Latest Reviews
Kelvar
For: I wanna think of a name
For: I wanna think of a name
Very charming and fun game, primarily platforming-based.
The difficulty stays consistent throughout. I would recommend this game for someone looking for moderately-difficult creative platforming.
Summary:
The first section is trap-based platforming, and has some creative uses of triggers.
The section section centers around standard vines and "boost" vines, as well as bullet bill launchers. The platforming here was quite enjoyable, and it was definitely my favorite part of the game.
At the end of this section there is a long chase sequence. The stage is set up quite well, and the timing is appropriately lenient. The pathing was clear enough to navigate under pressure, and there was enough room for imprecision that I could sight-read extended sections at a time, which is important for something like this.
After the chase sequence, there is a boss section. Honestly, this section felt overly RNG-dependent due to the boss' movement, and out-of-place compared to the rest of the game. I would have preferred if the game stuck with a platforming focus, and scrapped the boss section entirely.
After the boss dies, you are teleported to the third and final section. The gameplay centers around gravity flipping. The implementation of VVVVVV Kid and the gravity-checking killers (grey blocks that only appear for one gravity direction) adds a semi-puzzle element to the platforming that I really admire. The atmosphere of this stage fits the design beautifully.
My only complaint is that there is no way to see where the gravity-checking killers are when you are in the gravity direction that can pass through them. This was mainly relevant in the later saves.
[0] Likes
The difficulty stays consistent throughout. I would recommend this game for someone looking for moderately-difficult creative platforming.
Summary:
The first section is trap-based platforming, and has some creative uses of triggers.
The section section centers around standard vines and "boost" vines, as well as bullet bill launchers. The platforming here was quite enjoyable, and it was definitely my favorite part of the game.
At the end of this section there is a long chase sequence. The stage is set up quite well, and the timing is appropriately lenient. The pathing was clear enough to navigate under pressure, and there was enough room for imprecision that I could sight-read extended sections at a time, which is important for something like this.
After the chase sequence, there is a boss section. Honestly, this section felt overly RNG-dependent due to the boss' movement, and out-of-place compared to the rest of the game. I would have preferred if the game stuck with a platforming focus, and scrapped the boss section entirely.
After the boss dies, you are teleported to the third and final section. The gameplay centers around gravity flipping. The implementation of VVVVVV Kid and the gravity-checking killers (grey blocks that only appear for one gravity direction) adds a semi-puzzle element to the platforming that I really admire. The atmosphere of this stage fits the design beautifully.
My only complaint is that there is no way to see where the gravity-checking killers are when you are in the gravity direction that can pass through them. This was mainly relevant in the later saves.
Rating: 8.5 85
Difficulty: 50 50
Jun 25, 2023
kdnh
For: I wanna be the Xepher
For: I wanna be the Xepher
Full of hard generic needle. The last two saves are really hard (maybe I'm tired) and uninteresting.
Does it worth 7.0 ... or 5.0?
[0] Likes
Does it worth 7.0 ... or 5.0?
Rating: 3.0 30
Difficulty: 74 74
Jun 25, 2023
Lake
For: I wanna be the hopeless
For: I wanna be the hopeless
Tagged as: Needle
[0] Likes
Rating: 8.5 85
Difficulty: 62 62
Jun 25, 2023
kdnh
For: I Wanna Go The DotIris
For: I Wanna Go The DotIris
Not recommend if you don't like to try every jump to go through the spikes.
Some saves feel kinda hard and unfair.
Some saves feel kinda hard and unfair.
Tagged as: one_screen
[0] Likes
Rating: 5.0 50
Difficulty: 65 65
Jun 25, 2023
PoZZ_rar
For: I wanna make the My Game Medley
[0] Likes
For: I wanna make the My Game Medley
[0] Likes
Rating: 4.5 45
Difficulty: 64 64
Jun 25, 2023
Kazzalazzadingdong
For: I wanna be the HSP
For: I wanna be the HSP
A fantastic avoidance with masterful attack design and extremely pleasing and easy going visuals.
It's one major flaw is it's balancing, with some attacks being extremely harder than others and RNG variance being somewhat noticeable.
The positives heavily outweigh the negatives, though.
[2] Likes
It's one major flaw is it's balancing, with some attacks being extremely harder than others and RNG variance being somewhat noticeable.
The positives heavily outweigh the negatives, though.
Rating: 8.5 85
Difficulty: 85 85
Jun 25, 2023
yangshuoen
For: I Wanna Test The Game (Test)
For: I Wanna Test The Game (Test)
It's very good, but I spent a lot of time playing (maybe it's my technical problem), I hope the full version will come soon.
是很好沒錯,但我花了好多時間去玩(可能是我技術問題),希望完整版快點來。
[0] Likes
是很好沒錯,但我花了好多時間去玩(可能是我技術問題),希望完整版快點來。
Rating: 8.5 85
Difficulty: 51 51
Jun 25, 2023
Crain
For: I wanna be the needle extremity 2
For: I wanna be the needle extremity 2
Really nice game.
[0] Likes
Rating: 10.0 100
Difficulty: 88 88
Jun 25, 2023
Delicious Fruit