Latest Reviews
geogeo222
For: I Wanna be the Liquid
For: I Wanna be the Liquid
The great appeal of this game is basically the Miku avoidance, although it starts with platforming. You need to first do a screen of simple jumps just to select the medium difficulty, which is strange but fine. You then walk through a very plain looking area before being teleported to the real platforming screens, which look pretty nice with a soft blue theme on everything. The platforming section is not long or difficult, and it's fairly well-designed.
The avoidance that follows is really great, and is accompanied by one of the best vocaloid tunes I've heard. It's under 5 minutes, with a little pattern and a lot of RNG. I found it to be extremely rewarding and quite a challenge as a beginner to avoidance. It took me some hours, but a more experienced avoidance player could probably do it in half an hour.
There is also something strange I don't understand about this game, which is that rarely upon pressing R, one of the savepoints on the screens in the main platforming section will become bright yellow, instead of the various shades of blue they usually are. I don't see what purpose this serves, but there is even a counter labeled "Yellow" on each save in the save select screen that counts the number of yellow savepoints that have appeared on that file. This could serve some purpose, but if so, it's completely lost on me.
[1] Like
The avoidance that follows is really great, and is accompanied by one of the best vocaloid tunes I've heard. It's under 5 minutes, with a little pattern and a lot of RNG. I found it to be extremely rewarding and quite a challenge as a beginner to avoidance. It took me some hours, but a more experienced avoidance player could probably do it in half an hour.
There is also something strange I don't understand about this game, which is that rarely upon pressing R, one of the savepoints on the screens in the main platforming section will become bright yellow, instead of the various shades of blue they usually are. I don't see what purpose this serves, but there is even a counter labeled "Yellow" on each save in the save select screen that counts the number of yellow savepoints that have appeared on that file. This could serve some purpose, but if so, it's completely lost on me.
Rating: 8.5 85
Difficulty: 45 45
Mar 21, 2015
Xplayerlol
For: I wanna be the Slave
For: I wanna be the Slave
A short, one-save screen of platforming followed by a nerfed version of the Big Kid. If you want to experience the feeling of fighting the last boss of the infamous Lovetrap, but think that it's too hard for you, try this one, and feel the boredom in its prime state! You know how
The platforming was fun, as there wasn't any particularly hard jump involved, but it was also super short and you'll likely spend most of your time at the boss. And you won't survive the boss if you can't keep calm and aware of your surroundings through 3 or 4 minutes.
[0] Likes
The platforming was fun, as there wasn't any particularly hard jump involved, but it was also super short and you'll likely spend most of your time at the boss. And you won't survive the boss if you can't keep calm and aware of your surroundings through 3 or 4 minutes.
Rating: 3.5 35
Difficulty: 50 50
Mar 21, 2015
Xplayerlol
For: I wanna be the No Miss!
For: I wanna be the No Miss!
Cool fangame. It starts as a standard fangame, with the old visuals, a couple traps and a giant cherry boss. Then, sudden change in the visuals and we get two nice stages, both with nice bosses, one of them being one of the best boss races I've seen in a while. The last stage is fairly cool, as well, I like how it's split in two parts, and how the underwater part is decent, unlike many fangames, where you get water stages filled with spikes at the borders, after all, you have infinite jumping, ohoho!
All these parts are very easy (There's one save that can be tricky). But then, you get to the last boss. The last boss is a pain. It's an avoidance. A Miku avoidance. It involves lots of pattern, and a few tight RNG attacks. Learning the pattern isn't an easy task, and gets boring very quickly. The fight itself looks good, but playing it is just...ugh. Also, there's one particular RNG attack that can easily kill you if you're not lucky.
The game is good, though, the problem is just the avoidance. Would recommend if you don't have anything else to play.
[0] Likes
All these parts are very easy (There's one save that can be tricky). But then, you get to the last boss. The last boss is a pain. It's an avoidance. A Miku avoidance. It involves lots of pattern, and a few tight RNG attacks. Learning the pattern isn't an easy task, and gets boring very quickly. The fight itself looks good, but playing it is just...ugh. Also, there's one particular RNG attack that can easily kill you if you're not lucky.
The game is good, though, the problem is just the avoidance. Would recommend if you don't have anything else to play.
Rating: 6.5 65
Difficulty: 36 36
Mar 21, 2015
geogeo222
For: I Wanna be the GreeeeN
For: I Wanna be the GreeeeN
GreeeeN is a simple, lighthearted fangame with some very light puzzle and trap elements. The game certainly isn't always pretty looking, but it's filled with solid beginner-level platforming and a ton of interesting one-off gimicks.
Half the bosses are kind of boring and feel cheaply-made, but the others are pretty clever and offer things you don't usually see in fangames.
[0] Likes
Half the bosses are kind of boring and feel cheaply-made, but the others are pretty clever and offer things you don't usually see in fangames.
Rating: 7.0 70
Difficulty: 30 30
Mar 21, 2015
Bob
For: I wanna enjoy the Music
For: I wanna enjoy the Music
Gameplay: 6/10
Music: 6/10
Production Value: 9/10
Genre: Avoidance
An avoidance game with a ton of production value. Not sure how I would rate the fights themselves but they look pretty ( •ᴗ•)
oh, and there's a mode where you can play without dying, so that's cool.
Music: 6/10
Production Value: 9/10
Genre: Avoidance
An avoidance game with a ton of production value. Not sure how I would rate the fights themselves but they look pretty ( •ᴗ•)
oh, and there's a mode where you can play without dying, so that's cool.
Tagged as: Avoidance
[0] Likes
Rating: 7.5 75
Difficulty: 84 84
Mar 21, 2015
geogeo222
For: I wanna be the Galaxy
For: I wanna be the Galaxy
A really innovative puzzle-platformer. The puzzles involve using various items you've collected along your quest, most of which employ really unique mechanics. The puzzles themselves range from clever, to somewhat obtuse, but those dosn't really detract from the enjoyability.
The structure of the game itself is also pretty unique, and in some ways like a 'metroidvania'. Each stage is a planet accessed from a hub zone, and you can travel to any planet you've unlocked, allowing for you to take each world at your own pace rather than all at once. The worlds are not totally linear, either, with a few paths to choose from at the start of each.
Each world has a boss, and these are also really unique, often incorporating a gimmick found in their stage. Some of the bosses are the among the more difficult things in the game.
There is a LOT of stuff to do in this game. Each world has a multitude of collectibles that are not required to beat the game, and there is even a world full of minigames which you can complete for more collectibles. To 100% this game is going to take a lot of dedication to collect all the things, and each boss even has an optional 'hard mode'.
Overall, this is one of the most complex and fleshed-out fangames there is. A portion of the puzzles and platforming are not the most well-made things ever, but they almost all employ a very unique mechanic, which brings a ton of fun and memorability to this game.
[0] Likes
The structure of the game itself is also pretty unique, and in some ways like a 'metroidvania'. Each stage is a planet accessed from a hub zone, and you can travel to any planet you've unlocked, allowing for you to take each world at your own pace rather than all at once. The worlds are not totally linear, either, with a few paths to choose from at the start of each.
Each world has a boss, and these are also really unique, often incorporating a gimmick found in their stage. Some of the bosses are the among the more difficult things in the game.
There is a LOT of stuff to do in this game. Each world has a multitude of collectibles that are not required to beat the game, and there is even a world full of minigames which you can complete for more collectibles. To 100% this game is going to take a lot of dedication to collect all the things, and each boss even has an optional 'hard mode'.
Overall, this is one of the most complex and fleshed-out fangames there is. A portion of the puzzles and platforming are not the most well-made things ever, but they almost all employ a very unique mechanic, which brings a ton of fun and memorability to this game.
Rating: 8.0 80
Difficulty: 55 55
Mar 21, 2015
Xplayerlol
For: I wanna find the Sheep
For: I wanna find the Sheep
3 stages, 3 bosses. The musics are very relaxing and the visuals are nice, too. The platforming is fairly easy, with the hardest jumps being a half-diamond and a few downwards diagonals. The bosses can be a bit rough, mainly the last one, but nothing too excessive. Would recommend.
Tagged as: Needle
[0] Likes
Rating: 7.2 72
Difficulty: 32 32
Mar 21, 2015
IPECACMAN
For: Narsarsuaq
For: Narsarsuaq
Really easy needle game,Had some hard jumps but nothing too bad :) recomendet
[0] Likes
Rating: 7.5 75
Difficulty: 51 51
Mar 21, 2015