Latest Reviews

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sirpion
For: I wanna try the 一発でクリアしないと処刑チャレンジ
[0] Likes
Rating: 6.5 65       Difficulty: 45 45
May 24, 2024
Pyure
For: I wanna Anatasama
Probably will never go for clear on this, but I hope Scarlet_S keeps making games. Mad genius with visual design, and even if the difficulty level isn't for me, love seeing this chaotic style and know there's a lot of potential. Keep making cool shit.

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[1] Like
Rating: N/A       Difficulty: N/A
May 24, 2024
spellux01
For: 依存香炉
[0] Likes
Rating: 6.0 60       Difficulty: N/A
May 24, 2024
theTics
For: I wanna ◬
Tagged as: Needle L_Game
[0] Likes
Rating: 7.0 70       Difficulty: 60 60
May 24, 2024
Stickbro411
For: LSDKid
Game with very awesome moments buried within. All the settings are really nice with Stage 4 being a fun silly one and Stage 5 being my favorite. It's jsut so spacey and whatnot and it's very climactic feeling!
All the traps were cool too! I liked them all.
The bosses... oo they're pretty good toooo! Stage 1 boss (I think it's a reference to another fangame but idk) was honestly so dumb and yet tricky that it was a funny kind of infuriating and its certianly a strong start to the game! The final boss was really cool too, I loved memorizing and reacting to all the patterns and safe spots! Taht along with nearly every attack being based off of bosses from the rest of the game really made it feel like Stage 5 was just the final test, whiel this was it. The big one. Oh yaeh adn Funny Red Cherry was cool too.
The ending (which I, admitedly, spoiled myself on before still) is pretty great! I really liked how the rest of the game kind of felt liek the rest of the adventure was only just anotehr part of the mission for Guy the Kid in reaching the point of killing the Cromagnon.
The secrets were a pretty mixed bag for me. S1 was okay, the nerfed screen (I forgot this reference origin too) was funny. S2 was easily my favorite: taking an HB2 gimmick and actually designing a screen around it and it only was honestly a very inspired idea that was executed well! S3 was good; not much else to mention. S4 was an interesting dive into the general lore of the game, which added good substance to it. S5 was another HB2 gimmick but that one felt like more of a clone than an original take on it.The secret ending (I think its the secret ending) was a surprising reveal to say the least. Certainly, didn't expect to see Baffling come back. Very excited to see where things go from here since I already am starting to get a couple theories on what MooMoo is planning for IWBTOT2! I digress.
Overall, LSDKid was a mystical experience. It feels like a unique experience first, a Sublime-like second, and a MooMoo game third which you can take of what you will. I hope we get to see more of this game around the community in some form, though. There's certainly some gold in here.

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Tagged as: Adventure Trap Secrets Dank sublime-like pacman
[2] Likes
Rating: 7.3 73       Difficulty: 66 66
May 24, 2024
K_YouTube
For: I wanna be the FC
[0] Likes
Rating: 7.0 70       Difficulty: 35 35
May 24, 2024
K_YouTube
For: I wanna be the feather trap
[0] Likes
Rating: 6.0 60       Difficulty: 40 40
May 24, 2024
K_YouTube
For: I Wanna ARF
[0] Likes
Rating: 7.0 70       Difficulty: 30 30
May 24, 2024
Faucet
For: WannaFest 22
I don't even know what to rate this game. I'll write this review first and come up with some rating. This was a very mixed bag. At first I thought this was incredibly overrated, but then I started liking it more.


Stage 1: A very boring stage with impressive visuals. The gameplay itself though was just bland and repetitive. The boss was kinda repetitive too. Very forgettable stage

Stage 2: Stage 1 but slightly less forgettable. It's still very repetitive and drags on for way too long. The boss was even more repetitive and boring. I had trouble bringing myself to play it since it was such a sleeper boss.

Stage 3: The first good stage. It still doesn't really introduce new ideas and thus ends up being a bit repetitive, but it didn't really matter because the base idea of the stage was fun. The boss however was very boring just like the first two bosses.

Stage 4: Really fun stage with an amazing idea, but it's criminally easy and short. Also it's a bit laggy for me.

Stage 5: It's an uninteresting stage, but at least it brings new ideas unlike the first couple of stages. Nothing special but it's decent enough.

Stage 6: One of my favorite stages. The gimmick was so fun, I enjoyed every stage, and I'm really glad it was long enough. The bonus stages were extremely fun too.

Stage 7: A rather short stage that is mostly uninteresting, but it just has the king dice like tower in the middle of it, which was incredibly fun. I would have wanted to see all fights there, but unfortunately missed some. One of the best parts of the game.

Stage 8: The best stage in the game. It's a new version of the guy tower in IWBTG. All of the rooms were bangers, but this stage was a bit too short. The tower in IWBTG felt so much longer, and it feels a bit anti-climactic here. However the final boss was definitely the highlight of this game. It's a roulette that references many other fangames, and it's one of the best final bosses I have ever seen. The final attack was fun to dodge too.

Overall this game is really good if you can pull through the boring first few stages. Especially the last three stages were all bangers

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[1] Like
Rating: 8.8 88       Difficulty: 57 57
May 23, 2024
PlutoTheThing
For: I wanna go the Trap Way 3
Super good trap game, almost every trap feels inspired and creative, or at least funny, in this entire game there was truly only one room I wasn't big on, the rest felt great to play. The whole thing is just so well made and has a lot of variety, even if every room is generally trap-based, they all feel quite different. There's also bosses which are pretty alright, all in all this game is great and definitely worth your time.

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[0] Likes
Rating: 9.3 93       Difficulty: 41 41
May 23, 2024
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