Latest Reviews
Nearigami
For: I wanna Variety 100
For: I wanna Variety 100
This is a 100 floor game which primarily focuses on puzzles and puzzle aspects. Honestly the game has a lot of really unique aspects and nice moments, though there are some moments such as duplicate kid puzzles which I disliked. The game gets pretty hard too as well. Basically recommended if you enjoy puzzle needle and don’t mind high difficulty.
[4] Likes
Rating: 8.0 80
Difficulty: 80 80
Aug 3, 2020
MikuStar263
For: I wanna devout game
For: I wanna devout game
Tagged as: L_Game
[0] Likes
Rating: N/A
Difficulty: N/A
Aug 3, 2020
OccultCube [Creator]
For: I wanna Variety 100
For: I wanna Variety 100
The game.
Good luck.
[7] Likes
Good luck.
Rating: N/A
Difficulty: 80 80
Aug 3, 2020
Cloch [Creator]
For: I wanna devout game
For: I wanna devout game
my 2nd l-needle
a-d available
UPD: was updated twice, added "S" saves and fixed impossible part
[0] Likes
a-d available
UPD: was updated twice, added "S" saves and fixed impossible part
Rating: N/A
Difficulty: N/A
Aug 3, 2020
moogy
For: I Wanna be the Fluoxetine
For: I Wanna be the Fluoxetine
Wasn't really a fan of this, unfortunately. While there are a few interesting saves, most of the game is just precise jumps that don't really feel satisfying to pull off, complete with overuse of corners; most of this game could be transposed into a generic Guy Rock tileset and you wouldn't be able to tell the difference from a million other games. There are also tons of full jump sequences seemingly designed to kill your hands, including at the starts of saves.
I don't really recommend playing this unless you feel like proving you can do precise stuff (corners into planes, squished diagonals, apple gaps that rely on animation frames, etc.) for the sake of it.
[2] Likes
I don't really recommend playing this unless you feel like proving you can do precise stuff (corners into planes, squished diagonals, apple gaps that rely on animation frames, etc.) for the sake of it.
Rating: 5.0 50
Difficulty: 70 70
Aug 3, 2020
Xplayerlol
For: I wanna be the vs Brack kid!
For: I wanna be the vs Brack kid!
Weird adventure fangame that feels unfinished. It consists of five short stages of platforming, where each stage but the last ends with a boss.
The platforming is not so good. Early sections of the game are filled with super fast generic traps and decorations such as mushrooms and trees that cover a good portion of the foreground, sometimes hiding spikes behind them. Later sections of the game introduce moving obstacles that seem to only move one block per few frames, resulting in very awkward animations. And finally, the last stage consists of a single save that starts with a double gate (Not quite a diamond) and ends with an invisible block maze, ending the game in an unpleasantly sudden way.
The bosses are more interesting. The three first bosses are basically the same villain (The Dark Kid), but in different scenarios. He fights you in the air, then he fights you underwater, then he fights you while riding a giant Big Kid robot (Apparently). It's pretty cool. Think of Dr. Eggman in Sonic's games: Same villain, different vehicles. The last boss is strange and doesn't seem to have any connection to the Dark Kid at all. It feels out of place, honestly.
As for the fights themselves, they are kind of nice. Some neat mechanics, healthy difficulty with mostly fair attacks...But the second boss has a very insta-gib-like attack, and the third boss' first phase feels like a filler phase, just a waste of time when compared to the second phase. Gameplay-wise, the other two bosses are fine.
Long story short, the bosses are nice, but the platforming is bad and the game should have ended after stage 3. It's not a terrible experience, but I wouldn't recommend it.
[0] Likes
The platforming is not so good. Early sections of the game are filled with super fast generic traps and decorations such as mushrooms and trees that cover a good portion of the foreground, sometimes hiding spikes behind them. Later sections of the game introduce moving obstacles that seem to only move one block per few frames, resulting in very awkward animations. And finally, the last stage consists of a single save that starts with a double gate (Not quite a diamond) and ends with an invisible block maze, ending the game in an unpleasantly sudden way.
The bosses are more interesting. The three first bosses are basically the same villain (The Dark Kid), but in different scenarios. He fights you in the air, then he fights you underwater, then he fights you while riding a giant Big Kid robot (Apparently). It's pretty cool. Think of Dr. Eggman in Sonic's games: Same villain, different vehicles. The last boss is strange and doesn't seem to have any connection to the Dark Kid at all. It feels out of place, honestly.
As for the fights themselves, they are kind of nice. Some neat mechanics, healthy difficulty with mostly fair attacks...But the second boss has a very insta-gib-like attack, and the third boss' first phase feels like a filler phase, just a waste of time when compared to the second phase. Gameplay-wise, the other two bosses are fine.
Long story short, the bosses are nice, but the platforming is bad and the game should have ended after stage 3. It's not a terrible experience, but I wouldn't recommend it.
Rating: 4.1 41
Difficulty: 41 41
Aug 3, 2020
Delicious Fruit