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GaspacoZanis
For: I wanna be the Prism
Review is based on clear without any secrets and has explanation of quiz stage.

Really well-produced and quite long adventure game made by Dagger!
Game has variety of content and variety of gimmicks. Every of 8 stages feels with its own charm and with its own approach. Water stage allows to feel real adventure soul by solving step-to-step puzzles to progress in this mini-adventure. Lava stage gives unusual gimmick of arcade fruit-kid, which can only jump, however allows to feel unusual arcade style. Desert stage and infinity jump stages creates awesome atmosphere with soundtrack and visuals, which makes gameplay really fun for the player. Gimmicks itself are really creative too, starting from several layer gameplay and ending with fruit which is around kid and which changes its size on kid's left or right movements. Game also has unique white & black reminiscence of other stages final stage, which has pretty fun and quite unsual needle. And at the end of this journey there is very unique Destination-like final boss, which has very inteersting attacks followed by very fitting soundtrack.

What are issues of this game? The biggest issue is restarting music, which restarts on every stage, except the final one, which means that it was made intentionally, which is weird for this creator, since such a weird memes I quite didn't expect from Dagger (or how can you explain restarting music?). From gameplay I have heard that many people used to hate the last desert stage save due to its precise and quite whimsical timing. In my opinion, it isn't as hard as it may look if you try to find rhytm on which to synchronically go forward or trying to find beat of music (which is possible since music restarts). I beat in like 10-15 minutes in-game time and didn't find it as hard as some other people do, however I understand that it may be really hard for some people. I would recommend to not go in panic, but just to thing twice of strategy and trying to be calm as possible. Boss, in my opinion, is really well-made, however it is quite long and blue 2 and final attacks are quite hard and can be easy to choke, which may lead to frustration on the boss if you choke too many times, but I didn't find it as big issue, since boss has very fair RNG. And last issue, in my opinion, is quiz stage, which for most part is totally unobvious for those who doesn't know Japanese, so I will write what the quiz stage is all about, giving my comments and answers (solution to the answer I won't mark as spoilers, only answers, so be careful!)

It consists from 8 questions.

1) You see a room with number 384. Correct answer: 384. Very easy to figure out.

2) You see a room with number 256, but PC is upside-down. Correct answer: 952.Nothing too hard either.

3) You see a room with some Japanese signs. Correct answer: 024. This one is a total joke for those who are not Japanese. You have to write numbers on which you can type these Japanese symbols on Japanese keyboards. Just no comment. What this question has forgotten in this game?

4) You see a room where is one red Japanese sign, which means something like 'death' or 'perished ones'. Correct answer: Number of your current death quantity. Well, this one you can technically guess, however it doesn't help that it is on Japanese.

5) You see a room where is a picture of mouth holding cheese. Correct answer: 493. This one is even more silly than previous ones. You have to right-click on PC to see correct answer... Right-click is very unbvious, in my opinion, and that was thing, which already disliked that was used in I wanna be the Air/. I guess the reason why there is a mouse picture, is because it is a clue to use a computer's mouse, also using right-click of the mouse can be guessed by the fact on which hand mouse is holding cheese (and I thought about that only on 25/12/2019), amazing.

6) You see a room with only save and PC. Correct answer:7962. For the answer you should look on game's window. In my opinion, very clever way to hide answer and I liked it.

7) Same as in question 6. Correct answer: 3478. For the answer you should shoot the save and look on it for the correct answer. Hard to say how hard it is to find out this answer for those who are not very familiar to fangames, but if you know fangames quite well, then most likely this is going to be easy one, and personally, I liked this one.

8) You see a room where has appeared some block and button on its side. Correct answer: 6621. The correct answer will be already written in text box if you don't shoot the button. Clever one and quite eays, I guess.

9) You see screen with some flames and 'Read me' file, where is something written in Japanese. Correct answer: 5619. To find out correct answer you should open new 'ŗead me' file, which will be appeared, in which is written the correct answer. I guess, this is my favorite question, which is possible to guess at least.

10) You see a purple coin, which you need to clear this stage and see portal to exit the room. To get the coin, you have to left-click on the coin. Also, if you scroll-down, then you will find the hidden secret star, on which you have to click on to get it .

Overall about quiz stage: It would be really good if questions 3-5 wouldn't exist. I wouldn't even mind if question 5 would exist, but I don't know why questions 3 and 4 exist if the most of people won't be able to guess them, and even if you guess the 4th question, then fine, but I don't know how many IQ you should have to blindly guess 3rd question, really.

Overall opinion about the game: As I said, the game has its pros and cons, but I am still very glad that I played this game! If you are unsure about desert last save, then I would recommend to play desert stage as last stage (or first stage if you want to play less frustrating stages after that, like I did). Also I would recommend to play game blindly, except for quiz stage, on which I would suggest to look on for correct answers if you are totally clueless of an answer. Definitely would suggest this game for upper-beginner players to play this game and if you aodre this game, then I may suggest to try beating game with secrets, even though I don't know how hard they are, since I played without secrets. Would recommend even if you don't do K3 Storm Peak challenge.

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Tagged as: Adventure Gimmick Destination Quiz
[4] Likes
Rating: 8.0 80       Difficulty: 48 48
Jul 30, 2019
egg
For: I wanna play in random
Tagged as: Adventure Trap
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 30, 2019
egg
For: I wanna be the Inaction
Tagged as: Needle
[1] Like
Rating: N/A       Difficulty: N/A
Jul 30, 2019
GaspacoZanis
For: I wanna be the Air
Cleared on medium mode.

Quite long and old game made by Marimario, who is mainly known for this game and I wanna be the Experience, which both were used in medleys. This one particularly was used in I Wanna Kill The Kamilia 3. Game at first may look very similar to I wanna be the Experience - many traps, restarting music, several stages and similar style bosses, but as you play more and more, you will notice significant differences. This game similarly like some other that time games, has restarting music only on particular stages for meme, and for more "serious" stages music doesn't restart. Visual design is also much better and all bosses are actually very fun. Every boss is more or less fair, and even if boss isn't so fair, then kid has HP on it, like it is on one of the bosses, which is really nice. Also I like that game has even some kind of small cutscenes and special effects, which gives feeling of I Wanna Be the Emperor-like games (also some gimmciks reminded also of that, for example, low gravity stage). Platforming itself isn't horrible, even though I didn't have fun on most of it, due to huge overload of traps and restarting music. The main issue, which I really hated was first trial on stage 7 (if I recall correctly), where you have to do several trials. If you are confused how to do very first trial and you do everything what you could - clicking on left mouse click, shooting, spamming random buttons, but you cannot clear first real screen, then click right mouse click... RIGHT mouse click... I won't even comment how silly it is. Other than that other trials and gimmick stages I liked and enjoyed. Ideas were pretty good and kind of original.I wish there wouldn't be meme-restarting music and this game would be much better. But, still, it has pretty cool and enjoyable bosses and interesting platforming. So if you can deal with overload of better and worse traps and even if you don't have plans on K3 Storm Peak challenge, you can still try this game! Would recommend.

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Tagged as: Adventure Trap
[1] Like
Rating: 6.2 62       Difficulty: 37 37
Jul 30, 2019
shign
For: I Wanna Spook Jam
Super huge collab from various makers on the halloween theme. The ghost kid is nice and replacing the death sound was audacious because it always turn bad, but it was surpisingly discreet so it was ok. for the stages, they are all different in content and quality.

-128-Up: good simple needle with great visuals, it's a good introduction to the game. The moving objects were a great add the the atmosphere.
-kadykunde: Great maze filled with spider webs where you must hurry or the monster will catch you. Probably one of the best area for the atmsosphere but I don't understand the being of the meme at the end.
-Dlastons: An ok trap section with a decent boss at the end.
-Kyir: A excellent needle part with jump refreshers (like in every Kyir game), it's however way too short and I feel it was just an extension to celestial jump but with creepy sprites.
-DarqSaintDiablo: Very mediocre trap area, the concept is that spikes appear when you are near from them, but it force you to go so slow if you don't want to die on a spike which wasn't on the screen. It's not super bad but I didn't liked it.
-pieceofcheese87: Good pure needle with an horrible boss at the end.
-HAEGOE: a good area where you have to avoid a white flame that chase you, I however feel the maker reused some element from his previous game (octophobia and citadel) to make it.
-Raynius: ok area with an ok boss at the end.
-RandomFangamer: good haunted house area with a nice gimmick, even if it's a bit short and if I still don't understand why are there pikachu at the end.
-Smartkin: One of the best area of the game where you have to collect candies to finish each room. There is also a great and not too hard boss at the end. It was for me the first 10/10 area of the game.
-CosmicSense: a very bad avoidance which was made to be funny but is actually not. It's not too hard so it's not a big stop but it was for me the worst area of the game.
-zebbe94: an area filled with mario's ghosts where you have to travel a plain then a cave. This area have a great feeling but ghosts are stupiditely fast and it makes some segment harder than what they should.
-SpicyFishesKiller: wonderful area with one of the best gimmick I have seen in a game. It's long and interesting despite the lack of halloween in. One of the best area of the game.
-Dribix: THE best area of the game, amazing needle with astonishing visuals and animations and as if it wasn't enough, there is also a boss at the end. For a first time, this is an amazing accomplishment.
-Piranha: an original area where you have to collect page without getting caught, for that you have a light you can recharge with battery. It's not really hard so it's pleasant to play.
-Erik: not bad but not memorable at all, the needle part is very basic. There is also a mini boss and a boss which were good both.
-WetWookie: an ok but very frustrating trap part. It's not bad but I didn't really liked it.
-QuentinJanuel: one of the best area, it's a gimmick needle part with uncommon ones.
-Polaroid: a super minigame area with a hard boss at the end. I heard this is a reskin of micromedley but I don't have played it yet so I can't judge.
-Patrickgh3: the area with the best atmsosphere. The weirdness is perfectly balanced, I wish there was more games like this.
-Voider: a great gimmick part with a very original one where you can destroy spikes with light. There is also a kind of boss at the end, a good one.
-Lonetree: another gimmick section with another gimmick that affect the jump, this time you can walk in the air for a few seconds. It's nice to play but it makes the double jump a bit cringe to use.
-Lss: probably my second favorite stage, where shadows of nature kill you. The atmosphere is also excellent, I wish it was longer.
-Damnjelly: a god level design needle section filled with vines and different types of water.
-Zapmunk: an excellent and very funny concept where when you jump, you have a lot of other kids with you. It makes hard jumps not hard anymore and make me feel strong, I just complain the total lack of halloween in.
-HopPros: very strange area where you won't probably understand what is happening.
-Klazen108: excellent area where you (a ghost if you don't remember) can possess bodies to make them stall on buttons.
-???: and finally the last stage, it's a kind of linear boss rush with mostly good parts.

Overall, the game has a few downsides but the amount of good things overcomes them and make the game a good experience.

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[1] Like
Rating: 9.0 90       Difficulty: 50 50
Jul 30, 2019
GaspacoZanis
For: I wanna be the piyopiyo trap easy version
Rating and review is based on main clear without extra.

Easy version of I Wanna Be the Piyopiyo Trap, where are no significant changes in general structure of the game, and the main idea was to nerf everything in the game. Nerfs were not just based on removing stuff, but it also is based on adding more blocks, changing sprites, decreasing speeds for several traps, nerfing some traps (especially in ice stage) and adding more saves. This way game got a lot easier and many segments more pleasant to play, even though at some point it lost its original idea. I liked that gimmick for upper-left stage was removed. Now in every screen is save, however stage lost its idea and stage looks very generic and mediocre. Boss at least has bigger bullets, which kills the boss, so that is nice thing, even though several bouncings may be quitetough at the end, which may lead that in original version this boss may take less time than in easy version (for example, in normal version I first tried boss, but now it took several attempts). Upper-right stage nerfs I really liked and think that it looks very good in this state. Luck-based stage (downer-left) is OK, even though dice boss has some tricky needle, which may be quite hard for the beginners (side ways gate, reversed diagonal and etc.), in my opinion. Downer-right stage looks very good in this state, since it removed several saves, which were just too precise or unenjoyable. Boss, on the other hand, lost its beauty, and now it looks very generic and very easy in comparison with normal version. Like you won't even have so much fun in comparison with original version. After that you have credits, which changed sprites of Dot Fruit and Wondows, since their sprites are changed in easy version. And after that there is an extra, which, as I get from Quietly1999 comment, is same as in original game.

Additional noticable thing is that in this game you will notice music restarting less, since dying less is guaranteed, which is a good thing. Also, I liked thatcreator made 2 different titles for normal and easy version, and how they are designed. Easy version shows baby bird, which is learning how to play, but normal versions shows ... ugh... Mature bird, which transformed into human-bird? I don't know, but it transformed from immature creature to mature one, so it shows that easy version is for more unexperienced players, while normal version is for those who are quite more advanced. Good detail!

Overall, this game still has its own pros and cons, which means that my overall opinion about it is similar to the original one, since while it nerfed some unpleasant saves, it overnerfed some bosses (especially, Wondows) and some stages lost its original idea (like the upper-left stage), so I have mixed feelings about it. Still, it is a little bit better than original, I think, so I guess you may try this game if you dislike original or feel unready of trying original game. Would recommend.

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Tagged as: Gimmick Dice Extra
[0] Likes
Rating: 6.6 66       Difficulty: 25 25
Jul 30, 2019
BrDowns
For: I wanna be the Echthros 2
Harder and less enjoyable than the first.

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[0] Likes
Rating: 5.0 50       Difficulty: 75 75
Jul 30, 2019
theTics
For: I wanna be the SSR
I like rukito's touch, but in this game, most of the trap wasn't really fun. The save unbalance itself doesn't really matter, but rukito's attempt removing that 'difficulty gap' by putting as many traps as possible was horrible, which also happens in the last boss.
Speaking of bosses, they look kinda stupid, but I'm surprised that they were quite much playable as I thought.

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Tagged as: Trap Trigger
[0] Likes
Rating: 3.0 30       Difficulty: 65 65
Jul 30, 2019
DestructorTheDestroyer
For: I Wanna Diverse Needle
Tagged as: Needle
[0] Likes
Rating: 3.0 30       Difficulty: 70 70
Jul 30, 2019
P2shka
For: I Wanna Find a Cure
[0] Likes
Rating: 9.0 90       Difficulty: 65 65
Jul 30, 2019
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