Phonotransmitter

Creator: Chatran

Average Rating
9.0 / 10
Average Difficulty
75.0 / 100
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Tags:

Needle (11) Gimmick (5)

Screenshots

  • by Wolfiexe
  • by NightShark115
  • by Chyeri

Creator's Comments:

Chatran [Creator]
I've made this game open-source for anyone that wants: https://mega.nz/file/OERG0b5J#pB_xRbVkd9Ocq0ekeQO9A3uEHh8Yhgq9ueemsr-Q9-s

8/20/2021 Update
-removes debug mode, fuck you GameMaker lmao

8/2/2021 Update
-adds gmsched

3/25/2020 Update
-nerfs to stage 3
-fixes typo on credits
-changed sleep margin so hopefully no more studio lag

4-stage needle game in a more updated rendition of the needle style in Phonotaxis. Each stage has its own unique theme to its platforming. This was in the works over the course of several months. I'm really proud of how it turned out.

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[3] Likes
Rating: N/A       Difficulty: 75 75
Mar 21, 2020

32 Reviews:

Wolfiexe
Phonotransmitter is a very solid and well designed needle game consisting of 4 stages, each utilising a particular gimmick with some trademark quality needle design as expected from the maker.

The gimmicks all lend themselves to the platforming design very nicely, and jumps feel consistently fun and intuitive to pull off without feeling awkward or clunky to execute. The platform design in particular I was big fan of, even using the legendary vertical platform that's taken the world by storm in the last few years. Another cool touch the game has that I didn't find out about until I was told is that the game has a randomized room order, with a few exceptions. This makes every playthrough structure a bit different which is a fun little touch to spice up people's experiences from one another. I also quite enjoyed how every stage started off with a pseudo-tutorial screen, which felt like a nice change of pace from non-stop needle every screen. It is fairly challenging, and a couple of saves popped up now and again that felt like a slight difficulty spike, but it's always hard to say if this is just a personal problem or something other people will share.

If I had one gripe, and it's not so much an issue with the game itself but just a personal preference I like to mention, is that whilst visually the game looks very clean, it never really felt different from stage to stage. The visuals do change, but it always felt like I was seeing the same thing from start to finish, that being a fancy tileset on a very cool-looking sky background with some really good atmosphere. It's great visually, but I think some different visual styles/areas would help make each individual stage feel more memorable, as when they all look so alike they end up clashing in memory for me. But still like I said, it's not a fault against the game. Moreso just something I enjoy seeing in gimmick needle games to help give each stage/gimmick more memorability and identity.

All-in-all a great needle experience if you're a fan of Inferno/Chatran's style and want to see it with a handful of gimmicks at a challenging level. Also the credits, title screen, warp animation and in fact all the production value in the game is really damn good, so big props for that. I'm looking forward to whatever your next project is, and what Umineko songs will end up getting slid in.

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Tagged as: Needle Gimmick
[1] Like
Rating: 9.0 90       Difficulty: 76 76
May 27, 2020
Avgustine
3rd stage was poggers for me, 4th is really hard, tho liked it.

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Tagged as: Needle
[1] Like
Rating: 10.0 100       Difficulty: 76 76
May 1, 2020
Chyeri
Short saves with pretty precise jumps using simple gimmicks. Overall feels really nice to play, I was able to enjoy the game much more when replaying it and my opinion of it improved. The atmosphere is set really well and the visuals are pretty.

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Tagged as: Needle
[1] Like
Rating: 9.5 95       Difficulty: 70 70
Apr 29, 2020
Razzor_iw
needle
every save left me wanting to play more so i guess that says something about the needle design in this game

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Tagged as: Needle
[1] Like
Rating: 9.1 91       Difficulty: 75 75
Apr 20, 2020
gafro
Even though stage 3 which consists of water 1 had some annoying sections, this game was overall chill and pretty fun needle game with creative jumps ~(=^・ω・^)ψ

(Review based on pre-nerfed version)

Edit: (2021-01-29)
I beated the game once again to check the stage 3 nerfs (since the update happened after clear) and see how much I will enjoy it with my current skill.
Then I checked the problems I cared in first playthrough were fixed.
I could enjoy the game many times more than first playthrough and it became one of my favorite needle games even tho it didn't use to be, most jumps in the whole game was damn satisfying to pull off, also I loved the atmosphere of every each stages. If I have to pick the best stage, I'd definitely pick the 2nd one since I'm always platform lover. I will recommend this game to skilled players because it's pretty challenging.

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Tagged as: Needle
[1] Like
Rating: 9.5 95       Difficulty: 76 76
Mar 21, 2020