Latest Reviews

Go to page:
0 << < 7981 7982 7983 7984 7985 7986 7987 7988 7989 7990 > >> 11118
ElCochran90
For: I wanna be the 針ゲ練習
I wanna be as frank as possible.

I am currently introducing my younger brother to fangames and tought him advanced techniques with JTool. My goal is that he has enough skill so that both of us can beat Co-Op with a 100% completion (none of us have played this before). Of course, I tought him about the most generic jumps and useful setups for those jumps considered generic and/or difficult.

Long story short, with two sessions of three hours each, he learned and pulled off the following, CONSISTENTLY: all kinds of gates (including drop gates), diagonals, half diamonds, diamonds, double diamonds (not consistent), TAS jumps, nerfed inverts, upward planes, corners of ALL sorts, M-jumps, F-jumps, sphyncters (not consistent), T-bones, pixel allign logic, Water 2, Water 3, and more (heck, we both learned how to single-jump a half diamond !). He practiced one full day again and he now has the skill that I had to learn by myself in five months. How many screens did I make? 15 in total.

So, I make better generic screens than this game. This has no reason for existing, especially if this is a 2015 submission!!

NightShark, stop leading me to dark corners.

Read More

Tagged as: Needle Short
[1] Like
Rating: 0.4 4       Difficulty: 40 40
Oct 27, 2019
Klazen108
For: I want
Games like this are why I'm in this community in the first place

Read More

[17] Likes
Rating: 8.5 85       Difficulty: 65 65
Oct 27, 2019
CeleCele
For: I wanna Design
Design is an interesting puzzle game.
It started out very strong although there is no english translation which was annoying. There was one gimmick i couldnt figure out for the life of me. Then the final screen came and i really dislike it. It's just a trivial but painfully long screen, with a hard puzzle mixed in. So much backtracking and chokeable jumps it was not fun.

Read More

[1] Like
Rating: 5.5 55       Difficulty: 50 50
Oct 27, 2019
ElCochran90
For: I wanna be the Flower
Oh...

Difficult to put into words. This is not an entire waste and there are parts I'd recommend.

The bad first.

70% of the game is horrible, and of this 70%, there's a 30% that is very interesting. The game is so uneven in style, quality and production value that it seems like a random collab by a bunch of people. This is not the case. It has only two makers. There are four main areas in total, plus three additional ones once you beat the game. The description of the areas is as follows:

-Intro is the most generic thing you will ever see. Not even worth talking about it.
-Yellow area is one huge challenge. There are complaints against this one because you have to endure entire screens without saves, regardless of the difficulty you choose. It certainly was a downer when you die towards the end of a third or fourth screen, but the lack of saves is compensated with a toned-down difficulty, to be frank. Also, when the challenge is not exaggerated (hello Appreciate Meteor Stream!), my consistency is very solid. This was one of the lesser complaints against the memorable and charming Micromedley, but that was never an issue for me. Under pressure, I execute in a similar way unless you surpass the 7-8 minute mark (which means I will never conquer Soulless). Interesting section, bizarre variety, not always of the greatest quality. It's a challenge that not everyone will enjoy, but I'm glad I took it and also that it didn't consist of too many phases, but only three.
-Black area is the blandest area ever. It requires only skill and patience with traps here and there, and an awful "boss". It is a waste of time and horribly uneventful.
-Green area is fun, with a nice background and simplistic (but not bad) graphics and tilesets. The traps here, however, do get frustrating, especially when placed towards the end of a save. Also, gimmicks are very inconsistent, such as that of the leafs falling because it is never clear when you can jump or double-jump. Buffed jumps add to your detah count for free, especially in the first screen.
-Blue area has a fantastic soundtrack and a horrible design, featuring a dark blue that kills your eyes. Kamilia 3 borrowed two strings from this one. Traps abound here so bring extra patience because you might run out of it (like I did), including lots of fake blocks and secret paths that are not always that obvious to figure out. It also has an unspeakably bad maze that will make you beg for a guide if you're impatient. At least 200 free deaths await you here. There is a """hint""", but that "hint" does not really help at all once that I think about it.

Once this is done, extra areas appear:

-The Touhou fight is giving me an amazing opportunity to say not only that I adore Suwako, but that Native Faith is my favorite Touhou song ever. The sprite is not the best one Suwako could be represented with, but the background is ok-ish (suiting enough at least) and the Touhou mechanics are well implemented. Also, it has interesting patterns and out of the 10, only 1 was meh. Funny fight and sort of entertaining.
-Kagamine Rin's inclusion shocked me because I just became the Contrary with the vocaloid song Antichlorobenzene. I thought I would die thousands of times again, especially because the song brought me flashbacks, but I only used 1.5 hours on her. I reckon the avoidance can be "hard", but most of it is pattern you must learn. I literally first-tried the last third of the avoidance, which made me feel powerful and glad. The avoidance, please notice, is the best thing about the game and I'm convinced it was made by the guy that didn't do the worst parts of the game.... Or I could be totally wrong. It is so good that I cannot explain how it is in a game like this.
-The extra stage is just a stupid preamble for the intentionally stupid and undeniably funny bizarre collection of instances preceding the credits. This is where the game experiments with bad jokes and it works so well that, again, questioned if I was even playing the same fangame.


Also, as far as I understand, this game was a 2012 submission, and Kamilia 3 was a 2013 submission. This game mocks Taisa, so it is not a reference to Kamilia 3, but to the original Black??? Mindblowing to say the least.

I recommend only 30% of it, so expect many, if not several awful instances of bad gameplay and quality. If you asked me right now if the whole game is worth the extra, I still wouldn't be able to say. There's more good than bad, that's for sure.

P.S. I expected this game to be much harder, but surprisingly for me, it wasn't. Guess I am good in Adventure fangames and suck at Needle fangames (as a boring fact, I replayed Clear 50 Neon Floors prior to this for practice and I still ended up dying more times, with it not being a trap game like this one).

Read More

Tagged as: Adventure Needle Avoidance Trap Gimmick Boss
[2] Likes
Rating: 3.6 36       Difficulty: 65 65
Oct 27, 2019
GaspacoZanis
For: I wanna be the havox
May include some spoilers from other avoidance games.

Avoidance game with SDVX song, which is made by Corrupt and which is also my first cleared game which is made by Corrupt.

It is pretty clear that that this avoidance very heavily inspired from different similarly-styled barrage games. You can see that using card of the name of a song is idea, which reminded me of I wanna be the Burst. Also I believe that this game is also ironically looking on different I Wanna Kill The Kamilia 3-like games, where Guest Stages quite often use similar background, tileset and sprites. I conclude this from the fact that in game's window is written 'Guest Stage'. At least I haven't heard that this is unusued content of some medley.

But even more this avoidance looked very similar to Pierrot area from I Wanna Break The Series Z 3. Especially, the ending is very similar. I don't know was it intentional or not, but I actually liked it that way.

Anyway, this avoidance is actually pretty good, despite many critical views on the avoidance. I was waiting for some boring and free attacks which would be very badly synched and which would be just unfun. Attacks themselves are not bad at all. Many are synched very well to the song and feel very fun to play with such a dynamic song. Yes, some attacks seemed quite empty, like the horizontal bullets, but I didn't find it annoying. The main problem for me was the balance of the attacks. The attacks where are bullet ray crossover which is followed by bouncing is actually the first problematic and not really easy attack. And when Pierrot attacks start to take place, then it is actually quite hard to read it and some movements you have to do very intuitively. That does not mean that it is extremely hard. I have beaten this avoidance in 36 tries, so it is OK, but it definitely can give some problems to newer players, but at least I had actually fun while playing this, and actually it is more or less, but fair avoidance!

Thus, this avoidance wasn't as generic as I was waiting for, and I actually was surprised that it turned out to be fun to play. Definitely it isn't as easy as some people may think and I doubt that everyone can clear this avoidance in 2 tries, but if you have an access to this game and if you want some avoidance with catchy song, then this isn't bad idea, believe me. I would even say that this is quite underrated avoidance, in my opinion. Nothing like too special, but I didn't find that it made avoidance to lack in quality. It is good as it is now.

Would recommend.

Read More

Tagged as: Avoidance
[1] Like
Rating: 6.4 64       Difficulty: 40 40
Oct 27, 2019
jonttu951
For: I wanna be the Minerva
Rating based on possible version.

Read More

Tagged as: Needle
[0] Likes
Rating: 2.5 25       Difficulty: 75 75
Oct 27, 2019
jonttu951
For: I wanna be the Mersures
Tagged as: Needle
[0] Likes
Rating: 4.0 40       Difficulty: 50 50
Oct 27, 2019
jonttu951
For: I wanna be the Indefinitely
Tagged as: Needle
[0] Likes
Rating: 7.0 70       Difficulty: 70 70
Oct 27, 2019
Jushi
For: SilentNight,Happybirthday!
Last two stages are a little bit difficult. Happy Birthday!

Read More

[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Oct 27, 2019
MrDobryiKot
For: I want
[0] Likes
Rating: 6.0 60       Difficulty: N/A
Oct 27, 2019
Go to page:
0 << < 7981 7982 7983 7984 7985 7986 7987 7988 7989 7990 > >> 11118