Latest Reviews

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BrDowns
For: I wanna sheep 100
[0] Likes
Rating: 7.0 70       Difficulty: 55 55
Jun 5, 2015
Xplayerlol
For: I wanna be the Explorer
Interesting 100-floor game. It's a complete mess, with a completely unbalanced difficulty curve, weird placement for everything and...Nothing really good I can recall about it. It's still some unique level design, and weird placement doesn't mean bad placement. The game does its job well, for the most part.
The bosses are a massive pain. From Floor 50 on, they'll become the hardest thing in the game. Heavy RNG, weird and hard patterns, luck-based stuff...And the list goes on. They are also quite interesting, mainly the one in Floor 80. It's also one of the few 100-floor games that has more than one save for each floor.
It's...A very weird game. It's hard to know what's going to come next, and you must be ready for everything. It's not bad, but I'm not sure if I would recommend.

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Tagged as: Needle Avoidance Trap Gimmick Luka x_Floor
[4] Likes
Rating: 5.0 50       Difficulty: 71 71
Jun 5, 2015
Fro27y
For: I wanna be Violet
Mediocre needle, like the music and the visual

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Tagged as: Needle
[0] Likes
Rating: 4.0 40       Difficulty: 45 45
Jun 5, 2015
Bob
For: I wanna Jumpjumpjump!!!
Fun needle game with funky visuals

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Tagged as: Needle Gimmick
[1] Like
Rating: 7.0 70       Difficulty: 65 65
Jun 5, 2015
nops
For: I wanna be the White & Black
[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Jun 5, 2015
Xplayerlol
For: I wanna Jumpjumpjump!!!
Very enjoyable and well-designed needle game. It's one of those music medley games, but it's a good music medley game, with the right visual effects and nice music choices. The death effect is different, and fits in the game, but sadly the death sound wasn't changed, and doesn't fit in the game (At least it's low). It's particularly catchy how this games manages to have no design flaws even though it uses triple jumps. There are no skips, even though the game doesn't use the filled-with-spikes style.
Overall, it's a really fun experience, and one of the very few triple-jump needle games that you'll see around. Highly recommended.

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Tagged as: Needle Triple_Jump
[1] Like
Rating: 8.1 81       Difficulty: 51 51
Jun 4, 2015
Hop
For: I wanna be the Showdown
Great 50 floor game by the creator of GreeeeN and Dark Blue. This is his best game of the three in my opinion. If you liked the other two this one is great.

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[1] Like
Rating: 8.5 85       Difficulty: 30 30
Jun 4, 2015
Xplayerlol
For: I wanna be the Conscience
Another Magnanimity-like platforming game. Moving obstacles, tight maneuvering, plenty of traps, lots of timing. However, unlike in Magnanimity, this game's traps are well-placed. There are plenty of interesting gimmicks, and the platforming itself is interesting as well. The stages are well-themed, and they stick to their theme (You won't see a Mario Stage full of gray spikes), which is good. The last stage is also interesting.
The bosses are great and somewhat unique on their own way. The last boss is one of the very few moving bosses that are still fair and not luck-based. Visuals are great, and the musics are nice, although they restart.
There's nothing to really complain about in this game, other than the sharp difficulty. Highly recommended.

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Tagged as: Adventure Trap Gimmick
[1] Like
Rating: 8.0 80       Difficulty: 62 62
Jun 4, 2015
BrDowns
For: I wanna be the Saturn
[0] Likes
Rating: 7.0 70       Difficulty: 65 65
Jun 4, 2015
Bob
For: I wanna be the Retro!
It's an ancient fangame that tried its best to be creative, but it unfortunately falls flat on its face at every turn. Most saves have underwhelming traps at the end, pretty much every gimmick is painful to play with, and the boss fights have both uninspired attacks and too much HP. To top it all off, it just ends at a set of DEMO blocks, so you don't even feel accomplished for finishing it.

Unless you're looking for the experience of a crusty old forgotten fangame from the Kayin Forum era, I'd probably skip out on this one.

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Tagged as: Adventure Trap
[3] Likes
Rating: 3.0 30       Difficulty: 50 50
Jun 4, 2015
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