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GaspacoZanis
For: I wanna enjoy the Game2
For: I wanna enjoy the Game2
Review may contain some spoilers about the game!
Sequel of not so infamous I wanna enjoy the Game. This time much longer and with higher production value. Game is divided in 3 chapters. The goal of the first chapter is to destroy / kill / break, call like you want, all colorful fruits (looks like it is some kind of reminiscence of prequel, especially, if you listen to background music of final boss of this chapter) , which are located in 5 different locations. To get to the last one, the gray one, you have to get rid of all others. To find them you have to go through all map to find it. In your way will be different traps, fruits and gimmicks. Personally, I liked how the map is constructed and I wasn't really against many traps, however the first location, which I tried, the factory one, quite annoyed me, especially the fact that there is restarting music. About music we will return later. I really liked the infinite jump stage though, I don't know, why Xplayerlol was annoyed by it, and I think some other people too. Bosses, may seem quite generic, but I think they are still quite fun to play. The thing, which may surprise you is the 5th world, darkness world. I mean, I really like that there music didn't restart, since otherwise that stage would be really annoying. Some of the screens were far too easy in comparison with some others, also this stage is known for being in different medleys, such as like I Wanna Kill The Kamilia 3, I wanna get Cultured and I think I Wanna Kill The Happil 2 too . I don't know also why kid should have spotlight there if it is useless. Like why? The gray fruit used mixed attacks from all previous bosses, and that seemed quite interesting. After that there starts chapter 2. You can notice it by a cutscene, which shows that some blocks was activated and new paths were unlocked. In new 4 locations your goal is to collect hidden item and then go back. Stages weren't too hard, however in desert location I got lost though. I liked these stages far more than original 5, even bamboo stage I liked quite much, and don't know why for someone chapter 2 may seem annoying. After you collected 4 items, your way to the 5th location, which somewhere in the middle of the field stage, is unlocked, that is the tower one. In this location you have to collect 2 hidden items to get to the white fruit boss. This location is also known for using not restaring music, similarly, like in gray cherry stage. White cherry similarly as tower aren't too hard and shouldn't take too much. After you beat chapter 2, the new cutscene shows that you should go back to the transition before gray cherry world, because above it is a new door to the final stage. Final stage has the best design, really good not-restarting song and unusual gimmicks and even traps. I liked it, even though visual designs aren't really my cup of tea. The final boss is Rumia, which has 2 phases and each phase has 2 attacks. Unusual thing is that the for the first attack on each phase you have to deal more damage than on second one, but it makes boss well-balanced. Boss was fun, event though it may look quite out of topic. And after that you have a credits. Overall, I enjoyed this game more than first one, and I can say that creator did great job and progress! I was quite unsure about this game, and quite didn't want to play it, and the only reason why I played was because of K3 SP challenge, but I should say that it actually was worth playing. My main complain is restarting music on many stages, which is not a funny thing (the reason for lower rating). And, knowing that creator just pretended not knowing how to get rid of it, quite made experience worse. Other than that, I enjoyed this game and I liked unusual idea of it. And, I really didn't expect the game to be good (also I noticed that many K3 SP first stage games are actually good ones, even though they may seem bad or very bad!) . Would recommend to anyone!
[1] Like
Sequel of not so infamous I wanna enjoy the Game. This time much longer and with higher production value. Game is divided in 3 chapters. The goal of the first chapter is to destroy / kill / break, call like you want, all colorful fruits (looks like it is some kind of reminiscence of prequel, especially, if you listen to background music of final boss of this chapter) , which are located in 5 different locations. To get to the last one, the gray one, you have to get rid of all others. To find them you have to go through all map to find it. In your way will be different traps, fruits and gimmicks. Personally, I liked how the map is constructed and I wasn't really against many traps, however the first location, which I tried, the factory one, quite annoyed me, especially the fact that there is restarting music. About music we will return later. I really liked the infinite jump stage though, I don't know, why Xplayerlol was annoyed by it, and I think some other people too. Bosses, may seem quite generic, but I think they are still quite fun to play. The thing, which may surprise you is the 5th world, darkness world. I mean, I really like that there music didn't restart, since otherwise that stage would be really annoying. Some of the screens were far too easy in comparison with some others, also this stage is known for being in different medleys, such as like I Wanna Kill The Kamilia 3, I wanna get Cultured and I think I Wanna Kill The Happil 2 too . I don't know also why kid should have spotlight there if it is useless. Like why? The gray fruit used mixed attacks from all previous bosses, and that seemed quite interesting. After that there starts chapter 2. You can notice it by a cutscene, which shows that some blocks was activated and new paths were unlocked. In new 4 locations your goal is to collect hidden item and then go back. Stages weren't too hard, however in desert location I got lost though. I liked these stages far more than original 5, even bamboo stage I liked quite much, and don't know why for someone chapter 2 may seem annoying. After you collected 4 items, your way to the 5th location, which somewhere in the middle of the field stage, is unlocked, that is the tower one. In this location you have to collect 2 hidden items to get to the white fruit boss. This location is also known for using not restaring music, similarly, like in gray cherry stage. White cherry similarly as tower aren't too hard and shouldn't take too much. After you beat chapter 2, the new cutscene shows that you should go back to the transition before gray cherry world, because above it is a new door to the final stage. Final stage has the best design, really good not-restarting song and unusual gimmicks and even traps. I liked it, even though visual designs aren't really my cup of tea. The final boss is Rumia, which has 2 phases and each phase has 2 attacks. Unusual thing is that the for the first attack on each phase you have to deal more damage than on second one, but it makes boss well-balanced. Boss was fun, event though it may look quite out of topic. And after that you have a credits. Overall, I enjoyed this game more than first one, and I can say that creator did great job and progress! I was quite unsure about this game, and quite didn't want to play it, and the only reason why I played was because of K3 SP challenge, but I should say that it actually was worth playing. My main complain is restarting music on many stages, which is not a funny thing (the reason for lower rating). And, knowing that creator just pretended not knowing how to get rid of it, quite made experience worse. Other than that, I enjoyed this game and I liked unusual idea of it. And, I really didn't expect the game to be good (also I noticed that many K3 SP first stage games are actually good ones, even though they may seem bad or very bad!) . Would recommend to anyone!
Rating: 7.3 73
Difficulty: 41 41
Jul 20, 2019
Arle17
For: I wanna be the Mibaty
For: I wanna be the Mibaty
Tagged as: Needle
[0] Likes
Rating: 7.0 70
Difficulty: 40 40
Jul 20, 2019
GaspacoZanis
For: I wanna be the ichor easymode
For: I wanna be the ichor easymode
Short needle game followed by short boss. Even though this is easy version of the game, which was used in I Wanna Kill The Kamilia 3 , it still can be count as the only version of the game, since normal version was never released as I was told and just a very few persons have or had it. As for this version, it involves several screen's of needle. Every stage has its own colour, however only water stage has different gimmick (and maybe also green stage, which has moving spikes, even though I was surprised that red stage didn't have it, since in I Wanna Kill The Kamilia 3 there were moving spikes , but maybe that is because of easy mode. Soundtrack selection is very well chosen and good thing is that it doesn't restart. Needle was quite fun, but I cannot say that it was too special. Boss on other hand is pretty bad, because of the last attack (which involves spotlight), which is luck-based and ruins boss, which itself doesn't impress at all. The game is good to waste a few minutes, and it is, once again, one of the better K3 SP challenge games, so I would recommend this game mainly to beginners, since it shouldn't be too hard for them. To others I would only recommend if you don't have anything to play or want to play something easy for a few minutes and, of course, if you have an access to it, but, yet, don't expect too much from this game.
[0] Likes
Rating: 6.9 69
Difficulty: 30 30
Jul 20, 2019
Nick24
For: I wanna ECH like Jontron
For: I wanna ECH like Jontron
This control only got two it
Tagged as: Visual_Challenge
[1] Like
Rating: 6.9 69
Difficulty: 69 69
Jul 20, 2019
Pyure
For: I wanna be the Dark Blue
For: I wanna be the Dark Blue
I didn't particularly like this game, but I also find it hard to call it bad. It could be a decent choice for beginners in that the jumps are generally pretty easy, the saves are frequent, and there's a good variety of common gimmicks showcased throughout. None of it felt outstanding, but there were parts that were fun to play. However, I feel that the entire experience could have been improved by removing around 100 of the spike trigger traps. They're not used creatively or humorously, occasionally appear at the end of a save, and really bring down what could have otherwise been a chill gimmick game.
It might be a suitable difficulty level for beginners, but I personally wouldn't recommend it to them.
[1] Like
It might be a suitable difficulty level for beginners, but I personally wouldn't recommend it to them.
Rating: 5.8 58
Difficulty: 30 30
Jul 20, 2019
Delicious Fruit