28 Reviews:
shign
Very weird adventure game, it has the randomness of old-shool fangames but without the charm and with a much better production. It kinda feels inbeetwin the boshy gen and the modern area.
Anyway, the game is quite lengthy with a lot of stages and bosses is many of them are very hit or miss, and because the game has many unique gimmicks that feeling is even stronger.
The platforming is mostly good, and the few traps are creative and fun with a very few bruh moment. I still have to mention the mario world, which is a whole fake stage, not sure if I liked it but I was so speechless that it's worth mentionning.
However bosses aren't that good, a lot of them are either totally free and uninteresting or way too overtanky. The final one save that by being really good and fun (even if I was surpised when the Thanks for playing came because I didn't expected it to be the final boss).
Would recommend especially if you're searching for something different, I just wish bosses were a bit less annoying but it's overall a solid game that really try to stand up from others with its creativity.
[0] Likes
Anyway, the game is quite lengthy with a lot of stages and bosses is many of them are very hit or miss, and because the game has many unique gimmicks that feeling is even stronger.
The platforming is mostly good, and the few traps are creative and fun with a very few bruh moment. I still have to mention the mario world, which is a whole fake stage, not sure if I liked it but I was so speechless that it's worth mentionning.
However bosses aren't that good, a lot of them are either totally free and uninteresting or way too overtanky. The final one save that by being really good and fun (even if I was surpised when the Thanks for playing came because I didn't expected it to be the final boss).
Would recommend especially if you're searching for something different, I just wish bosses were a bit less annoying but it's overall a solid game that really try to stand up from others with its creativity.
Rating: 8.0 80
Difficulty: 55 55
Dec 9, 2020
Artimax
A great lengthy adventure game with lots of variety in its gimmicks, bosses, and stages. While some of the bosses got a little tedious at some points due to their length or having to shoot small hitboxes (notably the Ghost Woman fight and the last phase of the final boss), the rest of the game more than makes up for it with its platforming. It is very fun to go through as it uses its gimmicks in creative and sometimes puzzly ways while being interspersed with simple yet funny traps that appear just when you start to forget about them.
Overall, I think this is a very well-made adventure game packing in a lot of variety with a few rough spots in some bosses. I would definitely recommend.
[0] Likes
Overall, I think this is a very well-made adventure game packing in a lot of variety with a few rough spots in some bosses. I would definitely recommend.
Rating: 9.0 90
Difficulty: 58 58
Oct 15, 2020
joseph567
This game has a very unique style different from those classic Japanese adventure games. There were 1 or 2 bosses I didn't like very much but overall a nice journey.
[0] Likes
Rating: 7.7 77
Difficulty: 58 58
May 15, 2019
DerpyHoovesIWBTG
Lengthy adventure game which has as lot going for it. There is a lot of variety here, ranging from simple platforming to Gradius styled gameplay or even Undertale. You have to collect seven gems, I don't know what happens when you don't but they aren't that hard to get anyway.
Spoilers ahead, so only check this after you've beaten the game.
I found it kinda strange that the second stage has a fake boss where you play an entire stage just to get baited and get thrown back to where you fight the other boss, which was nothing extra pretty much.
There is also a puzzle stage right after the Gradius stage which was nothing but obnoxious. I like the gimmick, but changing into the other kid every time felt very confusing even after you learned what to do. The boss here was my last favorite part in the game, it gets very busy at the end which results in a guarantee death and there were even some RNG elements thrown in to make it even worse.
After that there is some long temple stage which was just straight up enjoyable. The traps and gimmicks were creative. There were also the bosses which felt harder than the stage, but nothing too unfair.
I expected the game to end there with the final boss right away, but there's still one stage left. It's a Undertale throwback with the gimmicks from that game being in here and it was all done right.
The final boss has three phases, the first two referencing the Undertale's Sans fight and the last one referencing Jevil's fight from Deltarune. I expected to do this in one go but it autosaves inbetween each phase thankfully. The carousel attack on the last phase felt very learny and you also have to deal with the Kid's hitbox here since you can't graze the Tyson heads unlike in Deltarune.
Overall this was a very fun adventure game where the pros outbeat the cons and it throws a lot of surprises at you. Highly recommended.
[0] Likes
Spoilers ahead, so only check this after you've beaten the game.
I found it kinda strange that the second stage has a fake boss where you play an entire stage just to get baited and get thrown back to where you fight the other boss, which was nothing extra pretty much.
There is also a puzzle stage right after the Gradius stage which was nothing but obnoxious. I like the gimmick, but changing into the other kid every time felt very confusing even after you learned what to do. The boss here was my last favorite part in the game, it gets very busy at the end which results in a guarantee death and there were even some RNG elements thrown in to make it even worse.
After that there is some long temple stage which was just straight up enjoyable. The traps and gimmicks were creative. There were also the bosses which felt harder than the stage, but nothing too unfair.
I expected the game to end there with the final boss right away, but there's still one stage left. It's a Undertale throwback with the gimmicks from that game being in here and it was all done right.
The final boss has three phases, the first two referencing the Undertale's Sans fight and the last one referencing Jevil's fight from Deltarune. I expected to do this in one go but it autosaves inbetween each phase thankfully. The carousel attack on the last phase felt very learny and you also have to deal with the Kid's hitbox here since you can't graze the Tyson heads unlike in Deltarune.
Overall this was a very fun adventure game where the pros outbeat the cons and it throws a lot of surprises at you. Highly recommended.
Rating: 8.5 85
Difficulty: 55 55
Apr 28, 2019