Latest Reviews
Akri
For: I wanna fly the Far away
For: I wanna fly the Far away
cool needle game with 4 screens each having one save per screen
[0] Likes
Rating: 6.9 69
Difficulty: 95 95
Oct 25, 2019
DerpyHoovesIWBTG
For: I wanna be the double pendulum
For: I wanna be the double pendulum
Tagged as: Boss
[0] Likes
Rating: N/A
Difficulty: N/A
Oct 25, 2019
Skulldude
For: I Wanna be the Vandal
For: I Wanna be the Vandal
Fangames have always been something very intimate, very personal, and almost magical to me. The amount of effort and energy that can go into one can sometimes be infinitely more demanding than you think for even the simplest of things, and at the end still feel worth it, on both the player's and the maker's point of view. It can be incredibly hard to make one nowadays that can be so easily highlighted from the daily bunch and truly stand out to the community as purely creative, fun and beautiful in every sense of the word, considering the stupendously high standards some of our members tend to have. As both a creator and player myself, seeing a fangame to fit that quota of sorts can be very charming and a real sight to behold, and at the very same time one of the most demotivating things ever. Demotivating because you feel like you can't even create anything as well-made or well thought out, as stunningly gorgeous in terms of graphic and sound design, or even get close to the same level as a maker who in merely over 2 months can confidently make a magnum opus that oozes of his own character and brilliancy, fitting of nothing else but the title of my own favorite fangame ever.
I Wanna be the Vandal is exactly that, and exactly the union of all that I love to see in a fangame. Wolfiexe's style just gets more and more magnificent with every game he produces and it's truly jaw-dropping the fact that I can tell it's made by him from only looking at the title screen for a second. The amount of makers who are so distinct from the rest to the point they can be this easily pinpointed is ridiculous to me, in the best way possible. The attention to detail in every screen, how it connects everything into one not only in the gameplay sense but of the overall atmosphere, the wonderful music taste and unsurprisingly fancy aesthetic production. Those are very few of the many evidences of Wolfie's genius mind at work, for me it's what I expected, what I wanted and much more, and I don't imagine it being a very different experience to anyone else. The amount of feelings and emotions that you can pull from a player with a constantly overlooked and underappreciated genre, the creation of a more real and vivid sense of progression with each and every screen, all of them so different from the other yet so logically fitting to the creator's nature is completely astonishing, it's so difficult to describe it as anything else when you can barely put it into words, I've never played a fangame where I went through an experience as sensitive and surreal as this one.
As a good friend of this maker, I cannot help but feel honored that he wanted me to testplay this, easily the most memorable fangame to me and the most personal one too. Many times during testplay I've cried over how far more gorgeous and better than any of my own projects it was, and it makes me so glad that there's creators like him who are constantly improving and waiting to release the new best fangame. At the same time that it is so demotivating it reminds me that this is anything but a competition over the best maker. This is a fangame made from the heart and it just shows how much untapped potential there still is for all aspects of any game, this should serve as influence for anyone who wants to make one and a representation of what there is to be really valued in a fangame.
I can only thank and appreciate how you've managed to make this in such little time and how you've been always perfecting it to its' best possible state and condition, a maker like you deserves so much more attention and support. I can only hope that you get the best feedback, the best response from a community such as ours, regardless of how bashful, negative and dramatic it can really be. It's upsetting to me that certain people won't feel the same as I do writing this review, finally being able to talk about my favorite game as much as I want and praise it as much as I want.
It only fills me with hope for what you have and will eventually bring next to us, I wait eagerly for whatever project you'll work on next. Thank you, from the bottom of my heart, for making this game and for making me feel this passionate about it.
moleYo
[20] Likes
I Wanna be the Vandal is exactly that, and exactly the union of all that I love to see in a fangame. Wolfiexe's style just gets more and more magnificent with every game he produces and it's truly jaw-dropping the fact that I can tell it's made by him from only looking at the title screen for a second. The amount of makers who are so distinct from the rest to the point they can be this easily pinpointed is ridiculous to me, in the best way possible. The attention to detail in every screen, how it connects everything into one not only in the gameplay sense but of the overall atmosphere, the wonderful music taste and unsurprisingly fancy aesthetic production. Those are very few of the many evidences of Wolfie's genius mind at work, for me it's what I expected, what I wanted and much more, and I don't imagine it being a very different experience to anyone else. The amount of feelings and emotions that you can pull from a player with a constantly overlooked and underappreciated genre, the creation of a more real and vivid sense of progression with each and every screen, all of them so different from the other yet so logically fitting to the creator's nature is completely astonishing, it's so difficult to describe it as anything else when you can barely put it into words, I've never played a fangame where I went through an experience as sensitive and surreal as this one.
As a good friend of this maker, I cannot help but feel honored that he wanted me to testplay this, easily the most memorable fangame to me and the most personal one too. Many times during testplay I've cried over how far more gorgeous and better than any of my own projects it was, and it makes me so glad that there's creators like him who are constantly improving and waiting to release the new best fangame. At the same time that it is so demotivating it reminds me that this is anything but a competition over the best maker. This is a fangame made from the heart and it just shows how much untapped potential there still is for all aspects of any game, this should serve as influence for anyone who wants to make one and a representation of what there is to be really valued in a fangame.
I can only thank and appreciate how you've managed to make this in such little time and how you've been always perfecting it to its' best possible state and condition, a maker like you deserves so much more attention and support. I can only hope that you get the best feedback, the best response from a community such as ours, regardless of how bashful, negative and dramatic it can really be. It's upsetting to me that certain people won't feel the same as I do writing this review, finally being able to talk about my favorite game as much as I want and praise it as much as I want.
It only fills me with hope for what you have and will eventually bring next to us, I wait eagerly for whatever project you'll work on next. Thank you, from the bottom of my heart, for making this game and for making me feel this passionate about it.
moleYo
Rating: 10.0 100
Difficulty: 70 70
Oct 25, 2019
Wolfiexe [Creator]
For: I Wanna be the Vandal
For: I Wanna be the Vandal
Note: If the game runs slowly for you on Windows 10 or for whatever reason, try replacing the .exe with the one here - https://drive.google.com/file/d/1NyHe-DuSay_pBD-z8tsDP8LULeDFzE0D/view?usp=sharing
Vandal is a needle/gimmick game with some small adventure elements. I wanted to make something a little bigger than my previous solo projects, inspired by a few other releases and makers. I estimated it to be somewhere between 60-70 difficulty but on average I think it has ended up a little higher than planned.
I poured a lot of time into this over the last couple months and ended up with a platforming experience I'm pretty happy with, and I'd love to see other people enjoy it as well. Best of luck on becoming The Vandal!
[11] Likes
Vandal is a needle/gimmick game with some small adventure elements. I wanted to make something a little bigger than my previous solo projects, inspired by a few other releases and makers. I estimated it to be somewhere between 60-70 difficulty but on average I think it has ended up a little higher than planned.
I poured a lot of time into this over the last couple months and ended up with a platforming experience I'm pretty happy with, and I'd love to see other people enjoy it as well. Best of luck on becoming The Vandal!
Rating: N/A
Difficulty: 74 74
Oct 25, 2019
Nogard
For: I wanna be the double pendulum
For: I wanna be the double pendulum
https://en.wikipedia.org/wiki/Double_pendulum
Easy.
[3] Likes
Easy.
Rating: N/A
Difficulty: N/A
Oct 25, 2019
Tyste
For: I wanna be the evolution
For: I wanna be the evolution
Very confusing lay-out. Most gimmicks are just way over-done making them tedious and grindy. BGM and sprites are uninspired at best. I don't recommend
[0] Likes
Rating: 4.9 49
Difficulty: 40 40
Oct 25, 2019
Koneko
For: I wanna to arrive the Blue sky
For: I wanna to arrive the Blue sky
Rating includes extra. BTW the extra is actually fun to give a go.
[0] Likes
Rating: 5.8 58
Difficulty: 68 68
Oct 25, 2019
Koneko
For: I cannot but go ahead through the way of the starlit sky
For: I cannot but go ahead through the way of the starlit sky
Marvelous beginner friendly needle with tranquil atmosphere throughout. It is not a competitive game. It is just healing. Would recommend for everyone, especially for a precious break during busy life.
[1] Like
Rating: 9.2 92
Difficulty: 18 18
Oct 25, 2019
Koneko
For: I wanna be the present for you 2
For: I wanna be the present for you 2
Nice needle. Might be a bit less attractive to experienced players because there are not some shortcuts or skips like present for you 1 ww, and the BGM also cuts and loops at somehow strange places. But overall a not too short well-made game, would recommend.
[0] Likes
Rating: 6.5 65
Difficulty: 45 45
Oct 25, 2019
Koneko
For: I wanna be the Phantom Needle
For: I wanna be the Phantom Needle
Very enjoyable pure needle game with nice background visual. But the afterimage of the kid somehow generates input lags sometimes, which makes some relatively more precise jumps a bit more time-demanding than they should have been. The last jump is hard. I reckon it's easier to grab the align to walk off and then cancel only once, but the input lags aforementioned makes the timing slightly awkward.
[0] Likes
Rating: 6.7 67
Difficulty: 60 60
Oct 25, 2019
Delicious Fruit