Latest Reviews
PlutoTheThing
For: Prismatic Needle
For: Prismatic Needle
Trigger needle game which has some really creative stuff, some of the movements here are awesome, there's a pretty steep learning curve which is inherent to this kind of design, but I like that kind of thing and it made progressing through the game feel really nice. There's a few moments throughout the game I thought didn't feel amazing, or maybe even not as in-depth as some other stuff, but for the most part it's really good. The final screen is also a great way to sum up the whole game. If you like trigger needle then you should play this, it's rad.
[1] Like
Rating: 8.5 85
Difficulty: 63 63
Jul 21, 2024
PlutoTheThing
For: Selected Needle Works 21-23
For: Selected Needle Works 21-23
This game is really interesting and very clearly a deeply personal game, as such I think almost anybody will play this will find at least something they don't resonate with, especially with how unfiltered the platforming is at times. My taste in needle is usually more-so based on interesting ideas, doesn't have to be gimmicks really, just having something cool going on can make me enjoy something a lot more than if it feels standard. In that regard this game is doing excellently, it's very unique and I can safely say I haven't quite played anything like it.
Each stage has it's own thing going on, wildly different visuals and usually a very different needle style. The game sticks to standard needle although there's some trigger screens that go quite heavy in the triggers. The more abrasive parts in the game usually come from the visuals or lack of saves. The long saves are, for the most part, pretty fun, I really enjoyed most of them, in particular the last save was something I enjoyed quite a bit. The visuals are a clear breaking point for some people and the reason why is obvious. There are multiple stages with visuals that actively obstruct the players view, but honestly, I like these a lot. Even the final stage which looks insane was still completely manageable for me, once I knew the jumps the visuals didn't really get in my way and I could just appreciate them for what they were.
The needle style itself is mostly really cool, there's a lot of variety like I said before, stuff like the Tree of Life stage almost entirely based on jump refreshers and vines was great, and the trigger stages are really fun. The 2nd to last stage was probably my favorite one in the game, it ends with a really crazy trigger-based screen which felt great to learn and play. The bulk of the gameplay was super fun and interesting for me, but there is one big exception. There's a stage with black plants and a dark building I couldn't get into, the first save was mildly annoying but alright, but the second save was a major low point for me and I didn't enjoy it at all sadly. I think others will find this save fine but for me, I just didn't like the jumps and got really frustrated. It's not a big deal, it was a sizeable portion of playtime but not nearly enough to be "game-ruining", but is worth noting as my one real complaint with the game. I at least love the visuals of the stage and think it has cool stuff even if it wasn't for me.
I wouldn't necessarily recommend playing this game from start to finish, it's the definition of "not for everyone." But I do think it's worth your time, at least to see just how creative the game is. If it ends being your thing, it's an awesome one of a kind experience.
[1] Like
Each stage has it's own thing going on, wildly different visuals and usually a very different needle style. The game sticks to standard needle although there's some trigger screens that go quite heavy in the triggers. The more abrasive parts in the game usually come from the visuals or lack of saves. The long saves are, for the most part, pretty fun, I really enjoyed most of them, in particular the last save was something I enjoyed quite a bit. The visuals are a clear breaking point for some people and the reason why is obvious. There are multiple stages with visuals that actively obstruct the players view, but honestly, I like these a lot. Even the final stage which looks insane was still completely manageable for me, once I knew the jumps the visuals didn't really get in my way and I could just appreciate them for what they were.
The needle style itself is mostly really cool, there's a lot of variety like I said before, stuff like the Tree of Life stage almost entirely based on jump refreshers and vines was great, and the trigger stages are really fun. The 2nd to last stage was probably my favorite one in the game, it ends with a really crazy trigger-based screen which felt great to learn and play. The bulk of the gameplay was super fun and interesting for me, but there is one big exception. There's a stage with black plants and a dark building I couldn't get into, the first save was mildly annoying but alright, but the second save was a major low point for me and I didn't enjoy it at all sadly. I think others will find this save fine but for me, I just didn't like the jumps and got really frustrated. It's not a big deal, it was a sizeable portion of playtime but not nearly enough to be "game-ruining", but is worth noting as my one real complaint with the game. I at least love the visuals of the stage and think it has cool stuff even if it wasn't for me.
I wouldn't necessarily recommend playing this game from start to finish, it's the definition of "not for everyone." But I do think it's worth your time, at least to see just how creative the game is. If it ends being your thing, it's an awesome one of a kind experience.
Rating: 9.0 90
Difficulty: 77 77
Jul 21, 2024
fha183
For: I Wanna Give Trinkets To Friends And Family
For: I Wanna Give Trinkets To Friends And Family
Currently, I've already tackled the surface of this game, so I would give it a 9 out of 10. However, after completing it, I discovered that the game harbors even greater secrets. Intrigued, I played through again with a corrupted version of Kid to access the hidden stage. I soon realized the stage is damn hard. Moreover, during my leisure time,I uncovered numerous hidden spots in the game related to the whole map.This fueled my curiosity to explore further, but the catch is having to replay the game again. This aspect annoys me about the game, so you don't pass—you get a deduction of 0.5 points.
Tagged as: ARG
[1] Like
Rating: 8.5 85
Difficulty: 81 81
Jul 21, 2024
PlutoTheThing
For: I Wanna Step Outside the Needle
For: I Wanna Step Outside the Needle
Pretty well made platforming, basically every stage is based on cycles. The game uses a lot of it's gimmicks it fun ways, like the screen where you have to avoid the bottles that turn water into water 3. My only big complaint is the stages where red/blue objects swap, because the lack of audio cues on these sections makes them play kinda clumsily. Still though, it's a fun game, and decently lengthy too.
[1] Like
Rating: 7.5 75
Difficulty: 51 51
Jul 21, 2024
PlutoTheThing
For: I wanna be the I WANNA Star 2
For: I wanna be the I WANNA Star 2
While I do really like this idea, I think it could use some fleshing out, it feels like there's a lack of depth in a lot of these screens, like a lot of the single jump screens are named jumps which are dime a dozen, it's not even unfun to play exactly, I like a lot of these jumps, but I feel like some stuff could be more interesting to make certain parts of the game feel less like messing around in JTool. As such my favorite parts were stuff that broke away from this, like the cherry stage for instance. Lots of potential, but could definitely be improved.
[0] Likes
Rating: 6.5 65
Difficulty: 55 55
Jul 21, 2024
fatherpucci1
For: I wanna be the Engine yuuutu edition
[0] Likes
For: I wanna be the Engine yuuutu edition
[0] Likes
Rating: N/A
Difficulty: 0 0
Jul 21, 2024