Latest Reviews
BloggerOP
For: I wanna eat the Cranberry
For: I wanna eat the Cranberry
There is a luck involved attack, which is the first attack of the first chorus. Also the intro is long, and first attack is uselessly precise. Because of that I got slowly sleepy while playing this. But I don't really think this avoidance is boring. Cool old dagger avoidance with nice classic vibes. Enjoyed it.
[1] Like
Rating: 7.5 75
Difficulty: 52 52
Dec 30, 2022
Chatran
For: DAWN PASS
For: DAWN PASS
The screen with the tall spikes towards the beginning of the game was a struggle to figure out for me, feel like the details in the visuals obscured the solution a bit but nothing too bad. Rest was super cool, a bit fulljump heavy at parts but nothing I minded much. Think a more fleshed out game in the style of this would stick with me more, but as a sampler it's exquisite.
[0] Likes
Rating: 8.5 85
Difficulty: 52 52
Dec 30, 2022
baredo
For: GunDude Game
For: GunDude Game
Nice short fangame with 6 stages, the gimmick is good, and the level design its ok, the fangame its not very difficult but the stages dont have checkpoints and the last ones are a bit long. Dont use the same engine, but the jump physics are very similar, unfortunately the collisions can cause some problems.
Overall I recommended trying it.
[0] Likes
Overall I recommended trying it.
Rating: 6.5 65
Difficulty: 40 40
Dec 30, 2022
TheNewDerf
For: DAWN PASS
For: DAWN PASS
Moments of fun gameplay, bogged down by tired gimmicks and often-annoying level design.
For a quick review: I'm a fan of the moving platforms -- I think they are fresh, and generally used to create satisfying movements. Sadly, I find toggle gimmicks boring and worn-out and so did not enjoy their usage. Some screens have really enjoyable pathing and jumps -- but more often than not I find that they include weirdly precise / unintuitive sequences, or are bookended by screens which are frustrating. Overall the experience is dampened.
People have pointed out Section 8, the homing apple screen, as being awkward and unejoyable. I agree, however, a screen I find more representative of the game's quality is Section 15. At the beginning you have to hit a switch while moving up, full double jump, and then hit the switch moving down -- it's uninteresting, precise and annoying. The rest of the room after this is trivial compared to the rooms that have come before it -- probably as a concession to how the player will feel after beating the first part. The rest of the room is also *fun*, but it was hard to enjoy after the opening section.
All in all, I felt the same way about Gokoku's last game. Looks great, but the gameplay isn't there for me.
[0] Likes
For a quick review: I'm a fan of the moving platforms -- I think they are fresh, and generally used to create satisfying movements. Sadly, I find toggle gimmicks boring and worn-out and so did not enjoy their usage. Some screens have really enjoyable pathing and jumps -- but more often than not I find that they include weirdly precise / unintuitive sequences, or are bookended by screens which are frustrating. Overall the experience is dampened.
People have pointed out Section 8, the homing apple screen, as being awkward and unejoyable. I agree, however, a screen I find more representative of the game's quality is Section 15. At the beginning you have to hit a switch while moving up, full double jump, and then hit the switch moving down -- it's uninteresting, precise and annoying. The rest of the room after this is trivial compared to the rooms that have come before it -- probably as a concession to how the player will feel after beating the first part. The rest of the room is also *fun*, but it was hard to enjoy after the opening section.
All in all, I felt the same way about Gokoku's last game. Looks great, but the gameplay isn't there for me.
Rating: 5.0 50
Difficulty: 50 50
Dec 30, 2022
CanusAntonius
For: I wanna go Terazone
For: I wanna go Terazone
Of all the unfinished fangames on Delfruit this might actually be the most impressive one in my eyes, if it was complete it would be a solid contender for one of the best Adventure games out there.
Terazone is a collection of various game-themed worlds that have an incredible amount of variance and excitement for the player. At one point you'll be using the mouse to place down fellas in a World of Goo stage that is beautiful and enjoyable, later you'll need to free your friends in a stage of Oddworld. There's a dungeon from Zelda LTTP to play, a really cool metal gear themed facility, and a great IB stage. Each of these have their own bosses, some are a bit lesser in quality probably due to being unfinished, but some are pretty awesome. Of course one of the stages, based on Kinoko, is severely flawed to the point I can't recommend playing it. Everything else in the game though is quite amazing and I hope this one day will be finished. Additional cool factors come from a rather simple but neat Hub, as well as the game having a titlescreen that changes as you beat more stages, and an achievement system.
I really do hope to see this game finished one day, it has so much potential that it's insane. For now though, I got almost three hours of play out of it so it's still worth your time.
[0] Likes
Terazone is a collection of various game-themed worlds that have an incredible amount of variance and excitement for the player. At one point you'll be using the mouse to place down fellas in a World of Goo stage that is beautiful and enjoyable, later you'll need to free your friends in a stage of Oddworld. There's a dungeon from Zelda LTTP to play, a really cool metal gear themed facility, and a great IB stage. Each of these have their own bosses, some are a bit lesser in quality probably due to being unfinished, but some are pretty awesome. Of course one of the stages, based on Kinoko, is severely flawed to the point I can't recommend playing it. Everything else in the game though is quite amazing and I hope this one day will be finished. Additional cool factors come from a rather simple but neat Hub, as well as the game having a titlescreen that changes as you beat more stages, and an achievement system.
I really do hope to see this game finished one day, it has so much potential that it's insane. For now though, I got almost three hours of play out of it so it's still worth your time.
Rating: 8.5 85
Difficulty: 55 55
Dec 30, 2022
Zhekosss
For: I wanna try the 114514 needles
For: I wanna try the 114514 needles
God...
[0] Likes
Rating: 5.5 55
Difficulty: 90 90
Dec 30, 2022
voraciousreader
For: I Wanna Be The Chromatic Wanderer
[1] Like
For: I Wanna Be The Chromatic Wanderer
[1] Like
Rating: 8.7 87
Difficulty: 48 48
Dec 29, 2022
Delicious Fruit