Latest Reviews
Hosungryn
For: I wanna be the Dog Mario
For: I wanna be the Dog Mario
HOOOLY SHIT TROLLFACE GOOMBA
[2] Likes
Rating: 8.0 80
Difficulty: 40 40
Sep 6, 2022
Hosungryn
For: I wanna be the Ddsp
For: I wanna be the Ddsp
no titlescreen
Tagged as: Needle
[0] Likes
Rating: 6.0 60
Difficulty: 50 50
Sep 6, 2022
BloggerOP
For: I wanna be with you
For: I wanna be with you
Yet another good game from dagger. I had fun with almost everything in this game. Things I didn't have fun with were, some needles with generic jumps (squished diagonals), and the first avoidance which made me sleepy because of the music and slow paced attacks. It has a luck-based attack at the end as well. I also have to mention the puzzle stage, like god damn it's complicated, I couldn't get to solve it by myself due to the broken Japanese, after knowing the solution I was like wow... True final avoidance with a chill song is a nice finale to the game. I enjoyed this one, would recommend!
[2] Likes
Rating: 7.8 78
Difficulty: 58 58
Sep 6, 2022
TheChiekurs
For: I wanna be the bukky
For: I wanna be the bukky
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Sep 6, 2022
yangshuoen
For: I wanna be the 人間
For: I wanna be the 人間
Tagged as: Needle
[0] Likes
Rating: 3.0 30
Difficulty: 57 57
Sep 6, 2022
Wolfiexe
For: MiniMetroidvania 4
For: MiniMetroidvania 4
MiniMetroidvania 4 is the fourth entry in Kurath's mini metroidvania series, with the other three being all in I Wanna Maker, meaning this one had the potential to stray from the constraints of Maker and get a little weirder, something which is always daunting knowing Kurath's other games.
As the name would imply, it follows a very traditional formula. You'll start with very little and gradually unlock more abilities and powerups as you explore the mini world that's presented to you. There's a nice handful of weird gimmicks that all feel surprisingly fun (my personal standout being the rocket kid gimmick, which I can only see as the one true way to do a rocket kid gimmick now). The bosses are all fun too and utilise gimmicks from their respective areas, making it feel that bit more cohesive and tied together.
The visuals and music complemented each other nicely. A good handful of the tilesets seemed to be taken from Ocean Princess so maybe there's some deep lore or worldbuilding to be investigated here. If I had one complaint regarding any of these things, it would be that the music loop cut in the final stage is really noticeable and abrupt. I usually don't care about this too much, but my bias for enjoying the final stage song as much as I do probably drove this deeper that it would've otherwise been.
The game can often get pretty puzzly too. I found some saves near the end regarding some of the weirder gimmicks to be particularly challenging, just in terms of getting to grips with handling the gimmick and figuring out what I'm doing. I wouldn't say it ever got too frustrating though, but it's definitely a game that's gonna challenge you in different ways, and some of those ways will inevitably hit some sore spots for people.
Overall it's a great metroidvania fangame with very clean platforming and boss design, and a surplus of variety to make the road stay fresh. So long as you're ready to be challenged in some potentially weird and unusual ways amidst the normal platforming design style, you'll probably have a good time with this.
[0] Likes
As the name would imply, it follows a very traditional formula. You'll start with very little and gradually unlock more abilities and powerups as you explore the mini world that's presented to you. There's a nice handful of weird gimmicks that all feel surprisingly fun (my personal standout being the rocket kid gimmick, which I can only see as the one true way to do a rocket kid gimmick now). The bosses are all fun too and utilise gimmicks from their respective areas, making it feel that bit more cohesive and tied together.
The visuals and music complemented each other nicely. A good handful of the tilesets seemed to be taken from Ocean Princess so maybe there's some deep lore or worldbuilding to be investigated here. If I had one complaint regarding any of these things, it would be that the music loop cut in the final stage is really noticeable and abrupt. I usually don't care about this too much, but my bias for enjoying the final stage song as much as I do probably drove this deeper that it would've otherwise been.
The game can often get pretty puzzly too. I found some saves near the end regarding some of the weirder gimmicks to be particularly challenging, just in terms of getting to grips with handling the gimmick and figuring out what I'm doing. I wouldn't say it ever got too frustrating though, but it's definitely a game that's gonna challenge you in different ways, and some of those ways will inevitably hit some sore spots for people.
Overall it's a great metroidvania fangame with very clean platforming and boss design, and a surplus of variety to make the road stay fresh. So long as you're ready to be challenged in some potentially weird and unusual ways amidst the normal platforming design style, you'll probably have a good time with this.
Rating: 9.2 92
Difficulty: 66 66
Sep 6, 2022
Wolfiexe
For: I Wanna A Puzzle Game For Beginner
For: I Wanna A Puzzle Game For Beginner
A rather irregular fangame in the sense that not a great deal of platforming skill is really required, and instead just the ability to think outside the box and figure out what the trick to each screen is.
I can definitely agree with other reviews that it feels reminiscent of flash games of the early 2000's which presented you with weird challenges, and you had to think of how to answer them, often in questionable ways. For the most part it's very easy, although a couple of them did take me a bit longer to figure out what was happening.
It doesn't do anything that's really crazy or giga-brain, but overall it's a very comfortable beginner puzzle game which doesn't really do all that much wrong either. I had fun with it.
I can definitely agree with other reviews that it feels reminiscent of flash games of the early 2000's which presented you with weird challenges, and you had to think of how to answer them, often in questionable ways. For the most part it's very easy, although a couple of them did take me a bit longer to figure out what was happening.
It doesn't do anything that's really crazy or giga-brain, but overall it's a very comfortable beginner puzzle game which doesn't really do all that much wrong either. I had fun with it.
Tagged as: Puzzle
[0] Likes
Rating: 7.3 73
Difficulty: 15 15
Sep 6, 2022
Wolfiexe
For: I Wanna Stop her Slaughter
For: I Wanna Stop her Slaughter
Stop her Slaughter is a very short adventure, consisting of a few screens and a boss fight, primarily with an Umineko theme and some other references.
The platforming is enjoyable, with a solid feel of some nice, polished, oldschool platforming. The boss is the real standout for me, themetically being designed really nicely around what's going on during the fight, and it keeps a very constant pace of moving around the arena you're given. I also really love the ending of the fight, and it tied up the short but sweet game really nicely. Overall it was a quick but very enjoyable time for me.
[0] Likes
The platforming is enjoyable, with a solid feel of some nice, polished, oldschool platforming. The boss is the real standout for me, themetically being designed really nicely around what's going on during the fight, and it keeps a very constant pace of moving around the arena you're given. I also really love the ending of the fight, and it tied up the short but sweet game really nicely. Overall it was a quick but very enjoyable time for me.
Rating: 8.0 80
Difficulty: 50 50
Sep 6, 2022
Delicious Fruit