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omega2020
For: I wanna celebrate the marriage of TZH & XSJ!
Tagged as: Needle
[0] Likes
Rating: 5.0 50       Difficulty: 50 50
Jun 26, 2025
omega2020
For: I wanna be the Dream Trap
Got to be very skilled or a veteran to get through that needle. Didn't make it to the avoidance so my rating stops there.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 4.0 40       Difficulty: 70 70
Jun 26, 2025
omega2020
For: I wanna be seen
Good luck getting past that first trap.

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Tagged as: Avoidance Trap
[0] Likes
Rating: 3.0 30       Difficulty: 50 50
Jun 26, 2025
omega2020
For: I wanna be the Danger 9 その8
Random

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Tagged as: Avoidance
[0] Likes
Rating: 1.0 10       Difficulty: 60 60
Jun 26, 2025
sleepyfikou
For: I wanna qowulu 100
[0] Likes
Rating: 9.0 90       Difficulty: 40 40
Jun 26, 2025
Jopagu
For: I wanna silly needlur
A low effort needle game that is almost entirely named jumps strung together lazily. The game is not even particularly creative with which named jumps it uses, managing to fit multiple diamonds and 9 jumps in three short screens. The difficulty balance is all over the place, it doesn't seem like the creator understood which jumps are actually difficult. For example, one save starts with a frustrating corner into a water grab, then the subsequent save is a single easy jump.

The game throws in some default gimmicks, like a single jump refresher, a gravity arrow that's used for one gate jump, and a couple basic platform and vine jumps. I felt like this was wasted potential, as each of these was put in almost as an afterthought. I feel like the game could've used them in a more significant way, but instead they're just filler between named jumps.

One bizarre decision is that "hard" difficulty is selected by default when you make a new save. If you just quickly create a save like you would in any other fangame, you'll end up on hard. I thought that perhaps the game was designed around this difficulty, but I don't feel like that is the case. The placement of wuss saves on the second screen gives a reasonable balance of save lengths, and their removal throws that balance off a good deal. I really feel like the creator should've made "medium" the default, as it is in most other fangames.

The game ends with the default renex engine clear screen. I've always found this kind of reuse of engine screens to be the height of laziness. In addition, the game's titlebar isn't changed to be the game's name, instead left as the engine default. I struggle to comprehend how someone puts in the effort to make their own game, but is too lazy to fully make it their own by changing engine defaults.

One other note - the game comes included with its entire source. All this really does is bloat the file size. I imagine 90+% of people are just here to play the game, not look at its internals. While I admire making your game open source (I do the same for my games), I would suggest hosting the files somewhere else, such as github.

Overall, a lazily put together generic needle game with a few odd design choices that drag it down even farther. I wouldn't really recommend this at all.

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Tagged as: Needle
[1] Like
Rating: 3.0 30       Difficulty: 40 40
Jun 26, 2025
Riechert
For: I Wanna be the Vandal
[0] Likes
Rating: 10.0 100       Difficulty: 70 70
Jun 26, 2025
RellixurGMD
For: VOX Diamond Remake
Undertale Kickstarter credit type stuff

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[0] Likes
Rating: 1.0 10       Difficulty: 0 0
Jun 26, 2025
NKVietnamese
For: I wanna be the Humming note
[0] Likes
Rating: 3.0 30       Difficulty: 25 25
Jun 26, 2025
GaspacoZanis
For: I wanna be the idiot
Author's quote from Readme (DeepL translation):

'Important Notice
・This software may be redistributed or sold.
_人人人人人人人_
> Permission granted <
 ̄Y^Y^Y^Y^Y^Y ̄'

I guess someone can try to get a quick buck from this game.

================================================================================================

Honestly, as for the needle game itself, this game did make me laugh for a bit.

Funny and unique engine ; kid's face on the game's icon ; the fact that kid just falls down when you press F2 ; the music that is just hilarious ; some sound effects ; the corner skip on the easy screen ; the fact that when you make a screenshot, you actually have 1 next to the exe and EXACT copy in the folder 'screenshots' ; and also several things from readme (ver0.0 and the fact of selling where peak).

The first screen is easier than the second one, where the 2nd save is probably the hardest part of the game. In general you might die few times on the second screen. The first screen is doable without deaths for many saves. Not sure why such balance was done, but fine.

Oh, and there is also a trigger to remove spikes, so there is a save of corridor needle.

The needle is not necessarily good, but this whole game really tried to sell the title to the player, which made it a bit funny to me.

Objectively I would need to give much lower rating, but the fact that the game made me laugh for how little there was, it is impressive.

Oh, yeah, also... why does this game weighs so much???

Would not recommend, unless you wanna some quick needle for around 3 minutes.

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Tagged as: Needle Short
[0] Likes
Rating: 4.3 43       Difficulty: 13 13
Jun 26, 2025
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