I Wanna Get Cultured 2

Creators: Pieceofcheese87, Paragusrants, Klazen108

Average Rating
9.1 / 10
Average Difficulty
71.8 / 100
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Tags:

Adventure (5) Needle (8) Avoidance (8) Gimmick (7) Medley (25) Boss (10) Long (11) Story (4) Meme (4) Collab (3) SourPls (1) Sideways_Gravity (1)

Screenshots

  • by Person4566
  • by AriesAn
  • by AlextheTroller
  • by AlextheTroller
  • by AthgieninOr98a
  • by AlextheTroller
  • by Paragus
  • by AlextheTroller

Creator's Comments:

Bob [Creator]
Current Version: 1.5

“I Wanna Get Cultured 2” is the sequel to the well known medley fangame from the western community.
Over 2 years in the making, Culture 2 builds upon the success of the original by massively expanding the game concept, dramaticaly increasing the production value, and an increase in challenge.

The development team led by Pieceofcheese, Paragusrants, and Klazen have scoured the western fangame community and recruited some of the most talented game makers to come together for this massive new production.

Culture 2 is a full length medley fangame that features the following:

* 50+ fangame references of games from the global community
* Real full length boss encounters!
* Dozens of rooms of unique guest content from the western fangame community makers!
* Dozens of optional rooms featuring a variety of content!
* Tons of secrets to discover and unlockables including outfits, death effects, saves, and more!
* Achievement System!
* Robust in-game menu system to keep track of your progress and discoveries!
* Multiple unlockable game modes including a revamped Bifficult hard mode, Gimmick Mode, and more!
* Multiple Endings!
* An epic tale of the ages that continues where the original game left off that is sure to touch your heart!

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[20] Likes
Rating: N/A       Difficulty: N/A
Sep 6, 2016

105 Reviews:

maxg26
Rating is based off the any%

I have always loved this game, it is by far the best medley ever made and the memories I have with it I will always cherish, I love the any%, and I love the 100%, fantastic game.

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Tagged as: Medley
[2] Likes
Rating: 10.0 100       Difficulty: 65 65
Nov 21, 2022
Wolfiexe
Comfortably one of the most padded-out and polished medley games out there, with a massive amount of content sure to keep you satisfied for many hours to come. Cultured 2 is an incredibly memorable and enjoyable game and a great take on the medley-genre.

Taking the 2 screens-per-game-pick format, each stage has a very sizeable number of screens with a wide variety in styles, ranging from your lovable needle picks such as Uhuhu Spike and SSR2 to some more gimmick-orientated screens like Reach Heaven or Hibachi. Nothing ever gets too unfamiliar, but you can expect it to stay interesting throughout all the stages. They're accompanied by a fun selection of bosses too, each made by a different maker which makes for some fun end-of-stage fights.

The game also features a huge amount of side content such as bonus challenges with extra picks from more unusual games, as well as a randomizer mode of sorts to add for some fun and wacky replayability, and most notably the Bifficult mode, which buffs all existing screens and adds a plethora of new content for those daring enough to aim for the "True End"-of sorts. It's a very fun and challenging ride.

With so much content, there's always gonna be a few things that stand out as less enjoyable but the bulk of the content overshadows any negatives that peek out. A small nitpick would be that boss 5 feels quite lengthy despite being fun to play, although it might be my mild PTSD speaking here. The guest stages also feel like quite a big bulk which maybe could've been slightly shorter or perhaps only requiring a certain amount to be completed to allow progress, although they're all creative and enjoyable in their own right.

Overall though C2 is a fantastic game and a solid favourite of mine. It feels like a nice celebration of a wide variety of games that deserve to be remembered and showcased, something which I feel medley games are all about and perhaps something that isn't focused on as much now.

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Tagged as: Medley Long
[2] Likes
Rating: 9.7 97       Difficulty: 70 70
Dec 8, 2018
Nick24
Rating based on 100%

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Tagged as: Medley
[2] Likes
Rating: 9.8 98       Difficulty: 85 85
Mar 17, 2017
Golden_Truth
Rating is based on any %

One of the most enjoyable fangames I have played. Specifically, the platforming segments are very well done with a very consistent difficulty curve between stages, though the levels inside each stage can feel somewhat weird as usually the harder stages are near the beginning and the very end, while the middle tends to be easier. The overall quality is extremely high with a great soundtrack (possibly the best out of any fangame) and deep customization. On top of this there is a huge amount of content after the base game such as challenges and bifficult mode (which is way beyond my skill set).

Although this is one of my favorite fangames, several issues take away from a perfect score. The main ones being the large difficulty spikes at some of the bosses, preventing one from playing the much more fun platforming segments, as well as some lack of quality at some guest stages. Because this game took me forever to beat, comments for each segment are below.

Stage 1: Fun start and fairly good difficulty. Though perhaps a bit too easy as it will spike up at stage 2.

Boss 1: My second favorite boss, has great music, cool visuals, and doesn't have too many moments where you feel screwed over by RNG.

Stage 2: Harder than stage 1 by a fair bit. Most of the screens felt at the right difficulty compared to the rest of the game, though Buddha felt like it should have been at stage 3.

Boss 2: Boss was "okay", but some segments just felt like filler (potions guy/solgryn). Ending was funny.

Stage 3: Harder than stage 2, but not by much. The 1st and 2nd levels felt harder than the rest, with Jiongyohai feeling worthy of stage 4 (screen 2, save 2 of Jiongyohai broke my finger).

Boss 3: Similar to boss 2, it felt "okay" but I really just wanted to get back to platforming as I was learning it.

Stage 4: Good stage overall. No balance issues here.

Boss 4: Worst boss in the game. The difficulty spike between this and the earlier bosses is insane. Even post-nerf this is the first wall that will stop a lot of people from playing, which is sad since otherwise this game is so good. Not only is this boss hard it's also bad; boring and long beginning, high RNG that can completely screw you over in the middle and end, the end is very learning heavy so you need to farm the easy beginning over and over hoping for good RNG. Final attack is also bull.

Stage 5: All levels felt very great, especially after such a terrible boss.

Boss 5: Best boss in the game. Although it is as hard, if not harder than boss 4, most RNG feels fair (except for thwomp part). The smartest part of this boss is the RNG order of the destination and anime girl segments, making farming feel less mundane (something I wish the final boss did with its platform parts). Also has the best boss music.

Tower Climb: First 2 screens have terrible platforming, last screen is good.

Stage 6: Kady > Gaywizard > Stinky > Wonderful > Klazen > Piece >Sephalos > Hiddow

Kady: Great mechanics and platforming. The jumps all felt fun and had some good puzzle elements. Best stage overall

Gaywizard: Good visual style. Platforming was interesting, although perhaps a bit too easy. Very strong stage overall.

Stinky: I felt that this stage had the second best platforming out of the guest stages, however, the gimmick was boring and unnecessary.

Wonderful: I am not a fan of gravity gimmicks, and this was by far the hardest stage. However, at the same time I felt this had the strongest base platforming out of all the guest stages. However, there was still some bad designs; There were not many chances to actually test out how the gravity felt after you changed to it (lots of spikes above you after gravity changes), and the second save on the second to last screen was overkill (buffed diamond at end of hard segment, when rest of the game barely teaches you how to do normal diamond).

Klazen: Coolest mechanic, but felt a bit clunky standing on top of your clone. The puzzle elements were cool but very easy, and the jumps themselves weren't anything special. But again, the mechanic was very cool.

Piece: Average platforming, too many unnecessary memes. Lots of annoying save mistakes where you would need to backtrack, or jump and shoot after a death when a location trigger would have been much better.

Sephalos: Not really that bad, but subpar compared to many of the other stages. Wasn't really memorable in anyway.

Hiddow: Terrible stage. It visually looks the best, but there are lots of basic mistakes that aren't seen anywhere else in the game. Almost all the saves are in the air, almost all saves that require timing make you need to wait for 1-2 seconds, the saves have very inconsistent difficulties with them alternating between very hard and very easy. Lots of the jumps themselves were boring, but frustrating. Additionally, without a guide it would be even more annoying to try to figure out where to go with the need to backtrack more than needed.

Boss 6: An epic boss fight, which could have potentially been the best if not riddled with so much extreme RNG. This fight had tons of cool looking attacks, but when actually playing it, it's almost as bad as boss 4. Phase 2, 4, and 5 are essentially pray to RNGesus you don't get hit by an orb curving right at you off screen (phase 4) or having a bullet spawn right on you (phase 5). The saving grace of this boss is how lenient it is with the saves. Due to the large number of saves, this boss is actually easier to beat than boss 4 and 5 (though due to heavy RNG harder to master). Much like this review, the fight probably drags on for too long. The production level and unique attacks are there, but the fight itself remains frustrating.

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[2] Likes
Rating: 9.3 93       Difficulty: 73 73
Dec 29, 2016
SoAug
Since the game itself has been described in detail by many reviewers before me, I'll just cut to the chase.
+ Extremely high production value, tons of content, a much better bifficult mode than Cultured 1 and great visuals
- Lots of gimmicky rooms and bosses are a grindfest

As far as medley games go, Kamilia 2 is my favorite, but Cultured 2 is a close second. Would recommend to anyone.

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[2] Likes
Rating: 7.0 70       Difficulty: 65 65
Oct 4, 2016