Latest Reviews
shign [Creator]
For: I wanna see the flowers
For: I wanna see the flowers
NOTE: I made this many months ago and I don't really like it anymore except a few rooms. It has a very volatile difficulty and a lot of gates and diagonales. It certainly comes from the fact that it wasn't properly tested by someone else, but also by me because it was too hard for me to clear it. If you are still interested, just know that imo the best parts are screens 10,11 and 12.
Original review:
Hi, this is my first attempt as a maker. This is a short needle of 13 rooms with an average difficulty of 70. The first few rooms are easier than the rest (around 50) and the last ones are harder (around 75, maybe more). I hope you will have some fun playing it.
Important:
-don't move after taking the warp in screen 5, it's the one with the warp inside a shuriken.
-if you have the game in 1.0.0 or 1.0.1 (check the logs in the read me to know), you cannot update the game to 1.0.2 or to a newer version if there is one because I did some changes with the names. If you don't want to replay from the beginning, just PM me and I will send you a save.
logs:
-1.0.1: bug fix and nerf of rooms 3 and 5.
-1.0.2: fixed all the impossible bullshit and some skips, and did some nerfs
-1.0.3: fixed a jump in room 6 (last update to fix bullshit stuff, I swear)
Original review:
Hi, this is my first attempt as a maker. This is a short needle of 13 rooms with an average difficulty of 70. The first few rooms are easier than the rest (around 50) and the last ones are harder (around 75, maybe more). I hope you will have some fun playing it.
Important:
-don't move after taking the warp in screen 5, it's the one with the warp inside a shuriken.
-if you have the game in 1.0.0 or 1.0.1 (check the logs in the read me to know), you cannot update the game to 1.0.2 or to a newer version if there is one because I did some changes with the names. If you don't want to replay from the beginning, just PM me and I will send you a save.
logs:
-1.0.1: bug fix and nerf of rooms 3 and 5.
-1.0.2: fixed all the impossible bullshit and some skips, and did some nerfs
-1.0.3: fixed a jump in room 6 (last update to fix bullshit stuff, I swear)
Tagged as: Needle
[1] Like
Rating: N/A
Difficulty: 75 75
Aug 16, 2019
Razzor_iw
For: I wanna escape the rainbow trap
For: I wanna escape the rainbow trap
This game is pretty neat.
It has 6 stages, each containing 10 screens, and each being styled around their own gimmick.
Most of the needle was pretty enjoyable to me, though I disliked some saves there and there, but I'm fine with it because the amount of them was small. However, the save balance is all over the place, it's not usually a problem for me but it was too noticable to just skip over.
After each stage you can either play a needle screen or an avoidance to advance to the next stage, reminding me of I Wanna Stop The Meltdown.
The needle screens at the end of the stages were fun with the exception of the orange needle and the purple needle.
The avoidances at the end of the stages are definitely something alright. They were mediocre at best and through most of them I just was saying "why" repeatedly. I'd say the avoidances are the weakest part of the game.
After you beat stage 6 you are rewarded with a credits sequence and a portal room. If you have beaten both the needle and the avoidance at the end of each stage you now will have access to the final boss based off Emperor, which is by far the best part of the game.
The final boss really hit the spot for me, it had great attacks all around, it was super fun, and it was also visually pleasing. It has 6 phases, the order of which can either be in a set pattern or a random pattern depending on how you enter the final warp, I learned the phases in the random pattern, and then did it in the set pattern because I like it that way.
I would recommend this.
Also shoutouts to this fixing my sleep schedule.
[1] Like
It has 6 stages, each containing 10 screens, and each being styled around their own gimmick.
Most of the needle was pretty enjoyable to me, though I disliked some saves there and there, but I'm fine with it because the amount of them was small. However, the save balance is all over the place, it's not usually a problem for me but it was too noticable to just skip over.
After each stage you can either play a needle screen or an avoidance to advance to the next stage, reminding me of I Wanna Stop The Meltdown.
The needle screens at the end of the stages were fun with the exception of the orange needle and the purple needle.
The avoidances at the end of the stages are definitely something alright. They were mediocre at best and through most of them I just was saying "why" repeatedly. I'd say the avoidances are the weakest part of the game.
After you beat stage 6 you are rewarded with a credits sequence and a portal room. If you have beaten both the needle and the avoidance at the end of each stage you now will have access to the final boss based off Emperor, which is by far the best part of the game.
The final boss really hit the spot for me, it had great attacks all around, it was super fun, and it was also visually pleasing. It has 6 phases, the order of which can either be in a set pattern or a random pattern depending on how you enter the final warp, I learned the phases in the random pattern, and then did it in the set pattern because I like it that way.
I would recommend this.
Also shoutouts to this fixing my sleep schedule.
Rating: 7.7 77
Difficulty: 70 70
Aug 16, 2019
GaspacoZanis
For: I wanna resign the loneliness
For: I wanna resign the loneliness
Another Burning Emblum's game, which this time was made in the same style as I wanna shoot the star, however this time production value and the whole quality is a little bit less spectacular and impressive. Game has a few screens of needle followed by avoidance. Platforming has interesting visualisation and pretty OK needle, which isn't annoying and isn't generic, even though does not have anything too special in it. Avoidance actually was a surprise and a small disappointment after that. Avoidance uses Romeo and Cinderella soundtrack, which I really like and was thus surprised to hear it, but quality of the avoidance didn't impress me. Yes, it uses some cool visual effects, some unusual attack, on which you even have to think how to properly clear, which was interesting. It also has in-middle cutscene, but everything still feels quite empty and not so aesthetically pleasant, in my opinion. It isn't bad, but it isn't as amazing as I really was looking for. Still, game has was more or less fun and I think it is worth trying if you have an access of it. Would recommend, after all of that, however I would better recommend to look at first at his other works, like I wanna intense the refrection or I wanna shoot the star, before giving this shot, since those are better, in my opinion.
[0] Likes
Rating: 6.4 64
Difficulty: 26 26
Aug 16, 2019
GaspacoZanis
For: I wanna change the future
For: I wanna change the future
Adventure story game made by Key. Game made me feel very mixed feelings. On one hand it is very unusual game, which is made in some kind of minimalistic surrealism? I mean, you can understand what happens - you can understand that kid is in jungles, in some kind prison/castle from where he have to escape, but he should avoid guards (going eyes) and lasers (red blocks), but at some point you cannot just understand, is it the problem of the author or it is the language barrier. Especially, what was that maze and on/off block stage meanings? Heaven? I don't even know.
Gameplay itself has many unique gimmicks and unusual ideas, and I really wanted to enjoy it, but I just couldn't. I guess, the main problem is the problems of actual gameplay, however it is even hard to say what exactly went wrong. Bosses were more or less fun, I like Key's boss style, won't gonna lie, but I wish they were longer. From platforming there were fun parts, especially on/off block gimmick and a little bit fun was maze stage (and screens before with its design). But whole experience was very questionable.
I guess if you like these kind of surrealistic games like I wanna be the 8possible, then maybe you would like this too, but not sure. Many people used to like this game, so maybe give it a shot? Anyway, from my point of view, I wouldn't really recommend this game, I guess, to be honest, since without understanding this story loses a lot of its potential, even though I really thought that I am going to like the game, but don't think that it is terrible, it isn't.
[0] Likes
Gameplay itself has many unique gimmicks and unusual ideas, and I really wanted to enjoy it, but I just couldn't. I guess, the main problem is the problems of actual gameplay, however it is even hard to say what exactly went wrong. Bosses were more or less fun, I like Key's boss style, won't gonna lie, but I wish they were longer. From platforming there were fun parts, especially on/off block gimmick and a little bit fun was maze stage (and screens before with its design). But whole experience was very questionable.
I guess if you like these kind of surrealistic games like I wanna be the 8possible, then maybe you would like this too, but not sure. Many people used to like this game, so maybe give it a shot? Anyway, from my point of view, I wouldn't really recommend this game, I guess, to be honest, since without understanding this story loses a lot of its potential, even though I really thought that I am going to like the game, but don't think that it is terrible, it isn't.
Rating: 5.6 56
Difficulty: 31 31
Aug 16, 2019
omega2020
For: I wanna Limitless
For: I wanna Limitless
That was a fun yet some what challenging game. Took me 15 minutes to get through the levels. Would have been nice to fight a boss at the end of it. The music was good to.
[0] Likes
Rating: 6.0 60
Difficulty: 30 30
Aug 16, 2019
omega2020
For: I wanna be the Guy:Gaiden(本家2)
For: I wanna be the Guy:Gaiden(本家2)
After clearing IWBTG I was hoping to see what was in store for this game but it's not finished.
[0] Likes
Rating: 5.0 50
Difficulty: 45 45
Aug 16, 2019
omega2020
For: I wanna be the Guy2
For: I wanna be the Guy2
With all the games that have been added on here. This game doesn't seem so tough. I think my skills leveled up. lol. I hope they finish the game soon or modify it to be more challenging.
[1] Like
Rating: 3.0 30
Difficulty: 15 15
Aug 16, 2019
GaspacoZanis
For: I wanna VANILLA
For: I wanna VANILLA
Ratings and review based on clearing one time free run (with default settings if I recall correctly), since it was enough for me.
Game has a real potential to be a good game. Good production value, interesting ideas and ton of content. Totally looks like Hanamogeta's game, however actual gameplay totally does not seem like it was made by Hanamogeta. The whole time, while I played, I had feeling, that I really wanted the game to finish as soon as possible. I really waited for this game to have a ton of interesting content, but at the end, this game just gives generic and interesting plaforming and just sometimes it gives some more vairety, like furits, vines or/and water. Reference of I wanna conquer the blow game before the bosses just don't work here, it looks completely generic. Bosses itself are just pretty broing and super easy fruit bosses. Game gets gradually gets harder, so it gives a little bit more variety, but playing with one tileset the whole game is just obnoxious. I am very disappointed. This was really boring and uninteresting experience, which I think is not worth your time. You won't find anything special, believe me. And I should agree with ThePolaroid that game more feels like unfinished demo rather than a finished project. Highly wouldn't recommend.
[0] Likes
Game has a real potential to be a good game. Good production value, interesting ideas and ton of content. Totally looks like Hanamogeta's game, however actual gameplay totally does not seem like it was made by Hanamogeta. The whole time, while I played, I had feeling, that I really wanted the game to finish as soon as possible. I really waited for this game to have a ton of interesting content, but at the end, this game just gives generic and interesting plaforming and just sometimes it gives some more vairety, like furits, vines or/and water. Reference of I wanna conquer the blow game before the bosses just don't work here, it looks completely generic. Bosses itself are just pretty broing and super easy fruit bosses. Game gets gradually gets harder, so it gives a little bit more variety, but playing with one tileset the whole game is just obnoxious. I am very disappointed. This was really boring and uninteresting experience, which I think is not worth your time. You won't find anything special, believe me. And I should agree with ThePolaroid that game more feels like unfinished demo rather than a finished project. Highly wouldn't recommend.
Rating: 4.8 48
Difficulty: 26 26
Aug 16, 2019
3headedmonkey
For: I Wanna Hang
For: I Wanna Hang
3 or 4 screens of 32px needle with 1 save per screen, and 1 or 2 tricky jumps per screen. It was ok
[0] Likes
Rating: 5.5 55
Difficulty: 45 45
Aug 16, 2019
Delicious Fruit