Latest Reviews
Xplayerlol
For: I wanna be called CuteMiku
For: I wanna be called CuteMiku
Relatively short adventure. Plenty of interesting gimmicks near the beginning of the game, later on it becomes more of a needle/trap game. Most bosses aren't bad, the exception being Gumi, one of the most tedious bosses I've seen in a while. The visuals range from nice-ish to really bad, the song choices are questionable and the difficulty curve is all over the place, but gameplay-wise, it's alright for the most part.
It's decent for the most part. Just be wary that Gumi is really hard to stomach. Would still recommend if you don't have anything else to play.
[0] Likes
It's decent for the most part. Just be wary that Gumi is really hard to stomach. Would still recommend if you don't have anything else to play.
Rating: 5.0 50
Difficulty: 54 54
Nov 3, 2016
Boarorc55
For: I wanna dance in the Halloween party
[0] Likes
For: I wanna dance in the Halloween party
[0] Likes
Rating: 6.0 60
Difficulty: 23 23
Nov 3, 2016
letzplaygameplay
For: I Wanna Spook Jam
For: I Wanna Spook Jam
I Wanna Spook Jam is a special Halloween collab project of over 25 fangame makers! The event was organised by Patrickgh3. Each creator gets their own stage in the game. In this review I'll give a brief mini review for each creator's stage.
128-Up Area: Neat gimmick with easy platforming. Nice tiles, background and music. Genres: Needle, Gimmick.
kadykunde Area: No spikes here. In this stage you are being chased by a 'monster' and you have to avoid cobwebs and find keys to progress. Really fun. Genres: Gimmick
Dlastons Area: The first trap area. The traps are quite funny and the boss at the end is good fun too. Genres: Trap, Boss
Kyir Area: Jump Refresher Needle. Genres: Needle, Gimmick
DarqSaintDiablo Area: This one has a really interesting gimmick, but I didn't really enjoy it. I just found it annoying. Genres: Needle, Gimmick
pieceofcheese87 Area: Pure needle with a very weird boss at the end. The needle is a bit harder than the 128-Up area. Genres: Needle, Boss
HAEGOE Area: Fun gimmick of a deadly flame following you around. Some extra stuff is added at the end of this area to add variety. There are also a couple of traps as well. Really good. Genres: Needle, Gimmick, Trap
Raynius: Funny design, with some cool gimmicks and platforming. Ends with an ok boss. Quite good. Genres: Gimmick, Boss
RandomFangamer Area: A cool concept of a gimmick that I unfortunately didn't enjoy. Has a couple annoying traps as well. Genres: Gimmick, Trap
Smartkin Area: Amazing visual and sound design, combined with fun platforming and an excellent boss. Genres: Gimmick, Boss
CosmicSense Area: Really funny and enjoyable avoidance It is very hard though. Genres: Avoidance
zebbe94 Area: Annoying boo gimmick and the tree jumps were really bad. The needle at the end was okay. Genres: Gimmick, Needle
SpicyFishesKiller Area: Really creative gimmick that was super fun to use. The puzzles got harder but they were still easily solvable. A really fun stage. Genres: Gimmick, Puzzle
Dribix Area: Wonderfully creative gimmick-oriented needleing, topped off by a really fun boss. Amazing! Genres: Needle, Gimmick, Boss
Piranha Area: Spookiest area of them all. It's an 'adventure' map set in a mansion where you have to collect pages (like Slender). There's a ghost chasing you around as well. It's a really good idea but having to do it all in one go gets irritating fast. Genres: Gimmick
Erik7654ka Area: Good Needle, good traps, good gimmicks, and good bosses. It honestly feels like a mini fangame. It's probably the longest area. Genres: Needle, Trap, Boss
WetWookie Area: This area has some really cool gimmicks that actually get quite hard. There's even some tricky needle mixed in. Genres: Needle, Gimmick
QuentinJanuel Area: Some impressive code from codemaster Quentin. The stage looks beautiful and the effects used are awesome. There is some tricky needle here and a couple gimmicks. Awesome. Genres: Needle, Gimmick
Polaroid Area: A WarioWare-like minigame with difficult needle, followed by a long and hard boss (thankfully it saves at the avoidance part). Hardest stage in the game for me. Genres: Gimmick, Needle, Boss, Avoidance
Patrickgh3 Area: Really fun gimmicks and platforming. Has some 'traps' too Quite funny as well. Really good! Genres: Needle, Gimmick, Trap
Voider Area: Fun and unique gimmicks which are put to great use with the needle, along with an okay boss. Genres: Gimmick, Boss
Lonetree Area: Cool gimmick and fun 'puzzles'. The final screen is a bit annoying but very creative. Genres: Gimmick
Lss Area: Difficult needle (some of the hardest you'll find here), with some really interesting gimmicks focused around light and dark. The way dark is used is quite creative. The final screen can be a bit tedious but otherwise it's very fun. Genres: Needle, Gimmick
DamnJelly Area: Very tricky pure needle stage. Even though it is just needle it is still very fun. The tileset is really nice and the jumps aren't tedious. Fun needle. Genres: Needle
Zapmunk Area: This stage uses a really cool gimmick to make otherwise really difficult jumps (like corners and planes (and there's even a triple diamond thrown in!)) much easier. Overall I really enjoyed this stage. Genres: Needle, Gimmick
HopPros Area: This was a really strange gimmick stage. The platforming was fun and the gimmicks were decent. Genres: Needle, Gimmick
Klazen108 Area: Very well made gimmick stage. The gimmicks are fun and well-implemented and the platforming is a good difficulty. Genres: Gimmick
Spoilers! (Final thoughts at the end)
Final Boss!:
Part 1:
This phase has you destroying parts of a heart, like HopPros' Stage. In between each part you are teleported to a section of another boss in the game. The heart wasn't too hard but was very enjoyable.
Part 2:
This is a beautiful avoidance, and it's very short which is a good and bad thing. It implements attacks from other bosses in the game. Excellent.
Part 3:
There is a tiny bit of platforming here which uses the special jump refreshers found throughout the game. After there is a fairly bland fight which is a bit annoying.
Part 4:
A very tricky multi-stage boss fight against characters based off of those in the game. I find the first phase the hardest somehow. Quite good.
Part 5:
A very difficult avoidance. Beautifully made, the music, attacks and visuals are on point. It is much harder than the rest of the game. Unfortunately the 2nd phase is a lot harder than the 1st and 3rd phases. It is amazing though.
Overall, this game is amazing. It really shows that each creator worked very hard on this, and it payed off. Almost every area and boss is amazing, and the production value is through the roof. Truly a deserved well done to each member of the team for making this fun game. And I'll be looking out for future work by Dribix ;D.
Final Death Count: 2111
Final Play Count: 12:07:43 (I wasn't playing the whole time though)
[5] Likes
128-Up Area: Neat gimmick with easy platforming. Nice tiles, background and music. Genres: Needle, Gimmick.
kadykunde Area: No spikes here. In this stage you are being chased by a 'monster' and you have to avoid cobwebs and find keys to progress. Really fun. Genres: Gimmick
Dlastons Area: The first trap area. The traps are quite funny and the boss at the end is good fun too. Genres: Trap, Boss
Kyir Area: Jump Refresher Needle. Genres: Needle, Gimmick
DarqSaintDiablo Area: This one has a really interesting gimmick, but I didn't really enjoy it. I just found it annoying. Genres: Needle, Gimmick
pieceofcheese87 Area: Pure needle with a very weird boss at the end. The needle is a bit harder than the 128-Up area. Genres: Needle, Boss
HAEGOE Area: Fun gimmick of a deadly flame following you around. Some extra stuff is added at the end of this area to add variety. There are also a couple of traps as well. Really good. Genres: Needle, Gimmick, Trap
Raynius: Funny design, with some cool gimmicks and platforming. Ends with an ok boss. Quite good. Genres: Gimmick, Boss
RandomFangamer Area: A cool concept of a gimmick that I unfortunately didn't enjoy. Has a couple annoying traps as well. Genres: Gimmick, Trap
Smartkin Area: Amazing visual and sound design, combined with fun platforming and an excellent boss. Genres: Gimmick, Boss
CosmicSense Area: Really funny and enjoyable avoidance It is very hard though. Genres: Avoidance
zebbe94 Area: Annoying boo gimmick and the tree jumps were really bad. The needle at the end was okay. Genres: Gimmick, Needle
SpicyFishesKiller Area: Really creative gimmick that was super fun to use. The puzzles got harder but they were still easily solvable. A really fun stage. Genres: Gimmick, Puzzle
Dribix Area: Wonderfully creative gimmick-oriented needleing, topped off by a really fun boss. Amazing! Genres: Needle, Gimmick, Boss
Piranha Area: Spookiest area of them all. It's an 'adventure' map set in a mansion where you have to collect pages (like Slender). There's a ghost chasing you around as well. It's a really good idea but having to do it all in one go gets irritating fast. Genres: Gimmick
Erik7654ka Area: Good Needle, good traps, good gimmicks, and good bosses. It honestly feels like a mini fangame. It's probably the longest area. Genres: Needle, Trap, Boss
WetWookie Area: This area has some really cool gimmicks that actually get quite hard. There's even some tricky needle mixed in. Genres: Needle, Gimmick
QuentinJanuel Area: Some impressive code from codemaster Quentin. The stage looks beautiful and the effects used are awesome. There is some tricky needle here and a couple gimmicks. Awesome. Genres: Needle, Gimmick
Polaroid Area: A WarioWare-like minigame with difficult needle, followed by a long and hard boss (thankfully it saves at the avoidance part). Hardest stage in the game for me. Genres: Gimmick, Needle, Boss, Avoidance
Patrickgh3 Area: Really fun gimmicks and platforming. Has some 'traps' too Quite funny as well. Really good! Genres: Needle, Gimmick, Trap
Voider Area: Fun and unique gimmicks which are put to great use with the needle, along with an okay boss. Genres: Gimmick, Boss
Lonetree Area: Cool gimmick and fun 'puzzles'. The final screen is a bit annoying but very creative. Genres: Gimmick
Lss Area: Difficult needle (some of the hardest you'll find here), with some really interesting gimmicks focused around light and dark. The way dark is used is quite creative. The final screen can be a bit tedious but otherwise it's very fun. Genres: Needle, Gimmick
DamnJelly Area: Very tricky pure needle stage. Even though it is just needle it is still very fun. The tileset is really nice and the jumps aren't tedious. Fun needle. Genres: Needle
Zapmunk Area: This stage uses a really cool gimmick to make otherwise really difficult jumps (like corners and planes (and there's even a triple diamond thrown in!)) much easier. Overall I really enjoyed this stage. Genres: Needle, Gimmick
HopPros Area: This was a really strange gimmick stage. The platforming was fun and the gimmicks were decent. Genres: Needle, Gimmick
Klazen108 Area: Very well made gimmick stage. The gimmicks are fun and well-implemented and the platforming is a good difficulty. Genres: Gimmick
Spoilers! (Final thoughts at the end)
Final Boss!:
Part 1:
This phase has you destroying parts of a heart, like HopPros' Stage. In between each part you are teleported to a section of another boss in the game. The heart wasn't too hard but was very enjoyable.
Part 2:
This is a beautiful avoidance, and it's very short which is a good and bad thing. It implements attacks from other bosses in the game. Excellent.
Part 3:
There is a tiny bit of platforming here which uses the special jump refreshers found throughout the game. After there is a fairly bland fight which is a bit annoying.
Part 4:
A very tricky multi-stage boss fight against characters based off of those in the game. I find the first phase the hardest somehow. Quite good.
Part 5:
A very difficult avoidance. Beautifully made, the music, attacks and visuals are on point. It is much harder than the rest of the game. Unfortunately the 2nd phase is a lot harder than the 1st and 3rd phases. It is amazing though.
Overall, this game is amazing. It really shows that each creator worked very hard on this, and it payed off. Almost every area and boss is amazing, and the production value is through the roof. Truly a deserved well done to each member of the team for making this fun game. And I'll be looking out for future work by Dribix ;D.
Final Death Count: 2111
Final Play Count: 12:07:43 (I wasn't playing the whole time though)
Rating: 9.5 95
Difficulty: 43 43
Nov 3, 2016
SurrealolTV
For: Halloween Spike
For: Halloween Spike
disbalance save's, good music, fck spam same jumps.
Tagged as: Needle
[0] Likes
Rating: 4.5 45
Difficulty: 51 51
Nov 3, 2016
Satella
For: I wanna suspend in the sky 2
For: I wanna suspend in the sky 2
Amazing needle! Great visuals, and nice music. Great play if you've got the time :)
[0] Likes
Rating: 8.5 85
Difficulty: 45 45
Nov 3, 2016
kurath
For: I wanna be the 斜め針祭り!いろは
For: I wanna be the 斜め針祭り!いろは
Sometimes you random a game, know exactly what you're getting into and play it anyway. After which you question why you do the things you do. This game will offer that moment of contemplation.
[5] Likes
Rating: 1.0 10
Difficulty: 12 12
Nov 3, 2016
whalington
For: I wanna be the Takeda
For: I wanna be the Takeda
If you like bad fangames, this one is for you.
[0] Likes
Rating: 1.0 10
Difficulty: 30 30
Nov 3, 2016