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bereavement
For: I wanna go the 7 colors
Tagged as: Needle
[0] Likes
Rating: 6.5 65       Difficulty: 55 55
Mar 8, 2024
TheChiekurs
For: 100 Floor Medley
Tagged as: Needle Avoidance Gimmick Medley x_Floor StageRush
[0] Likes
Rating: N/A       Difficulty: N/A
Mar 8, 2024
PerliousFalcon
For: I wanna QoQoQo
I wasn't a fan of the late 70s to 80s but the game was charming enough to warrant a recommend.

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Tagged as: 100_Floor
[0] Likes
Rating: 7.0 70       Difficulty: 60 60
Mar 8, 2024
PlutoTheThing
For: I wanna break through Seven trials
Super old needle collab, one that shows it's age in many ways. The needle largely lies on the precision side and is kinda annoying to play. Although there's a couple interesting and enjoyable jumps sprinkled throughout. It's unfortunate how much the stages blend together, needle collabs have definitely come a long way though which is always nice to see. A somewhat interesting game but not a particularly fun one.

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[0] Likes
Rating: 5.0 50       Difficulty: 59 59
Mar 8, 2024
PlutoTheThing
For: 100 Floor Medley
This review is based on a 100% clear, I also playtested this game so I may be somewhat biased, consider that when reading this review.

100 Floor Medley is a very one of a kind game, as the name implies it’s a medley comprised of 100 floor games, it starts rather simple but slowly expands into something far more robust, the remainder of this review will have pretty heavy spoilers so be warned.

The first 30 or so floors are very simple and adhere to the most bare-bones application of the game concept possible, take screens from games and change them a bit to fit the difficulty curve and style of the medley. After that the game truly blossoms and shows its full potential. Chapter 2 is based on the infamous floor 31 from CN3, although with the stage portions replaced with medley content and original stages. There’s a lot of great stuff here, some of the medley picks are really interesting and at this point the game starts modifying screens very heavily, more akin to something like haystack 2. The guest stages are great, my favorites are probably Nearigami’s, Kevlar’s, Kueriann’s, and 128-Up’s, but I enjoy all of them generally speaking. Also true to the source material, this section of the game is absolutely massive, basically no two sections are alike as well, which just adds to the scope of this section.

Chapter 3 on the surface is more akin to Chapter 1, but it does a lot more with the screens, beyond this point basically everything in the game will differ quite greatly from the source material, some of the best examples of this are stuff like Showdown, it’s basically an original screen at this point. Beyond that some highlights are Chile Game, Backwards Crimson Collab, and Ascend The 69.

Chapter 4 is a lovely tribute to the blow game style of adventure 100f, it’s one very long save spanning from floor 46 to 80. It’s pretty good, the gameplay even in the early bits is somewhat substantial and there’s some absolutely terrifying screens near the end which really get your heart pumping. I think this bit might be a bit of a roadblock for some, I could see some people just not wanting to put up with this, but I think the idea is wonderfully executed and a very memorable part of the game.

Chapter 5 is my favorite part of the game, it’s the infamy rush, consisting of various segments from floor games which are often despised, like CN1 92, the EX 15 from Trial the 100trap, the Donald Duck screen from figure, stuff like that. The screens are very heavily modified to the point they are basically their own thing. This section is hilarious, the Explorer 2 screen is awesome, the 100 trials boss is fun and silly, and the Figure screen is maybe my favorite save in the whole game.

Chapter 6 is basically the third chapter but to a more extreme degree, essentially the screens are just used as a template to do whatever the makers want, some are relatively similar whereas some have entire new gimmicks added to completely change how it plays. I don’t love absolutely everything in this section, I think floors 82, 83, and 93 are relatively weak, but to contrast that, there’s so many memorable and unique screens I had a ton of fun with. The best ones to me were 85, 87, 90, 91, 92, and everything from 95 onwards. Extremely special shoutout to 99, it’s a combination of a bunch of scrapped contents from the game’s development and I think it turned out amazing, it’s such a cool penultimate moment for the game. All of this builds up to Chapter 7, floor 100. It’s a good save, I don’t think it’s mind blowing but also I don’t think it needed to be, it’s a lengthy compilation of various jumps of the game and it’s quite fun to play, that’s really all I can say.

This game existing is pretty wild to me, it’s such an awesome concept of a game which truly got to shine in ways I couldn’t have imagined when the concept was initially pitched. It’s not perfect, no game of this size could ever be, but I think the game accomplishes what it sets out to do amazingly well, and in some ways feels like a celebration of the 100 floor genre. I think this game is amazing and I highly encourage people to check it out. When I said it was one of a kind at the start of this review, I truly meant that.

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[7] Likes
Rating: 9.5 95       Difficulty: 79 79
Mar 8, 2024
Jopagu
For: I wanna be the Aisaka
Sometimes a simple game just catches you in the right mood. I really enjoyed this! The visuals are done really well, with cool little extra bits of scenery. The apple cycle stage is awesome, and felt really unique despite its simplicity. The later stages' use of triggers and gravity feels really fun, and it manages to create some interesting rooms with unique structures.

Overall, I doubt anyone else will get as much out of this as me, it just caught me at the right time. However, this is still a really cute little game, and I would highly recommend it as a beginner pick.

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Tagged as: Needle
[0] Likes
Rating: 8.8 88       Difficulty: 43 43
Mar 8, 2024
theTics
For: I wanna stop the Stars
Tagged as: Needle
[0] Likes
Rating: 4.8 48       Difficulty: 43 43
Mar 8, 2024
Kilgour22
For: I wanna be the harige series vol.1
[0] Likes
Rating: 3.5 35       Difficulty: 50 50
Mar 8, 2024
sirpion
For: I wanna water blue new world
[0] Likes
Rating: 9.5 95       Difficulty: 36 36
Mar 8, 2024
Jopagu
For: I Wanna be the Scapegoat
Scapegoat is a really interesting adventure game by legendary maker Dagger. This game really thrives on variety, as it's made up of a large number of 2 screen long micro-stages, each with their own gimmicks or new uses of previous gimmicks.

There's a lot to like here, with some really unique gimmicks, and some classic ones used well. There is a bit to dislike, namely a bit of overly precise needle, but it's drowned out by the creative gimmick platforming.

Overall, the game is really rough. It feels like it lacks a lot of the polish you expect in more modern games. However, this is not necessarily to its detriment. I would say the roughness actually adds to the feel of the game, making it feel very unique and special.

Overall, definitely a recommendation for adventure fans, particularly those looking for a unique and varied experience, and who believe that a bit of roughness can add to an experience.

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Tagged as: Adventure Needle Avoidance Trap Gimmick Boss
[1] Like
Rating: 8.4 84       Difficulty: 60 60
Mar 8, 2024
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