Latest Reviews
LastTISisLife
For: I wanna be the true 30 diff fangame
For: I wanna be the true 30 diff fangame
Disgusting (clear on v5)
[1] Like
Rating: 1.8 18
Difficulty: 74 74
Jan 30, 2025
RellixurGMD
For: I wanna be the Beginner action!
For: I wanna be the Beginner action!
...
[0] Likes
Rating: 1.5 15
Difficulty: 18 18
Jan 30, 2025
roubaozi [Creator]
For: New Year 2025
For: New Year 2025
Update:
Precise the collision of Better Block and use YYC Export
2026/1/13
You can download the source code here:
https://github.com/FurryEggC/New-Year-2025
[0] Likes
Precise the collision of Better Block and use YYC Export
2026/1/13
You can download the source code here:
https://github.com/FurryEggC/New-Year-2025
Rating: N/A
Difficulty: 55 55
Jan 30, 2025
RellixurGMD
For: I wanna be the Avoider
For: I wanna be the Avoider
As my first ever IWBTG game, it's meh
[0] Likes
Rating: 5.2 52
Difficulty: 22 22
Jan 30, 2025
RellixurGMD
For: Chungo's Gauntlet
For: Chungo's Gauntlet
I actually had a decent amount of giggle playing it
[1] Like
Rating: 8.2 82
Difficulty: 30 30
Jan 30, 2025
RellixurGMD
For: I Wanna Be The Guy Remastered
For: I Wanna Be The Guy Remastered
I mean it's just a good remake
[0] Likes
Rating: 8.9 89
Difficulty: 40 40
Jan 30, 2025
GaspacoZanis
For: acenaphthylene
For: acenaphthylene
9 HP avoidance, that to my surprise is quite dated in 2025.
I remember seeing this game back in 2020, and thinking that it looked really cool. I mean, even now I kind of appreciate the simple design that fits to the catchy music. However, a lot of the charm has faded away, and the gameplay does not hold up well at all.
You have unbalanced RNG in a lot of places, in the very beginning, in the last 3rd of avoidance, and even attacks that are skill-based, can feel really throw at you hard situations for no reason at all.
The thing that did make the game fun at first were patterns. I enjoyed learning them, finding strats and indicator attacks did make me surprise. However, when you get until infinite jump, be prepared that everything is gonna get annoying. RNG is unreactable, the indicator attack is interesting but really hard to pull off due to the short time to react and few visual cues to calculate where you have to go.
The saddest thing is that this all comes to getting lucky in the last chorus and not chocking the last section, which is by far the hardest one. Last chorus can throw at you so fast fruits that it is just unreactable and unreasonable, so you optimally need to have HP in your reserve. But if you get lucky RNG then even chokes in early game will allow you to get until post-finale. I had attempt where I got with 4 HP until infinite jump and managed to get with 1 HP until outro.
This avoidance becomes a burden for a player, and it is really annoying. Also try to leave at least some HP for outro, because the ending of it is quite lackluster.
This game also has some bugs, like if you hold wall in a specific manner then you can skip gravity attack.
If you want to know more about the game and its bugs, I recommend reading TheBiob's review for this game in his video description: https://youtu.be/H32TtPBkr38
I agree with his review in most cases, although I personally did not enjoy the RNG attack before 2nd verse - I have seen weird situations there as well. Besides that, please, refer to his review for more detailed information.
However, my conclusion is that this game is not fun at all nowadays, which is really disappointing, since I had high hopes for this game. For me it always seemed as one of the better wymcaT games.
I still liked patterns and design, so I cannot rate this game too low, but I cannot give high rating for something that felt way too luck-based and not fun.
If you do decide to play this, please, know that the outro is not as easy as it seems like. This is not an easy avoidance. It took me 4 hours and I really had to concentrate on the 2nd half to not choke, which is easier said than done.
Would not recommend.
[0] Likes
I remember seeing this game back in 2020, and thinking that it looked really cool. I mean, even now I kind of appreciate the simple design that fits to the catchy music. However, a lot of the charm has faded away, and the gameplay does not hold up well at all.
You have unbalanced RNG in a lot of places, in the very beginning, in the last 3rd of avoidance, and even attacks that are skill-based, can feel really throw at you hard situations for no reason at all.
The thing that did make the game fun at first were patterns. I enjoyed learning them, finding strats and indicator attacks did make me surprise. However, when you get until infinite jump, be prepared that everything is gonna get annoying. RNG is unreactable, the indicator attack is interesting but really hard to pull off due to the short time to react and few visual cues to calculate where you have to go.
The saddest thing is that this all comes to getting lucky in the last chorus and not chocking the last section, which is by far the hardest one. Last chorus can throw at you so fast fruits that it is just unreactable and unreasonable, so you optimally need to have HP in your reserve. But if you get lucky RNG then even chokes in early game will allow you to get until post-finale. I had attempt where I got with 4 HP until infinite jump and managed to get with 1 HP until outro.
This avoidance becomes a burden for a player, and it is really annoying. Also try to leave at least some HP for outro, because the ending of it is quite lackluster.
This game also has some bugs, like if you hold wall in a specific manner then you can skip gravity attack.
If you want to know more about the game and its bugs, I recommend reading TheBiob's review for this game in his video description: https://youtu.be/H32TtPBkr38
I agree with his review in most cases, although I personally did not enjoy the RNG attack before 2nd verse - I have seen weird situations there as well. Besides that, please, refer to his review for more detailed information.
However, my conclusion is that this game is not fun at all nowadays, which is really disappointing, since I had high hopes for this game. For me it always seemed as one of the better wymcaT games.
I still liked patterns and design, so I cannot rate this game too low, but I cannot give high rating for something that felt way too luck-based and not fun.
If you do decide to play this, please, know that the outro is not as easy as it seems like. This is not an easy avoidance. It took me 4 hours and I really had to concentrate on the 2nd half to not choke, which is easier said than done.
Would not recommend.
Rating: 4.6 46
Difficulty: 63 63
Jan 30, 2025
Delicious Fruit