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Joined on: Jan 27, 2018

Bio:

Hi. I'm mainly a needle/gimmick player that likes to write reviews. I'm also the first place winner for having the blandest bio ever.

Hardest Clear: Cultured 2 and Floor 31 Clear

Favourite Game: Crimson Needle 3 (Floor 85)

I've submitted:
16 Ratings!
16 Reviews!
3 Screenshots!

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16 Reviews

Mster
For: I Wanna Uhuhu Spike

The game consists of 21 screens of needle from varying difficulty, including a reverse super f .

This is probably the most overlooked uhuhu game in the trilogy so far compared to uhuhu spike 3, but nonetheless I still think it's a decent game.

The design is pretty good, but it is distracting particularly in the last screen and any other stage where you start off in the bottom. But considering the games that come out now, this is a really good design choice.

The gameplay is where it stops being that good. Some of the jumps are fun, but others are really annoying. Not to mention that the difficulty balance in the saves are horrible especially considering screen 12 and it's first jump that is arguably harder than the reverse super f . But for beginners, it is a good way to get better at some harder jumps, including the annoying jump in the last screen.

Overall, it isn't perfect, but it is good enough to make me say that the hour that I put in it was worth it. I would recommend this game for beginners that somewhat know how to do some hard jumps.

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Tagged as: Needle
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Rating: 5.0 50       Difficulty: 55 55
Oct 4, 2018
Mster
For: I wanna break through Seven trials
Neat concept, bad execution.

K2 also took Dorrupi's screen from this game, which is funny since K3 featured Dorrupi's endurance boss.

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Rating: 4.5 45       Difficulty: 75 75
Sep 11, 2018
Mster
For: I wanna play the simple game
The title doesn't lie. This is a simple game.

The game consists of two mini-stages and a easy avoidance boss at the end. The first stage consists of the original tile-set from the original game, but the second has clear blocks and a purple background. The transition between the first portal and the first needle screen was definitely a problem for me since it copied the fading code effect from K3, but that's only a minor complaint.

The needle in the game was rather fun in the second stage, but the first stage was boring because there wasn't that much challenge to it.

The endurance was the highlight of the game for me. What lacks in length, makes up for in enjoyment. It's not only great for new players, but it also has a variety of attacks as well.

I would recommend this game to a beginner who wants to get good at pattern-based endurance.

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[1] Like
Rating: 5.0 50       Difficulty: 18 18
Sep 11, 2018
Mster
For: I Wanna Travel The Night Sky
Well. It's been one year since I initially reviewed this game. This was when I was reasonably inexperienced with the game and I didn't have the experience to complete the game. To be precise, I didn't have enough ability to do the bubble jump on screen 5.

Well, I've now beaten it, and now I want to give my full opinion on it. Enjoy.

Music:

The music in this game is good. It's from SMG so I should've expected it to be good in the first place. However, it actually does fit into the setting well since it gives off a very casual and calm vibe to it. Overall, I think the song used was a good choice for the game.

Deco:

One thing I didn't mention in the original is how well made the effect is. It looks simple, but the effect that it has on the game, for better or for worse, is very noticeable. It actually reminds me of a snowfall, which wasn't what KittyGame was going for, but it still looks nice none-the-less. However, I still believe that it has the same problem with K3's Betty Area, as it's highly distracting and irritating at points. If a remake was made of this game, toning down the effects would be something that I would recommend being changed about the game.

Gameplay:

The gameplay at the time was very similar to KittyGame's first game, "I Wanna Play My First Fangame", or at least in my opinion. It used a lot of generic jumps but it did so in a unique way. I now realize that the gameplay in this game isn't really that good. There were a lot of jumps that were really infuriating and just dragged down the gameplay for me. Along with that, the invisible needle part was incredibly annoying and hard to do. I think the only game that managed to pull off that gimmick was Kale's "Thank Thenewgeezer", and that's really telling about the quality of the gimmick if only one game managed to make the gimmick fun.

Overall, I think the game is heavily flawed, but I still think even now that the game is at least worth a try if you're into calm needle. I would sorta recommend it, but I would recommend KittyGame's first game the most.

Original Review: I can't completely review this game because I didn't finish it, but what I can tell is that it suffers from "Betty Area" syndrome. Good needle screens ruined by detracting deco. I think KittyGame makes good needle screens, but the background ruined the experience for me. Also, the save deletion bug makes it even more irritating.

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[1] Like
Rating: 5.0 50       Difficulty: 50 50
Sep 11, 2018
Mster
For: I wanna be the Chokochoko
This is bad. The only thing that it's good for is giving you carpal tunnel syndrome if you play it for too long.

It's also amazing how it's used in classic medleys such as Cultured and K2

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Rating: 1.0 10       Difficulty: 5 5
Aug 30, 2018
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