Latest Reviews
NOname
For: I wanna be the High Quality ver0.25
For: I wanna be the High Quality ver0.25
I`m a test player.
ver0.27~ ,The difficulty has been improved.
[1] Like
ver0.27~ ,The difficulty has been improved.
Rating: 8.0 80
Difficulty: 40 40
Jul 25, 2019
cLOUDDEAD
For: I cannot but go ahead through the way of the starlit sky
[0] Likes
For: I cannot but go ahead through the way of the starlit sky
[0] Likes
Rating: 8.0 80
Difficulty: 18 18
Jul 25, 2019
Pyure
For: I wanna deride Kotaro- from aslant
For: I wanna deride Kotaro- from aslant
Tagged as: Needle
[0] Likes
Rating: 8.1 81
Difficulty: 28 28
Jul 25, 2019
Wahfuu
For: I wanna take the Timemachine 2
For: I wanna take the Timemachine 2
(Rating based on Normal. Will update if I play it on Lunatic in the future)
Take the Time Machine 2 is an oddity, as it gets closer to being more of a game inspired by fangames than it is a fangame in itself. But for the most part, it succeeds at this, as long as you can get past the initial whiplash of the different physics and hitbox.
For the most part it's nothing too radically changed in terms of format. 5 worlds, 3 acts per world, and a final boss. And a hell of a lot of extra content, like bosses from the first Timemachine game.
The platforming is a bit strange and hard to get used to initially. There's a mix of... "needle", I guess? With standard spike jumps that you see with some unique stuff such as... riding a helicopter, dodging baby dinosaurs, 'leveling' to go through spikes. It's weird. But it's fun, since for the most part it never gets too hard so you don't really have to feel too uncomfortable with the different physics. Unless you really want to and move onto Lunatic, but thats a different story.
Theres a boss in each act, and most are heavily scripted, pattern affairs. They aren't too ganky, but most do have an attack that will probably kill you a few times until you grasp whats going on. Fairly easy all around though, none took me more than a half an hour except for the last one.
Which deserves a special mention. The last boss, Veilac, gets a bad rep because it is way, way more difficult than any of the other bosses, platforming, or combination of both. Indeed, it took me about 56 minutes or so, just under an hour, to beat him. Nothing else even came close. And i'm not gonna say hes perfect, since he includes some wonky control warping and introduces some crazy attacks late into the fight, but I think he was by far the most satisfying to learn and figure out. He's not a pushover like most of the bosses and he tests you in ways the rest of the bosses have trained you up to. Fitting finale, imo.
Anyways, this is a pretty chill and short romp unless you pursue the extra content. I haven't as of writing this, but if I do, I'll include the 2nd part of the review below this talking about Lunatic and the extra bosses. But for now, not bad!
[0] Likes
Take the Time Machine 2 is an oddity, as it gets closer to being more of a game inspired by fangames than it is a fangame in itself. But for the most part, it succeeds at this, as long as you can get past the initial whiplash of the different physics and hitbox.
For the most part it's nothing too radically changed in terms of format. 5 worlds, 3 acts per world, and a final boss. And a hell of a lot of extra content, like bosses from the first Timemachine game.
The platforming is a bit strange and hard to get used to initially. There's a mix of... "needle", I guess? With standard spike jumps that you see with some unique stuff such as... riding a helicopter, dodging baby dinosaurs, 'leveling' to go through spikes. It's weird. But it's fun, since for the most part it never gets too hard so you don't really have to feel too uncomfortable with the different physics. Unless you really want to and move onto Lunatic, but thats a different story.
Theres a boss in each act, and most are heavily scripted, pattern affairs. They aren't too ganky, but most do have an attack that will probably kill you a few times until you grasp whats going on. Fairly easy all around though, none took me more than a half an hour except for the last one.
Which deserves a special mention. The last boss, Veilac, gets a bad rep because it is way, way more difficult than any of the other bosses, platforming, or combination of both. Indeed, it took me about 56 minutes or so, just under an hour, to beat him. Nothing else even came close. And i'm not gonna say hes perfect, since he includes some wonky control warping and introduces some crazy attacks late into the fight, but I think he was by far the most satisfying to learn and figure out. He's not a pushover like most of the bosses and he tests you in ways the rest of the bosses have trained you up to. Fitting finale, imo.
Anyways, this is a pretty chill and short romp unless you pursue the extra content. I haven't as of writing this, but if I do, I'll include the 2nd part of the review below this talking about Lunatic and the extra bosses. But for now, not bad!
Rating: 7.0 70
Difficulty: 50 50
Jul 25, 2019
ElCochran90
For: I wanna be the Aura
For: I wanna be the Aura
I am surprised. This is a mandatory fangame for everyone. The reasons why it went private are mysterious to me, and if I found out, I wouldn't be able to understand them. It is short, and Kirby's Stage 2 isn't really appealing, but level design is decent enough, visuals are strong and the final battle is a blast. Beware, as there is a section full of traps in the most loyal Kayin tradition, which is a good thing because it's the good kind of troll (IWBTG will always be a massively underrated game). The game is short, unfortunately, as it had good ideas throughout. Also, it takes a lot of inspiration from Diverse, which is a good game, mind you =)
If you get your hands on this one, it's a no brainer. Just play it.
[2] Likes
If you get your hands on this one, it's a no brainer. Just play it.
Rating: 5.2 52
Difficulty: 35 35
Jul 24, 2019
ElCochran90
For: I wanna T.R.A.P.
For: I wanna T.R.A.P.
I would literally have to repeat, word by word, my review of Fa Trap: against all odds, I found a short trap game that I enjoyed. 72 deaths during the first playthrough and 22 minutes can be reduced easily to sub 1.5 minutes once you know what to do. Unfortunately it's even much shorter than Fa Trap, and that takes me off.
I see comments regarding the first save. I disagree; there's nothing serious about it. However, the second screen is the one that actually bothered me with a very precise jump that might put beginner's off. Because of that jump difficulty increased 5 points, but the traps are quite clever and read your mind so precisely that you will end up enjoying the "frustration". I don't dig trap games unless the comedy behind the traps is the experience, and this game sort of does it. Just sort of.
[0] Likes
I see comments regarding the first save. I disagree; there's nothing serious about it. However, the second screen is the one that actually bothered me with a very precise jump that might put beginner's off. Because of that jump difficulty increased 5 points, but the traps are quite clever and read your mind so precisely that you will end up enjoying the "frustration". I don't dig trap games unless the comedy behind the traps is the experience, and this game sort of does it. Just sort of.
Rating: 4.3 43
Difficulty: 30 30
Jul 24, 2019
Delicious Fruit