Latest Reviews

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tommi907
For: I wanna be GENKI with you
Another classic here!

This game is just brilliant. I like how it looks, music is great and gameplay is fun!

It is one of my favorites.

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[0] Likes
Rating: 9.7 97       Difficulty: 45 45
May 15, 2022
Lucien
For: I wanna cross the needle
The game is just made of several generic jumps and then into a loop.
Completely a trash game and do not play it.

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Tagged as: Needle
[0] Likes
Rating: 0.0 0       Difficulty: 40 40
May 15, 2022
Lake
For: VoRoVo
Rating based on hard mode,hard mode is the IWT version of the game

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Tagged as: Needle Gimmick IWT
[2] Likes
Rating: 9.5 95       Difficulty: 75 75
May 15, 2022
yangshuoen
For: I wanna walk to green
Tagged as: Needle
[0] Likes
Rating: 5.3 53       Difficulty: 63 63
May 15, 2022
YaBoiMarcAntony
For: I wanna hear Okurimono Sunday
Tagged as: Avoidance
[0] Likes
Rating: 8.5 85       Difficulty: 30 30
May 15, 2022
Cosmoing
For: エリナもう強くなった!
Was excited for Rabi-Ribi themed fangame. Instead, I found 500 screens of very difficult needle with a dozen extremely long bosses that could be good with some balance. It is so much of the same thing that it doesn't even feel real, it feels like an alien creation. It's not even worth a godmode playthrough.

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Tagged as: Needle Boss Long
[5] Likes
Rating: 0.1 1       Difficulty: 90 90
May 15, 2022
RedTeFox
For: I Wanna Beat The Challenge 3
[0] Likes
Rating: 7.5 75       Difficulty: 80 80
May 15, 2022
RedTeFox
For: エリナもう強くなった!
So I would like to clear things up, I did not beat this game but I did play a lot of the game, I also did skip a few things. I can't remember what stage it was, but there was a stage with a bunch of slopes and a lot of precision needle, I skipped that stage. I also skipped the rhythm game stages since they were poorly implemented and I simply did not care. (Some things I also skipped out of boredom, but that's about it.) The game is way too long and everything is the same despite slightly different gimmicks being introduced here and there as well as there being differently themed stages.. Regardless of that, everything else in regards to level design just feels the same. Alot of the later stages have absolutely terrible visuals and sometimes I question whether or not the maker actually tested their game because they're giving their own game a 65 which is complete bullshit. This is not a 65 difficulty needle game in any capacity regardless of how good you are at the game, it is objectively not a 65 difficulty game. This game could have been amazing if the maker knew how to make anything other than the same exact kind of corridor needle, and the game could have better benefited from not being a hardass needle game. Also the bosses are the highlights of the game, I wouldn't mind a full game in this style with only bosses.

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Tagged as: Adventure Needle Boss Long
[1] Like
Rating: 4.2 42       Difficulty: 90 90
May 15, 2022
Kilgour22
For: Strewn Detritus
Kind of savage gimmick needle, especially in the second stage.

One thing I appreciate about this game is that I felt myself improving as a player in two respects: not panicking in water/on platform jumps, and playing upside down. The two are related, really, given my propensity for experiencing discomfort with hard gimmick needle. It was simple: improve, or don't beat the saves. This gives insight both into my own level and, by extension, the game's level, especially with the benefit of time's passage to allow for comparisons between this and Marc's other games of a similar ilk.

The platforming peaks a lot higher with regard to enjoyment for me than did Sunken Cathedral's. However, I felt that as things became more precise, the gimmick usage and concomitant creativity were toned down. This made the gimmicks feel like they were there to connect jumps, rather than being used in the jumps themselves.

I really disliked the colour scheme—not because it was ugly, but because the first stage's visuals were slightly painful while the second stage's were obstructive.

Despite my difficulties with it, I think the gravity gimmick was underutilized. This is totally biased—I really could notice myself improving as I played it, and I'd love to continue that—but I also think it's true, as I believe there are only three saves which use it.

If you're like me—hovering in that 70-75 difficulty range for needle—then definitely give this a play. I'm sure better players can breeze through it in under an hour, but mortals like me can get substantially more playtime from the twenty screens.

Cleartime and deaths: 2:58:22, 1501

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Tagged as: Needle Gimmick
[0] Likes
Rating: 7.5 75       Difficulty: 75 75
May 15, 2022
zViitor
For: I Wanna Be the Hades
[0] Likes
Rating: 8.2 82       Difficulty: 75 75
May 15, 2022
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