49 Reviews:
Astroman
The biggest reason why I could enjoy fangames, was that no matter how unreasonable or unbalanced they were, I was given unlimited opportunities to try them. It was very meaningful to me. I got used to the traits of these fangames, so I didn't always enjoy 'limited' games.
Personally, I do never think such a system fits the platformer. I thought it was not fun at all to play the same things over and over again. I couldn't face really different situation in every play. Just have to play the same maps continuously based on a slightly better environment.
(All the more so because the skill or item is difficult to influence the actual play and the challenges do not provide anything special)
So I really couldn't feel the sense of accomplishment of progress that I could feel in some fangames.
This is bad, in my opinion.
[2] Likes
Personally, I do never think such a system fits the platformer. I thought it was not fun at all to play the same things over and over again. I couldn't face really different situation in every play. Just have to play the same maps continuously based on a slightly better environment.
(All the more so because the skill or item is difficult to influence the actual play and the challenges do not provide anything special)
So I really couldn't feel the sense of accomplishment of progress that I could feel in some fangames.
This is bad, in my opinion.
Rating: 4.7 47
Difficulty: N/A
Mar 4, 2021
Wolfiexe
Nemega's Cat stands as a great game which deserves the price tag it has, being to my knowledge the only retail I Wanna be the Guy fangame out there. With very vibrant visuals, a variety of modes and a colossal amount of content, Cat is a charming fangame sure to leave a lasting impression.
The game features a roguelike structure whereby the character (in this case, The Cat!) travels through a multitude of levels which are randomly selected from a huge pool, mixing up a variety of gimmicks and styles which were contributed by other makers in the production process. The difficulty steps as you progress, alongside a collection of whimsical bosses with a feline-pun associated with them. The visuals for the bosses are particularly impressive, and the graphics just really shine throughout the game.
Despite this, the visuals can sometimes feel overly noisy. I encountered this a couple of times in the Magic Tower game mode which I'll describe shortly, but I'd enter a screen and have no idea where I was until I'd scanned the screen for a few seconds and picked up the colourful little Cat waiting to go. It may be more of a personal gripe though and I don't really think it detracts much.
Nemega also recently (a couple of months ago) added the Magic Tower game mode, a spin on the classic format established in Tower of the Sorcerer and popularized in Not Another Magic Tower Game. This game mode features a multitude of floors with locked doors, keys, powerups and enemies to stand in your way. This requires some planning ahead and careful thought as to where you spend your coins and keys. I myself softlocked once, although the game does allow you to make a back-up which is handy for situations you aren't certain of the correct path. I had a great time with this, although I feel the boss scaling towards the end got a little out of control in regards to some attacks feeling blatantly unfair. Despite this I never felt like I stopped having fun, although I am somewhat biased as I love the Magic Tower style of game.
Online races are also a huge factor, and I'd love to see these popularised more in the community. It's a great chance to get together and bond over your misfortunes of getting stuck on a simple puzzle screen. It just makes for a fun time all round.
Overall a brilliant game and Nemega shows once again his overwhelming production quality works hand-in-hand with his level design to create a very satisfying experience. If Nemega is working on anything in the future, I heavily look forward to it!
[2] Likes
The game features a roguelike structure whereby the character (in this case, The Cat!) travels through a multitude of levels which are randomly selected from a huge pool, mixing up a variety of gimmicks and styles which were contributed by other makers in the production process. The difficulty steps as you progress, alongside a collection of whimsical bosses with a feline-pun associated with them. The visuals for the bosses are particularly impressive, and the graphics just really shine throughout the game.
Despite this, the visuals can sometimes feel overly noisy. I encountered this a couple of times in the Magic Tower game mode which I'll describe shortly, but I'd enter a screen and have no idea where I was until I'd scanned the screen for a few seconds and picked up the colourful little Cat waiting to go. It may be more of a personal gripe though and I don't really think it detracts much.
Nemega also recently (a couple of months ago) added the Magic Tower game mode, a spin on the classic format established in Tower of the Sorcerer and popularized in Not Another Magic Tower Game. This game mode features a multitude of floors with locked doors, keys, powerups and enemies to stand in your way. This requires some planning ahead and careful thought as to where you spend your coins and keys. I myself softlocked once, although the game does allow you to make a back-up which is handy for situations you aren't certain of the correct path. I had a great time with this, although I feel the boss scaling towards the end got a little out of control in regards to some attacks feeling blatantly unfair. Despite this I never felt like I stopped having fun, although I am somewhat biased as I love the Magic Tower style of game.
Online races are also a huge factor, and I'd love to see these popularised more in the community. It's a great chance to get together and bond over your misfortunes of getting stuck on a simple puzzle screen. It just makes for a fun time all round.
Overall a brilliant game and Nemega shows once again his overwhelming production quality works hand-in-hand with his level design to create a very satisfying experience. If Nemega is working on anything in the future, I heavily look forward to it!
Rating: 9.3 93
Difficulty: 60 60
Feb 14, 2019
Astixx
New great game!
[/First, I'm beat the game in Normal
Difficulty. So now I will make the review about all stages and bosses.
Stage 1- Really fun to play for me!It was really great that I could buy items!
Boss 1- So my first boss is that yellow kitten, really cute but I forgot his name, sorry
Secret 1- Big UFO, When I start this secret, I don't now what to do. But I shoot and then I did this secret!
Stage 2-Harder, But more fun!
Boss 2- My second boss is that Miku, Fun and quick avoidance/boss
Secret 2- This time I can't obtain the secret, The secret entrance is too hard for me. :(
Stage 3- The Hardest, And in some moments not fun :( I lose the game in this stage 2 times :(((
Boss 3- And finally I'm entrance to the Final Boss! And I get really big 1st TRY HYP3!!!
Secret 3- This time I can entrance to the secret, and then It's really big wall[?] But I clear it after 5 att.
Credits- Nice designed Credits, That's all. :) And the UPGRADE screen is great!
PS. In this game is something like Midboss/Mini boss (2 bosses per 1 Stage) But I wasn't write about Them.
Sorry for my spelling but I from in Poland! :)]
In one Word PERFECT Game!
Have a nice Day! :)
[2] Likes
[/First, I'm beat the game in Normal
Difficulty. So now I will make the review about all stages and bosses.
Stage 1- Really fun to play for me!It was really great that I could buy items!
Boss 1- So my first boss is that yellow kitten, really cute but I forgot his name, sorry
Secret 1- Big UFO, When I start this secret, I don't now what to do. But I shoot and then I did this secret!
Stage 2-Harder, But more fun!
Boss 2- My second boss is that Miku, Fun and quick avoidance/boss
Secret 2- This time I can't obtain the secret, The secret entrance is too hard for me. :(
Stage 3- The Hardest, And in some moments not fun :( I lose the game in this stage 2 times :(((
Boss 3- And finally I'm entrance to the Final Boss! And I get really big 1st TRY HYP3!!!
Secret 3- This time I can entrance to the secret, and then It's really big wall[?] But I clear it after 5 att.
Credits- Nice designed Credits, That's all. :) And the UPGRADE screen is great!
PS. In this game is something like Midboss/Mini boss (2 bosses per 1 Stage) But I wasn't write about Them.
Sorry for my spelling but I from in Poland! :)]
In one Word PERFECT Game!
Have a nice Day! :)
Rating: 10.0 100
Difficulty: 30 30
Dec 31, 2017
SUDALV
Сложность указана для medium mode.
Сам прошёл первоначально на hard mode, сложность около 50.
Полный обзор в Steam.
[2] Likes
Сам прошёл первоначально на hard mode, сложность около 50.
Полный обзор в Steam.
Rating: 10.0 100
Difficulty: 36 36
Dec 19, 2017