Latest Reviews

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Arras
For: I Wanna Mouse My Jumps
A solid meme game that's controlled entirely by the mouse. It's not as hard as it may seem, but it's not exactly easy either, and you'll definitely be praying for good mouse RNG at times. My mouse is very low DPI though, so if you have a customizable one, maybe try that and mess with the ingame values to get some more precision. Also, turn off the "Enhance Pointer Precision" setting in Windows, it adds acceleration to mouse inputs that probably makes this game way harder than it should be. You haven't beaten the game if you haven't seen an END screen.

The screen with the diamonds has a trigger inside them that makes the bottom spikes go away, and the avoidance ends after about 6 seconds.

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[2] Likes
Rating: N/A       Difficulty: 52 52
Nov 25, 2019
Zorgo
For: I Wanna Mouse My Jumps
The main gimmick of this game is to control kid with your mouse. It might sound as something fun in the dumb way as a concept, but in reality controls are just incosistent to almost luck based level. You basically move your mouse and pray for the good movement rng.

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Tagged as: Gimmick
[0] Likes
Rating: N/A       Difficulty: N/A
Nov 25, 2019
yjjwon
For: I wanna be the Metamorphosis
its amazing and its all i could say

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[1] Like
Rating: 10.0 100       Difficulty: 70 70
Nov 25, 2019
Sonictjjgpm
For: I wanna Play The Game 3!!!
まだまだかな。

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[0] Likes
Rating: 4.9 49       Difficulty: 85 85
Nov 25, 2019
gafro
For: I wanna be the Neon 3
In 2014, when I was beginner to fangames, I heard about Neon. I played it and it came big to me. I had a lot of fun with it and loved it. I enjoyed the game like a child without knowing the time passing.

In 2015, Nader's many neon games are released. I played those and it was more well produced than Neon 1 and 2 and I was surprised at how creative he was.

In 2018, I saw Nader stream on twitch. I was excited to watch Neon creator's gameplay and Nader showed me such a sexy play. He was at least in top 5 of the best consistent needle player I had ever seen. And he was really funny and positive. I found him really charming as human.

And finally in 2019, I was so excited when Nader showed progress of Neon 3 and he never let down my excitement as expected. It was such a godlike game. Every stage is perfect. I could feel how far his creativity improved for 5 years. Even though I'm much better at fangames than I was at first, I was still able to feel the feelings like the first time I played Neon.

Thanks to Nader for giving me unforgettable memories. I love Nader as awesome needle creator, sexy gamer, and nice human. I hope your future will always be great.

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Tagged as: Needle Gimmick
[20] Likes
Rating: 10.0 100       Difficulty: 70 70
Nov 25, 2019
ninz
For: I wanna be the ATK
pretty fun, would recommend

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[0] Likes
Rating: 9.0 90       Difficulty: 85 85
Nov 25, 2019
Chill_Guy
For: I Wanna Mouse My Jumps
There's no way

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[0] Likes
Rating: N/A       Difficulty: 75 75
Nov 25, 2019
Artimax
For: Pink
[0] Likes
Rating: N/A       Difficulty: 46 46
Nov 25, 2019
Cosmoing
For: I Wanna Eclipse
I don't really feel like structuring this review correctly so I'll just list off a bunch of stuff instead

The game looks fucking amazing, no questions asked the most beautiful fangame out there. So many animations and they're all gorgeous, the big bosses look stunning, tons of attention to small details, it's awesome.
Mixed feelings about the zoom in gimmick. It's used really well in the final stage (except one bit at the end of the final save) but it was really more annoying than anything else in the first stage it was used in.
I disliked pretty much every trap, none of them were really funny and just kinda felt like a kick in the nuts for no reason.
The secrets themselves are cool but I wish they weren't secrets? I didn't want to look for them so I just asked people, and I wish I would've had some of them from the start (missiles and spell). It would've added some more depth to the boss fights, or maybe even just more complexity and that's always fun.
Bosses themselves were also a big mixed bag, although I think it was mostly positive. They're some of the most beautiful elements in the game, but I ended up disliking a lot of their attacks, and some of them could really use checkpoints of some sort. The life gimmick on the robot boss is a cool concept but it just feels like shit when you run out of lives and have to make your way back. The true final boss feels very unfair at times, the swords can just completely wall you and the trail attack has way too long of a trail. The wizard boss was really cool though except for the intro avoidance.
I didn't particularly enjoy most of the gimmicks but they weren't really lacking either, just a boring department overall I guess. A lot of them felt like some sort of variation of springs and I had a bad time with those, could never get the jump from them that I wanted.

There's also a fair amount of minor complaints I could think of, but nothing noteworthy enough to change my score. The amount of time put into this game really shows visually, I guess I just don't agree with a good amount of the design decisions. Will be looking forward to Gaywiz's next game.

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Tagged as: Adventure
[11] Likes
Rating: 7.5 75       Difficulty: 60 60
Nov 25, 2019
reallysmiley
For: I wanna be the Strange
[0] Likes
Rating: 1.0 10       Difficulty: N/A
Nov 24, 2019
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