Difficulty: 84 84
Feb 23, 2016