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theTics
For: i wanna □
Tagged as: L_Game
[0] Likes
Rating: 6.4 64       Difficulty: 67 67
Jan 5, 2025
Zambrini
For: I Wanna Leap Into The Collab
Tagged as: Secret_Santa_2024
[0] Likes
Rating: N/A       Difficulty: N/A
Jan 5, 2025
GaspacoZanis
For: Armageddon
Unfinished Bloomy's avoidance, using song with the title as the game. It has only few attacks that were made 4 years ago. Avoidance was cancelled due to genesis1987 having plans on making avoidance with the same song. Ironically, none of the two avoidances got finished. Later on Bloomy published this unfinished avoidance on archive.

There are interesting ideas, however, you can easily see that this is unfinished avoidance. RNG balance is quite questionable and attack using darkness makes kid very hard to see. Also kid automatically dies after the cutscene, so do not be surprised.

I appreciate different bullet sprites and visual ideas, and even concepts of attacks, but this does feel like your average barrage avoidance from very early 2020s.

It is a relic of the time, and I kind of wish author did not abandon this proect. Alas, it is pretty clear that this will never be finished, and even if author returns, there is a lot to work even on the intro. Unfortunately, even the finished part is not fun to play.

You won't miss much if you are gonna skip this. Would not recommend.

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Tagged as: Avoidance Short unfinished
[0] Likes
Rating: 3.2 32       Difficulty: 39 39
Jan 5, 2025
theTics
For: I wanna feel true world
Tagged as: Needle
[0] Likes
Rating: 6.1 61       Difficulty: 66 66
Jan 5, 2025
theTics
For: I wanna be the YY2
Tagged as: Adventure
[0] Likes
Rating: 6.0 60       Difficulty: 35 35
Jan 5, 2025
theTics
For: I wanna be Abducted
Tagged as: Adventure Needle
[0] Likes
Rating: 8.2 82       Difficulty: 57 57
Jan 5, 2025
Riechert
For: I wanna Re:steroid
[0] Likes
Rating: 8.5 85       Difficulty: 35 35
Jan 5, 2025
abas
For: I wanna be United
[0] Likes
Rating: 6.8 68       Difficulty: 30 30
Jan 5, 2025
LastTISisLife
For: i wanna imoutotachi
Imoutotachi was definitely one-of-kind experience. Really long and hard all the way through - this adventure has a lot to offer. Honestly, after completing this game i'm still like really impressed - there was a huge amount of variety and like really interesting ideas that i've never seen before, so that's something

If we go individually through stages:
Red - it was alright trap needle. Nothing truly awesome, it's like your most standard adventure stage, but it was still quite good
Yellow - great stage where main gimmick is constant switch between various gravity state. While not being highlight of the game, this stage still has a lot of cool stuff
Cyan - oh boy. So the idea of this stage is similar to yellow stage except gravity will be changed by global timer repeatedly. I honestly liked this stage, however the biggest offender here is a lot of forced bad cycles. Not like bad even, but atrocious lmao. But even with that i still had a lot of fun, even tho i would definitly appreciate if cycles were a bit better at least sometimes
Purple - this was really glorious stage. Introducing different rooms where you will obtain some item that will change perception of each room drastically - from ability of seeing traps to literally bubble gimmick, except it was good. And many other gimmicks as well. This was definitely one of the best stages in a lot of ways; hot banger
Blue - water 1 platforming can be good, yeah?.. Yeah, it can, at least in this game! Pretty enjoyable cycle-oriented stage with some cute stuff overall, liked it
Green - another wholesome stage. It's based on some puzzle platforming in form that i've actually liked a lot with different gimmicks as well. Last room was actually insanely epic very hard puzzle, that reminds me of Gaze of Horizon even in terms of measure. Really enjoyable one
Orange - last of the main bunch, it's also pretty good stage with main focus on dynamic fast cycles and some triggers. Very based, if you ask me

Must mention that all of those stages have bosses. They are really good in general and represents stages usually very well, but suffers from big shortcoming - they having too much HP, sometimes like absurdly too much. With that being said, i really liked Blue stage boss, Orange stage boss and Green stage boss. Others are also good tho. The most meh one was definitely the Purple stage boss, which is like somehow sort of chess type boss (really hard to explain what it is) and while concept is interesting, but unfortunately the execution is weakest overall

After completing those stages there will be pre-last Rainbow stage. It's a long journey through very big screen. Was pretty fun, except pre-last save somehow required from you to do ceiling double diamond in middle of a save, which was kinda ??? (but maybe i just didn't find proper way). Other than that i've enjoyed this stage, ferris wheel was based as fuck. Boss of this stage was quite debatable, but funny RNG mess

And then comes the final Black stage. It was very cruel experience i'd say, but honestly it's still one of the most insane and epic adventure platforming i've ever played. Every save is very different from each other (variety - my beloved) and the challenge they are offer is like wtf sometimes. Especially wanna admit three saves - one where you battle against multiple cherries in very cramped location, which force you to create some really optimised strats. Another one was huge as fuck minesweeper, which was quite nerve-wrecking and nicely implemeted in platforming. And another one was save where you get through minions, that are constantly spawning lasers into direction they are looking, which creates a really thrilling cycle journey

After this stage there was a couple of braindead maze-type last screens (each of stage has them actually, but only here they were annoying) and then final boss, which is avoidance. It was not very good, second half is basically same as first half, which is not a good checkmark, but it was far from worst as well. Just kinda mid

Overall, it was quite fascinating journey. It's definitely far from polished or objectively amazing game, but i had really those good vibes, because variety and concepts were never stop to amazes me, which is what i usually like in fangames a lot, so that's why my final score of this game will be so high

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Tagged as: Adventure Needle Avoidance Gimmick Boss Long Puzzle Cycle
[0] Likes
Rating: 8.0 80       Difficulty: 73 73
Jan 4, 2025
abas
For: I Wanna Be Wacky
[0] Likes
Rating: 6.9 69       Difficulty: 26 26
Jan 4, 2025
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