Latest Reviews
liuant
For: The Cardinal House
For: The Cardinal House
That really long pattern attack near the end of the EX boss is kind of annoying. Everything else is fun.
[0] Likes
Rating: 9.8 98
Difficulty: 55 55
Jul 24, 2020
omega2020
For: I wanna escape Endless Nightmare
For: I wanna escape Endless Nightmare
Well done with this game Alt07. The overall game play was enjoyable. Kid has HP which increases through finding health and beating bosses. You get powerups such as a fireshot and the ability to freeze among other abilities you pick up through the game. There are a total of 6 bosses which some have weaknesses and others don't There weren't too many traps. Once you beat the game you keep everything you obtain and play through on a harder setting. Only downer is that the player should have to obtain the powerups again otherwise they can skip the harder areas. Once you beat the game there is an extra which is tougher and more challenging then the previous stages. I recommend.
[0] Likes
Rating: 10.0 100
Difficulty: 30 30
Jul 24, 2020
Taprus
For: I wanna escape Endless Nightmare
For: I wanna escape Endless Nightmare
(There are only two difficulties, normal and easy, and I went with easy. I do not know if there are many meaningful differences, there probably are, but I'm rating based on an easy playthrough)
What a cute game! This is an adventure game in the vein of those japanese adventure games of the early 2010s with a health mechanic, unlike most fangames, and in which you gather various collectibles towards your way, between simple health upgrades and other various upgrades you'll need to be able to progress. Let's go through the game and see what it has to offer more concretely.
After going through an introductory cavern area where you familiarize yourslef with the basics (ie that you can damage boost through basically every save and that having shift pressed lets you autofire) you enter a hub which connects to the 4 main stages of the game. In each of these stages, you will collect a player upgrade which is necessary to progress the stage and to collect some health upgrades in the other stages (which you will probably need for the final boss). These upgrades range from very circumstancially useful (like the oxygen upgrade in the water area, which lets you stay in water for longer) to occasionally useful (like the fire shot and the ice shot from the ice and fire areas respectively, which let you destroy cherries or freeze them to use them as platforms (among other uses, but they don't come up often in cases you aren't expected to use these items) to frankly gamebreaking in the best of ways (the dash you get in the wind area lets you, well, dash, which lets you go through saves really fast and is overall quite fun to use). After beating each of these areas, you will be presented with the "final boss". It's not a very tough fight, though he does have a lot of health, so make sure not to die, or youll end up wasting a lot of time. With that done, you've essentially hit the halfway point of the game and.. you're sent back to the start of the game, except everything is buffed. Don't worry though, as you still have all the upgrades you got beforehand, so rushing through what you have gone through already (except buffed) ends up being quite fun, as you get to take full advantage of the collectibles you got previously (though it's mainly abusing the dash which is fun). Without too much delay, you will have beaten the 4 areas again and reached the final stage, where you will actually be forced to make use of the things you've acquired, between having to freeze or destroy cherries, to having to tactically dash or having to damage boost (you aren't forced to damage boost, else it would be impossible had you not collected health upgrades, but the platforming is quite non trivial and it feels expected to damage boost). Apart from the last save however, its not very hard (and that save isnt very hard either once you get it down). At this point you will have left the platforming behind and reached the true final boss. Remember how I said you need the health upgrades for this boss? Well, I was probably exagerating, but I imagine it could be a pain were you to not get them all. Even though all of his attacks only deal 1 damage to you, he has about 2000 hp and has many attacks near the end where you are basically guaranteed to get hit if you are trying to get decent damage. So, uh, don't die? It's still not very hard, I beat it on my first try after all, but it was with 1hp left with all but one of the health upgrades acquired. You beat the boss and the credits roll, gg.
Overall, the only real problems I have with the game is that it never really gets very challenging and that it's overall not very visually appealing (though I think it has its charm). Despite all that, I still managed to mantain me thouroughly entertained through the rough hour it took me to beat this game, so I can't help but reccomend it.
If you want a chill game that won't take much effort from you, there are worse games to pick than this.
[1] Like
What a cute game! This is an adventure game in the vein of those japanese adventure games of the early 2010s with a health mechanic, unlike most fangames, and in which you gather various collectibles towards your way, between simple health upgrades and other various upgrades you'll need to be able to progress. Let's go through the game and see what it has to offer more concretely.
After going through an introductory cavern area where you familiarize yourslef with the basics (ie that you can damage boost through basically every save and that having shift pressed lets you autofire) you enter a hub which connects to the 4 main stages of the game. In each of these stages, you will collect a player upgrade which is necessary to progress the stage and to collect some health upgrades in the other stages (which you will probably need for the final boss). These upgrades range from very circumstancially useful (like the oxygen upgrade in the water area, which lets you stay in water for longer) to occasionally useful (like the fire shot and the ice shot from the ice and fire areas respectively, which let you destroy cherries or freeze them to use them as platforms (among other uses, but they don't come up often in cases you aren't expected to use these items) to frankly gamebreaking in the best of ways (the dash you get in the wind area lets you, well, dash, which lets you go through saves really fast and is overall quite fun to use). After beating each of these areas, you will be presented with the "final boss". It's not a very tough fight, though he does have a lot of health, so make sure not to die, or youll end up wasting a lot of time. With that done, you've essentially hit the halfway point of the game and.. you're sent back to the start of the game, except everything is buffed. Don't worry though, as you still have all the upgrades you got beforehand, so rushing through what you have gone through already (except buffed) ends up being quite fun, as you get to take full advantage of the collectibles you got previously (though it's mainly abusing the dash which is fun). Without too much delay, you will have beaten the 4 areas again and reached the final stage, where you will actually be forced to make use of the things you've acquired, between having to freeze or destroy cherries, to having to tactically dash or having to damage boost (you aren't forced to damage boost, else it would be impossible had you not collected health upgrades, but the platforming is quite non trivial and it feels expected to damage boost). Apart from the last save however, its not very hard (and that save isnt very hard either once you get it down). At this point you will have left the platforming behind and reached the true final boss. Remember how I said you need the health upgrades for this boss? Well, I was probably exagerating, but I imagine it could be a pain were you to not get them all. Even though all of his attacks only deal 1 damage to you, he has about 2000 hp and has many attacks near the end where you are basically guaranteed to get hit if you are trying to get decent damage. So, uh, don't die? It's still not very hard, I beat it on my first try after all, but it was with 1hp left with all but one of the health upgrades acquired. You beat the boss and the credits roll, gg.
Overall, the only real problems I have with the game is that it never really gets very challenging and that it's overall not very visually appealing (though I think it has its charm). Despite all that, I still managed to mantain me thouroughly entertained through the rough hour it took me to beat this game, so I can't help but reccomend it.
If you want a chill game that won't take much effort from you, there are worse games to pick than this.
Rating: 7.5 75
Difficulty: 30 30
Jul 24, 2020
Delicious Fruit