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Catboy
For: I wanna be the Fx
Rating include extra.
クリア当時(2、3年前)は、一生懸命やりましたね。
EXステージが難しかったんですよ。(^^)

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[0] Likes
Rating: 7.5 75       Difficulty: 50 50
Oct 9, 2017
Catboy
For: I wanna be the Wing
初心者の頃、YouTubeに針げーが上手な方がいて、それを見て遊びました。
未だに、その方のDeath数とクリア時間を超すことが出来ないと思うんです。(^^;)
当時は難しかった。
滑る床が厄介なんですよね。
今では、好きな配置の1つSGGKですね。
あ、でも、初心者の頃にこのアイワナで大変な思いをしました。
中級者ぐらいでなければ辛いと思います。(^^;)

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[0] Likes
Rating: 7.0 70       Difficulty: 52 52
Oct 9, 2017
Catboy
For: I wanna be the LoveTrap
The big kid with two bodies is strongest.
The creator is not willing to let the player win. :(

通常ステージ、アイテムステージ、ショートミクが面白い。
Exステージは動画で見ました。
勝たせる気がない作者。(ノД`)・゜・。

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[1] Like
Rating: 8.5 85       Difficulty: 100 100
Oct 9, 2017
iraqlobster01
For: I wanna try a Collab 2
Collab 2 is an above average game that succeeds in enthralling the player with diverse, unique, and fun needle/avoidance/bosses but suffers in keeping a consistent and steadily rising difficulty curve. Some of the stages felt completely out of place due to certain rooms or fights that stuck out. It seemed as if some rooms were really free while others were unnecessarily difficult. While I did enjoy some of the game, I had trouble being patient with the game for many reasons.

Aside from issues in game, my biggest issue with the game was the sheer size of it. This isn't saying that the game is too long, but the sheer amount of attention to adding seemingly unnecessary sprites and other content that caused my computer to lag constantly eventually led to me quitting the game at Mr. Bones' Wild Ride. I bore with playing the game with constant fps fluctuations and actually enjoyed most of the rooms that did contain some lag. However, the deaths that were because of such lag stacked up and eventually ran my patience thin. Rooms like xElectic Mountains and the room with the Eye from Super Mario 64 were borderline unplayable due to the amount of sprites and general shit on screen and other screens took WAY longer than they needed compared to any average player.

Yes, it is unfair to criticise a game for a hardware issue. However, I cannot have fun with a game if it cannot run properly. I hoped to see a light version release in order to quell my frustration with the game; alas, it never came and will probably never come. Thus, I saw no need to play the game if it meant playing the game on a fluctuating frame rate. Regardless of my issues, the game is decent and can be good with some balancing and difficulty nerfs (which have come and might surface in the future) but in my mind, its a borderline subpar game that has its bad things outweigh the good. It's unfortunate to see that I cannot finish what is to many a great game (and with no frame issues, I probably would've given the game around an 8) and see what else each maker had to offer, but when I'm limited like this, I only have so many options. I'm patient with most things in fangames, but if the game's performance suffers, then there's no need to be patient in the first place.

Nonetheless, I would recommend this game to all players who have some experience in fangames and implore all who do play to play as many stages as possible. You will enjoy it as I did before lag became too much to deal with.

Edit: I had heard recently that a light version was going to be released but will not due to how much of a workload that would be. I appreciate the consideration and understand that its not really worth if it helps 1 or 2 people. Thanks anyways :D

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[4] Likes
Rating: 6.0 60       Difficulty: 70 70
Oct 9, 2017
AndresSgarrido
For: I wanna try a Collab 2
Overall great game, most avoidances are mmmm and the needle is well made in most of the cases. I didnt like some stages from what I have played, maybe its because there is too much variety. Still good game and would recommend if you are into memes and have above average skills

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[1] Like
Rating: 8.7 87       Difficulty: 73 73
Oct 9, 2017
moogy
For: I wanna Weave Through the Witch's Needle
Basically a worse, but harder version of Tower, with weird difficulty pacing and a final stage that lasts far too long. It's not bad, but it overextends itself in places and is probably Wolfi's weakest needle game overall. Personally, I enjoyed it, but you might want to just skip to Tower instead.

The final save of this is probably the best single thing Wolfi has made, all things considered.

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[2] Likes
Rating: 7.5 75       Difficulty: 65 65
Oct 9, 2017
theTics
For: Untitled35
I like the game title "Untitlted"; it seems unique and kind of simple, good name.
As many one big map fangames do, showing the path that you've passed when you die is a good idea, even if it might be painful that you have to retrace the same long way before another saving.
Also, I really liked the peaceful atmosphere this game shows: cool music(I'm glad that BGM doesn't repeat itself when I die), nature-themed background and tileset.
The most favorite thing in this game is that you can jump infinitely when you enter the end screen. The end area is also in the same one big screen you've passed, so you can see your full walkthrough by infinitely jumping, which is cool. And if you want, you can go back to the first place and redo the game, because the infinite jump won't disappear though you save in the another place.

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Tagged as: Needle
[0] Likes
Rating: 7.7 77       Difficulty: 40 40
Oct 9, 2017
Aronax
For: I wanna try a Collab 2
I want to start by saying this game is good, it really is, but there are many problems I have in terms of actual design and while I think that some issues I have are more personal than actual issues, it still lowers my rating. If you enjoy overall gimmick/needle games, you will most likely like this, but I just didn't as much as other people and while saying this, I still suggest playing it.

It's also good to note that the final boss is BY FAR the best part of the game, so even if you don't like this game, if you can get there, it is very enjoyable.

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Tagged as: Avoidance Gimmick Boss
[2] Likes
Rating: 7.0 70       Difficulty: 62 62
Oct 9, 2017
ThePolaroid
For: I wanna try a Collab 2
I recommend this game to skilled players who have some patience and will enjoy the silly humor. The production value and polish compared to Collab 1 skyrocketed, and many complaints from the first were addressed. Some stages are a bit frustrating, and due to the design philosophy of the game, there is a range of quality between the levels. There is, however a massive amount of content that will appeal to players from each genre and tons of unlockable content as well, so everybody should be able to find something they like.

Other than the occasional lackluster stage and minor balance issues, I can't complain about much else in the game.

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[3] Likes
Rating: 9.2 92       Difficulty: 70 70
Oct 8, 2017
Smartkin
For: I wanna try a Collab 2
I appreciate everyone's effort put into this

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[1] Like
Rating: 9.5 95       Difficulty: 70 70
Oct 8, 2017
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