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Xplayerlol
For: I wanna reach the Moon
Wonderful adventure fangame with a self-explanatory title. Your journey is fairly straightforward: You want to build a spaceship and travel to the moon. However, in order to build it, you need to gather spaceship parts scattered across the most diverse areas, which sets the player up for a pretty long journey with plenty of content.
The ambiance is great. The visuals are beautiful, and there are some subtle visual effects here and there to make things livelier, as well as a few minor details that make all the difference. The music choices are also pretty good. The gimmicks aren't necessarily themed on the area they belong in, but they fit in nicely anyway.
The platforming combines gimmicks with moving and static obstacles, using them in the most varied ways. More often than not, said gimmick usage will wander into the puzzle area, a field where the game excels, managing to make challenging puzzles out of the most simplistic gimmicks. Every single stage is worthy of praise, but the Ice stage is the one that won me over. It's a gigantic, incredibly well-designed maze of switches and gravity flippers of a magnitude I don't recall seeing in any other fangame. Even Locus' stage 4, which is similar in its nature, isn't as large and doesn't feel as grand. The last stage, appropriately, brings together the gimmicks from the previous stages, working wonders to show that there was still new stuff to be done with them.
The bosses are really well-made too. Most of them are animated and have at least two phases, with a bunch of different attacks in each one of them. The last boss is particularly well-made, and its first phase is something I've wanted to see in a fangame for a long, long time. I loved it.
I was going to bash on the original I wanna See the Moon a little (Just a little) just to go on about how much better this game is, but someone else already did that, so I'll just say I had a great time with it. Highly recommended.

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Tagged as: Adventure Gimmick Long Puzzle
[6] Likes
Rating: 9.9 99       Difficulty: 52 52
Jul 24, 2018
Po4ti__
For: I wanna be the Dot
Tagged as: Dotkid
[0] Likes
Rating: N/A       Difficulty: 35 35
Jul 24, 2018
SUDALV
For: dont
Авоиденс с очень жёстким визуальным челленджем, глаза быстро устают, но мне лично было весело :D
есть пара атак на удачу

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[1] Like
Rating: 5.2 52       Difficulty: 54 54
Jul 24, 2018
Spikebot
For: I Wanna LoveSpike
[0] Likes
Rating: 5.5 55       Difficulty: 30 30
Jul 24, 2018
YouCanNotKnow
For: I wanna be the knight in shining armor
Really great adventure game. It feels like its own game and not even a fangame. Absolutely fantastic would play again.

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Tagged as: Adventure Gimmick
[0] Likes
Rating: 9.5 95       Difficulty: 40 40
Jul 24, 2018
kurath
For: Flames Needle
A 100 floor needle game that after floor 80 switches it up to 5 guest stages of 4 rooms each. It starts out probably around a 50 and progresses as you go. Its mostly standard engine gimmick needle but there are a couple stages in the middle with triggers, giving a bit of variety (and also a softlock risk but you have to go out of your way to screw yourself).

In general, the base game (through floor 80) is quite good. Lots of different styles, changing visuals and interesting jumps. The two complaints I'd have with it is S saves with occasionally annoying positioning and a kind of disregard to save length for difficulty. Because of this, the single screen saves near the end are much, much harder.

This problem carries over into the guest stages too. Lucien's stage is moderate difficulty with medium length saves that are quite challenging. Q123's stage has long saves and while not as difficult jumps ends up being much harder. His area also contains some interesting water/vine needle design. After this it kind of goes downhill. The remaining stages incorporate no gimmicks, are mostly 32px and blander design. WWworld's stage in particular ends with just a couple of annoyingly precise jumps per save with a bunch of generic filler. Also the visuals lock in with nothing but a color palette change which makes the later generic stages even more bland.

Overall the base game and the first two guest stages are pretty great, the last three aren't really worth it but given they're a step down in difficulty and you've gotten that far - it shouldn't be a big deal to finish it up. Its a pretty steep grind for intermediate players and still a long needle romp for advanced players and worth considering if you're looking for a needle game to sink some time into.

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Tagged as: Needle 100_Floor
[0] Likes
Rating: 7.7 77       Difficulty: 75 75
Jul 24, 2018
AcolGamer
For: I wanna Jump
a lot of blood!

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[1] Like
Rating: 10.0 100       Difficulty: 1 1
Jul 24, 2018
ImSpooks
For: I Wanna LoveSpike
[0] Likes
Rating: 6.7 67       Difficulty: 28 28
Jul 24, 2018
AcolGamer
For: I wanna duplicate Kid
thank i have fun =)

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[0] Likes
Rating: 10.0 100       Difficulty: 1 1
Jul 24, 2018
AcolGamer
For: I wanna avoid the spike
nice lol

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[0] Likes
Rating: 5.0 50       Difficulty: 1 1
Jul 24, 2018
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