Latest Reviews

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Nick24
For: I wanna be the Finite
Дарк ворс а но хамон коскет
Го ту зе лефт ту ассес кхим
Дид ю гет эл сикрет айтемс
Ю нид эл сикрет айтемс ту хз

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Tagged as: Sideways_Gravity
[0] Likes
Rating: 7.5 75       Difficulty: 60 60
Apr 18, 2022
AntiColour
For: I wanna be the Just Trap 2 REMAKE
here to complete your quest :D
Justination theme is Black Out Zone by Jerico's Law.
btw JR & Justist theme is Chikara Arrange by Yoshimi Kudo / 工藤吉三 but not WASi303 or Manabu Namiki. This guy made Dodonpachi Saidaioujou's (most) arrange tracks.
Good job on remaking!

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Tagged as: Happil Happilous Just
[3] Likes
Rating: 7.5 75       Difficulty: N/A
Apr 18, 2022
Nick24
For: I wanna be the Forehead 2
Я смог пережить эту игру

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Tagged as: Trap Troll
[1] Like
Rating: 2.0 20       Difficulty: 70 70
Apr 18, 2022
BoshyGo11
For: E-------
I've played Noesis and it's actually one of my favorite fangames, even though I've hit a bit of a difficulty wall at the moment, and while this game tries to be like Noesis, a lot of triggers end up being extremely obnuxious, unintuitive and too precise. That might sound like a weird criticism for a game that's *about* precise triggers, but Noesis somehow makes those tight jumps flow extremely splendidly, that's a pretty subjective thing, but usually when I talk to people who dislike Noesis I refer to this as "Noesis magic". There is a boss at the end of the stage though and it's extremely fun! If someone took this boss and put it into Noesis I wouldn't notice, the attack design is that great. This is just a short demo and there IS potential in this game to end up as a kind of unofficial Noesis 2 if the maker tones down on the precision aspect of the needle, good luck to them.

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Tagged as: Noesis-Like
[2] Likes
Rating: N/A       Difficulty: N/A
Apr 18, 2022
cloakman
For: I wanna Speedspike
Good visuals, but dull platforming: Lack of variety, and the difficulty in each save is not balanced at all.

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Tagged as: Needle
[0] Likes
Rating: 4.0 40       Difficulty: 50 50
Apr 18, 2022
cLOUDDEAD
For: E-------
unlike everything else tagged as noesis-like, this actually plays like noesis

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Tagged as: Noesis-Like Based
[0] Likes
Rating: 8.0 80       Difficulty: N/A
Apr 18, 2022
CanusAntonius
For: I Wanna Usurp the Celestial Jump
A somewhat short but sweet Needleventure game that focuses a lot on the usage of jump refreshers. I found it to be pretty fun and especially thought that this was some of the best usages of the gimmick that I've played so far. The music is also especially noteworthy as it's a very climatic soundtrack, I thought it fit in very well with the stages. The game ends with a short avoidance that isn't too hard, which I found both cool and impactful. I also really liked the bit of story the game had, Kyir managed to make a God character that actually felt like one.

Definitely recommend this, it's worth playing.

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Tagged as: Adventure Needle Avoidance Story
[0] Likes
Rating: 8.7 87       Difficulty: 55 55
Apr 18, 2022
Fruitless
For: Designer L's Wacky Randventure!
Tagged as: Adventure Needle Avoidance Gimmick Boss Meme Visual_Challenge RNG randrandrand-like
[0] Likes
Rating: 6.0 60       Difficulty: 55 55
Feb 30, 2020
LastTISisLife
For: I Wanna Kami2Kami2Kami2
It's suspiciously ridiculous how good K2 screens for this Rand-gimmick

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[3] Likes
Rating: 9.7 97       Difficulty: 62 62
Apr 17, 2022
CanusAntonius
For: A Gamer's Journey
An alright game that has a lot of potential if it was ever finished, however there's still enough here to give you some fun for a good bit. The game includes a lot of interesting features, such as additional characters hidden in chests Boshy style that you can unlock and change into. There is also a fair level of production value, making the game look visually nice, and even a menu that shows your game progression and unlockables.

I do have a few complaints about it, which is based on the normal difficulty mode. First, especially during the low gravity water stage, I felt as if saves should have been moved or added so you always have one atleast in the start of the next section, there's two main spots where you get the key and exit to the hallway but have no save on the next segment, so you're forced into an extra 20 seconds of waiting every time just to traverse the hallway. There was also a lot of uncomfortable segments in that involving the platforms, especially when you have a required dialogue box popping up in the middle of a platform ride. Next, I think the Ice gimmick was just downright annoying, the movement on the blocks was whatever but applying it to the air as well made this feel extremely bad. There's also a save with a somewhat F-Jump that took me over a half hour of trying to just give up and then save jump across the gap, this save in particular took longer than anything else in the game and was pretty damn ridiculous. Finally, I still have no idea what the Final Boss requires me to do, you cannot attack in it and nothing else seems to be doing something, I've stopped completely on it since I had no idea what it wanted me to do. Going back in with Debug Mode seemed to show that it was just a really long avoidance, which is extremely disappointing given that the boss only has like two attacks that are utterly boring, this should have been made into an actual fight.

Overall, it's something I would be interested in seeing completed, but there are a lot of rough edges in it that would need to be ironed out. If they are, then this game could easily be one of the more interesting adventure fangames.

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Tagged as: Adventure Avoidance Gimmick Boss unfinished
[0] Likes
Rating: 7.5 75       Difficulty: 50 50
Apr 17, 2022
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