Creator's Comments:
RandomChaos_ [Creator]
Game 3.
An "adventure" some would call this game, but be prepared for less platforming and more "bosses". I hope you enjoy, good luck and have fun!
It seems you are interested but still not sure, you should watch the trailer:
https://youtu.be/I5tgHKlE8-w
If you have any problems, that sucks!
Any feedback is nice, good or bad.
:^)
[1] Like
An "adventure" some would call this game, but be prepared for less platforming and more "bosses". I hope you enjoy, good luck and have fun!
It seems you are interested but still not sure, you should watch the trailer:
https://youtu.be/I5tgHKlE8-w
If you have any problems, that sucks!
Any feedback is nice, good or bad.
:^)
Rating: N/A
Difficulty: 55 55
Sep 24, 2021
43 Reviews:
adin13
Based on epic clear of v0.93
The game is fantastically original with an amazing soundtrack and some sick avoidances. There were few moments that felt much more difficult compared to the rest of the game, but overall it was a great experience.
[2] Likes
The game is fantastically original with an amazing soundtrack and some sick avoidances. There were few moments that felt much more difficult compared to the rest of the game, but overall it was a great experience.
Rating: 9.5 95
Difficulty: 63 63
Jan 14, 2023
very_cool
this game bouta get me on the avoidance pipeline
great stuff, even as a person who hasn't played much avoidance I had quite a bit of fun
randy's unique visual style is always appreciated
[2] Likes
great stuff, even as a person who hasn't played much avoidance I had quite a bit of fun
randy's unique visual style is always appreciated
Rating: 9.0 90
Difficulty: N/A
Jun 22, 2022
princeoflight612
Full Techno Jackass is an interesting short-to-mid-length adventure game heavily focused on avoidance/barrage bosses. The structure of the game is loosely reminiscent of the Kermit games, consisting of a few hubs that can be explored in a non-linear fashion, with a few intermissions between the hubs and a final stage. As of v0.91, there is no final boss and the final stage cuts right to the credits.
The overall pacing of the game is something I find quite interesting and is something I haven't encountered all that much in fangames: rather than only a few large, elaborate bosses, it has lots and lots of simpler, shorter fights to various different songs. The fights themselves are mostly straightforward and easy-ish barrages that are usually fun, although there were a couple moments which could use some better balancing, as well as some that I feel like could benefit from having more varied attacks. Nevertheless, I enjoyed it for the most part. The platforming before the avoidances in each of the hubs mostly consists of gimmick needle, it's mostly not too hard and the majority of the stages are varied and incredibly fun(although there was one that I wasn't quite fond of, that being the blue stage in the second hub but I feel like it was mostly due to personal preference rather than any objective issues with the stage).
The atmosphere of the game is quite bizarre, it's, again, loosely inspired by the Kermit games but there is a certain unmistakeable RandomChaos charm and feel to it, from the visuals to the music choices, which is also something I really appreciate. There are also some pretty unexpected and interesting things thrown in there which I'll leave for you to discover.
All in all, it was a very interesting, pleasant and mostly chill experience. While it is definitely not the final version with some content still in development, I would still recommend to check this out, especially if you are into avoidances. I'm also definitely looking forward to any further content coming up in future versions.
[2] Likes
The overall pacing of the game is something I find quite interesting and is something I haven't encountered all that much in fangames: rather than only a few large, elaborate bosses, it has lots and lots of simpler, shorter fights to various different songs. The fights themselves are mostly straightforward and easy-ish barrages that are usually fun, although there were a couple moments which could use some better balancing, as well as some that I feel like could benefit from having more varied attacks. Nevertheless, I enjoyed it for the most part. The platforming before the avoidances in each of the hubs mostly consists of gimmick needle, it's mostly not too hard and the majority of the stages are varied and incredibly fun(although there was one that I wasn't quite fond of, that being the blue stage in the second hub but I feel like it was mostly due to personal preference rather than any objective issues with the stage).
The atmosphere of the game is quite bizarre, it's, again, loosely inspired by the Kermit games but there is a certain unmistakeable RandomChaos charm and feel to it, from the visuals to the music choices, which is also something I really appreciate. There are also some pretty unexpected and interesting things thrown in there which I'll leave for you to discover.
All in all, it was a very interesting, pleasant and mostly chill experience. While it is definitely not the final version with some content still in development, I would still recommend to check this out, especially if you are into avoidances. I'm also definitely looking forward to any further content coming up in future versions.
Rating: 8.5 85
Difficulty: 50 50
Oct 26, 2021