Latest Reviews
PlutoTheThing
For: I Dun Wanna be Anything 2
For: I Dun Wanna be Anything 2
Review is based on Normal Difficulty
If you look at the ratings for this game, they are all incredibly positive, and it's not hard to see why. While this review is very negative I should say, like most games I dislike, I respect this game for what it is, and there are absolutely qualities it has that are 100% valid and understandable reasons to like or love it. Despite that, I absolutely did not like this game, and to explain why I'll try to break the game down into 3 core elements, all of which I have issues with. Those are the metroidvania structure, the bosses, and most crucially, the platforming.
Firstly the metroidvania aspect. There are two major things I dislike about it, the first being the lack of a map and the second being the backtracking. The lack of the map is really annoying, because this game has moments where you need to explore and find new areas to make progress as you need to get all 7 power capsules in order to beat the game. This is very difficult when you don't even have a map in-game to navigate any of the world. This isn't that bad on it's own. but I just could not get behind the backtracking in this game. A lot of the backtracking in other games like this tends to be because you got a new ability that makes you look at the area different and encourages you to want to go back. In this game you backtrack because you got the item that breaks a particular barricade. It's not exciting at all and is just not at all engaging for me.
Next is the bosses. I probably have the least to say about these. Most of them are pattern based which just means you learn the patterns and then can beat them, usually they aren't even that hard to beat due to being able to get high enough attack to destroy them before any hard attacks, I didn't even get the most powerful items in my playthrough and I found them quite easy. I wasn't really into these at all, also the spider boss is kinda annoying.
Now for by FAR my biggest complaint about this game, and that's the platforming. There is almost no platforming in this game I enjoyed, and that's for a handful of reasons. This game is an absolute slog to go through because nearly every single platforming section is heavily based on cycles and memorizing enemy patterns. I firmly believe nothing in this game is that hard, but it takes FOREVER to get through because every couple screens you have to stop and trial and error through some obnoxious pattern or cycle until you figure it out and save. This is the gameplay loop for the entire game, and it gets old incredibly fast. It feels like such a lame way to make a game "hard" since almost everything is difficult because you don't know what to do. This was easily my biggest issue with the game, and it was a complaint I had for my entire playthrough.
This review and score is very harsh, and honestly I don't hate the game, but I probably wouldn't choose to play this over basically any other fangame, and that saddens me. I'm happy others enjoyed it more than me, and if the other reviews are anything to go off this game is 100% worth a try, but I just could not get into it at all.
[3] Likes
If you look at the ratings for this game, they are all incredibly positive, and it's not hard to see why. While this review is very negative I should say, like most games I dislike, I respect this game for what it is, and there are absolutely qualities it has that are 100% valid and understandable reasons to like or love it. Despite that, I absolutely did not like this game, and to explain why I'll try to break the game down into 3 core elements, all of which I have issues with. Those are the metroidvania structure, the bosses, and most crucially, the platforming.
Firstly the metroidvania aspect. There are two major things I dislike about it, the first being the lack of a map and the second being the backtracking. The lack of the map is really annoying, because this game has moments where you need to explore and find new areas to make progress as you need to get all 7 power capsules in order to beat the game. This is very difficult when you don't even have a map in-game to navigate any of the world. This isn't that bad on it's own. but I just could not get behind the backtracking in this game. A lot of the backtracking in other games like this tends to be because you got a new ability that makes you look at the area different and encourages you to want to go back. In this game you backtrack because you got the item that breaks a particular barricade. It's not exciting at all and is just not at all engaging for me.
Next is the bosses. I probably have the least to say about these. Most of them are pattern based which just means you learn the patterns and then can beat them, usually they aren't even that hard to beat due to being able to get high enough attack to destroy them before any hard attacks, I didn't even get the most powerful items in my playthrough and I found them quite easy. I wasn't really into these at all, also the spider boss is kinda annoying.
Now for by FAR my biggest complaint about this game, and that's the platforming. There is almost no platforming in this game I enjoyed, and that's for a handful of reasons. This game is an absolute slog to go through because nearly every single platforming section is heavily based on cycles and memorizing enemy patterns. I firmly believe nothing in this game is that hard, but it takes FOREVER to get through because every couple screens you have to stop and trial and error through some obnoxious pattern or cycle until you figure it out and save. This is the gameplay loop for the entire game, and it gets old incredibly fast. It feels like such a lame way to make a game "hard" since almost everything is difficult because you don't know what to do. This was easily my biggest issue with the game, and it was a complaint I had for my entire playthrough.
This review and score is very harsh, and honestly I don't hate the game, but I probably wouldn't choose to play this over basically any other fangame, and that saddens me. I'm happy others enjoyed it more than me, and if the other reviews are anything to go off this game is 100% worth a try, but I just could not get into it at all.
Rating: 1.5 15
Difficulty: 60 60
Jan 31, 2023
Zambrini
For: I Dun Wanna be Anything 2
For: I Dun Wanna be Anything 2
Rating is based on Any%.
A very long metroidvania with a ton of content. It was pretty fun game that feels like an official Nintendo game. It was really cool to go through and my only gripe is the constant autoscrolls that appear in the game. Besides that, it was a fun journey.
[4] Likes
A very long metroidvania with a ton of content. It was pretty fun game that feels like an official Nintendo game. It was really cool to go through and my only gripe is the constant autoscrolls that appear in the game. Besides that, it was a fun journey.
Rating: 9.0 90
Difficulty: 76 76
Jan 31, 2023
XCVBFWDSC
For: I Wanna Be The Earthrise
For: I Wanna Be The Earthrise
Feel too short to have enough fun!
[1] Like
Rating: 9.1 91
Difficulty: 55 55
Jan 31, 2023
Zorgo [Creator]
For: I wanna be the Dog Agony
For: I wanna be the Dog Agony
Tagged as: Trash
[0] Likes
Rating: N/A
Difficulty: N/A
Jan 31, 2023
Zorgo [Creator]
For: I wanna break through the Corridor of Death
For: I wanna break through the Corridor of Death
Tagged as: Trash
[0] Likes
Rating: N/A
Difficulty: N/A
Jan 31, 2023
Zorgo [Creator]
For: I wanna Anticlimax
For: I wanna Anticlimax
Tagged as: Trash
[2] Likes
Rating: N/A
Difficulty: N/A
Jan 31, 2023
theTics
For: I wanna be the Apparition Cat FINAL
[0] Likes
For: I wanna be the Apparition Cat FINAL
[0] Likes
Rating: 4.6 46
Difficulty: 61 61
Jan 31, 2023
Delicious Fruit