Creator's Comments:
ThePolaroid [Creator]
IMPORTANT: Make sure to download from the community forums, not the wiki for the latest release. http://iwannacommunity.com/forum/index.php?topic=2258.msg16080
I Wanna Be The Micromedley is a WarioWare inspired half adventure half medley game! It was my first major project and took about 6-7 months to complete. Each of the seven stages is themed differently, from gimmicks, to needle, to bosses. Give it a try, and let me know if you have any suggestions or find any bugs.
Enjoy!
IMPORTANT: Make sure to download from the community forums, not the wiki for the latest release. http://iwannacommunity.com/forum/index.php?topic=2258.msg16080
I Wanna Be The Micromedley is a WarioWare inspired half adventure half medley game! It was my first major project and took about 6-7 months to complete. Each of the seven stages is themed differently, from gimmicks, to needle, to bosses. Give it a try, and let me know if you have any suggestions or find any bugs.
Enjoy!
Tagged as: Medley
[6] Likes
Rating: N/A
Difficulty: 55 55
Mar 26, 2016
63 Reviews:
Chrisay
Great and fun game, with a lot of variety and great production value. Features easy needle, but with a limit on the amount of lives. Has a slow paced final boss, that is pretty fun as well, though some people claim that the timing is off, which I didn't experience. Just an all around fun game that can be beat in a few hours.
[0] Likes
Rating: 9.0 90
Difficulty: 45 45
Apr 18, 2020
Chatran
Very fun and filled with personality, but I'd heavily recommend stopping at the final boss because it's held together with duct tape. Sray has terrible timing windows, and you can crash in the phase after if you die, which requires you to restart from the very beginning of the fight.
[0] Likes
Rating: N/A
Difficulty: N/A
Apr 18, 2020
Mrzwanzig
The actual level design is not spectacular, but there's a decent variety (the challenges being chosen randomly definitely helps a lot), it's very appealing visually and the whole Wario Ware structure is a cool unique idea, so for the quick one-off it is, it's worth a play for sure.
[0] Likes
Rating: 8.0 80
Difficulty: 52 52
Nov 10, 2019
ElCochran90
This special game (it actually is the very first time I will use the tag "Special") consists of six independent stages, each one consisting in 15 trials randomly selected for you out of a bunch of 18-20 to test your skills regarding:
-Gimmicks
-Delicious Fruit
-Platforming
-Platforming Medley
-Boss Medley
After beating the 15 trials, you must face a "Boss Stage", which is only harder in terms of length or mere difficulty. Sometimes, it is a review of all the gimmicks you applied.
Hence, overall, the mechanic is heavily inspired by the WarioWare franchise, and it works splendidly.
This is a very complete celebration of what constitutes the more contemporary microcosm of fangaming: needle, platforming, medleys, avoidances, good music, humor, knowledge about the community and its talented makers, and spectacular production value that, for some miraculous reason straight from God, did not make my potato PC crash. Polaroid declares himself openly as a Thewnewgeezer fan and makes a very special game where the perceived difficulty is directly derived from your ability to be consistent and keep momentum. My difficulty rating is, oddly, below the average of the other 34 reviews prior to mine, and I attribute this to me being accustomed to be able to perform almost equally under pressure.
Amazing variety, a great mechanic that pays proper tribute to some of the best fangames released, and a colorful visual design during the final boss much more impressive than Colorful Adventure, and the sellout of Micromedley is not even to be colorful! You just stumble upon it. This is one of the most memorable final bosses in fangames.
Of course, not everything is pretty as roses. I have some grudges. Even with the latest wiki release, my game did crash twice. Also, the restart mechanic is almost useless. Sometimes it doesn't respond, and if you failed one stage and wish to restart the trial, you have to wait for the animation to be over and the next stage to begin before being able to choose to restart because you cannot skip it. That takes me to my next grudge: the Skip button works only for a couple of cutscenes. It doesn't work for every instance of dialogue that you must go over through if you stopped playing and continued another day. What is worse: If you left the boss at an intermediate section (it is divided into three), and cannot finish it on the spot, you must restart everything from the beginning, something I learned the ugly way. The save point right before the final boss is trivial because, if you restart the game, you actually have to wait for the elevator animation to finish and then take the platforms to it, wait for the dialogue you, again, cannot skip, and then hit the "save" again. Finally, the DJ Sray fight input is not precise. It just kills you for no reason. I have that IWKTG fight completely dominated, but here, I would precisely press the arrow as inputs and wouldn't respond: The timing is inaccurate. These numerous, seemingly small issues, harm the gameplay throughout. Ironically, I proudly first-tried the "You Will Not Survive" segment during the final fight.
Other than that, this is entering my list of favorite fangames with the third lowest rating possible. It is great, enjoyable, creative, humorous, refreshing and innovative. It also made me feel nerdy: I began with fangames last August, and I had all Quiz questions correct the first time! Oh boy! It certainly has been rewarding to become a wanna-be fangamer, slowly making my steady progress.
[0] Likes
-Gimmicks
-Delicious Fruit
-Platforming
-Platforming Medley
-Boss Medley
After beating the 15 trials, you must face a "Boss Stage", which is only harder in terms of length or mere difficulty. Sometimes, it is a review of all the gimmicks you applied.
Hence, overall, the mechanic is heavily inspired by the WarioWare franchise, and it works splendidly.
This is a very complete celebration of what constitutes the more contemporary microcosm of fangaming: needle, platforming, medleys, avoidances, good music, humor, knowledge about the community and its talented makers, and spectacular production value that, for some miraculous reason straight from God, did not make my potato PC crash. Polaroid declares himself openly as a Thewnewgeezer fan and makes a very special game where the perceived difficulty is directly derived from your ability to be consistent and keep momentum. My difficulty rating is, oddly, below the average of the other 34 reviews prior to mine, and I attribute this to me being accustomed to be able to perform almost equally under pressure.
Amazing variety, a great mechanic that pays proper tribute to some of the best fangames released, and a colorful visual design during the final boss much more impressive than Colorful Adventure, and the sellout of Micromedley is not even to be colorful! You just stumble upon it. This is one of the most memorable final bosses in fangames.
Of course, not everything is pretty as roses. I have some grudges. Even with the latest wiki release, my game did crash twice. Also, the restart mechanic is almost useless. Sometimes it doesn't respond, and if you failed one stage and wish to restart the trial, you have to wait for the animation to be over and the next stage to begin before being able to choose to restart because you cannot skip it. That takes me to my next grudge: the Skip button works only for a couple of cutscenes. It doesn't work for every instance of dialogue that you must go over through if you stopped playing and continued another day. What is worse: If you left the boss at an intermediate section (it is divided into three), and cannot finish it on the spot, you must restart everything from the beginning, something I learned the ugly way. The save point right before the final boss is trivial because, if you restart the game, you actually have to wait for the elevator animation to finish and then take the platforms to it, wait for the dialogue you, again, cannot skip, and then hit the "save" again. Finally, the DJ Sray fight input is not precise. It just kills you for no reason. I have that IWKTG fight completely dominated, but here, I would precisely press the arrow as inputs and wouldn't respond: The timing is inaccurate. These numerous, seemingly small issues, harm the gameplay throughout. Ironically, I proudly first-tried the "You Will Not Survive" segment during the final fight.
Other than that, this is entering my list of favorite fangames with the third lowest rating possible. It is great, enjoyable, creative, humorous, refreshing and innovative. It also made me feel nerdy: I began with fangames last August, and I had all Quiz questions correct the first time! Oh boy! It certainly has been rewarding to become a wanna-be fangamer, slowly making my steady progress.
Rating: 6.9 69
Difficulty: 50 50
Jan 10, 2019