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Yok
For: I wanna suspend in the sky
Short needle game with 2 stages and 1 screen postgame. I enjoyed this one, nice visuals and calm music make this a chill needle game. All this game needs are more unique jumps and less standard jumps. *I am looking at you DOUBLE DIAMOND and SUPER F!*

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Tagged as: Needle
[0] Likes
Rating: 7.9 79       Difficulty: 69 69
Aug 8, 2015
Yok
For: I wanna Go Attack
A collab needle with tons of stolen production value that's also unnecessary at times. In stage 3 for example, there is a trail of white particle effects following the kid without an option to turn it off. It's super distracting, specially when you have to do some very precise drops in stage 3. Oh, and there's also a Super F at one point.

Stage 1 and 2 were forgettable with bad visuals and overall boring level design. I kinda enjoyed stage 4, even though 80% consisted of corners, diamonds and diagonals. At least the visuals and the music in this stage were fine.

When it comes to the different area-bosses, most of them sucked, really. There never was a "wow-moment", everything seemed copypasted from other games. I only really liked one of them with all the others feeling uninspired and boring.

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Tagged as: Needle Avoidance
[1] Like
Rating: 4.9 49       Difficulty: 80 80
Aug 8, 2015
Petsson12
For: I wanna ×≧〇※◇●% the Francium
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Aug 8, 2015
nops
For: I wanna be the 共食い
Tagged as: Boss Special Short
[0] Likes
Rating: 0.5 5       Difficulty: 1 1
Aug 8, 2015
Xplayerlol
For: I wanna contact with spikes
Very well-made needle game. Simplistic, but good visuals, and a great music, along with plenty of original jumps. There is a skip that probably shouldn't be there at a certain point, but other than that, it's really well-designed. Uses vine jumps and platform jumps in a really creative way, too. The only issue I have with it is the loud death sound. Other than that, it's really great. Would definitely recommend.

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Tagged as: Needle
[0] Likes
Rating: 7.8 78       Difficulty: 57 57
Aug 8, 2015
Raganoxer
For: I Wanna Kill The Kamilia 3
Welp, it looks good.. and that's about all the good i can say about it. There's not really a one part everyone enjoys, its just such a weird difficulty spike curve. I can beat stage 1 in less than 200 deaths and stage 2 gets a little harder, then boss 2. We've all heard about it. It's basically needle, needle, soft needle, gimmick, needle, trap room, needle, needle, secret stage that's easier than GETTING TO THE SECRET STAGE ITSELF, needle, gimmick, RNG boss with random endurance shoehorned in. Its painful and not a good successor to Kamilia 2, sorry.

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[0] Likes
Rating: 5.8 58       Difficulty: 95 95
Aug 7, 2015
Xplayerlol
For: I wanna go the Parallel World
Nice mixture of good ideas and ideas that aren't really that good. First off, the concept of the game is really great. Travelling through parallel worlds in order to progress in the Kid's own world is a really good idea, and it starts very well. The Minecraft World is very well-made, with interesting gimmicks, funny trolls and overall being a very well-designed stage (Although the boss was a bit too hard for a first boss). Mario Kart's World is also a great stage, although spikes...Don't really fit in the desert stage (Maybe in the ice stage and in the castle stage, but in the desert...No way). Also, the lightning balls in the castle stage are a bit too RNG-heavy. But it's still a very well-made stage, and a good way to represent Mario Kart in a fangame. Mario 64's World is also great, although...Spikes, again. Other than that, very well-made stage, loved how the Mario Kid jumps and the star placement. Some traps are a bit...Meh, but some are funny. And finally, Pokemon's World is the last really good stage in the game. For the last time, the unfitting spikes are the biggest problem (Was Dagger really the only one who remembered that these games didn't originally have I Wanna be the Guy's spikes?). Funny trolls that clearly show who made this stage, along with some extra attractions. Surrounding the screen with the "Pokemon Gold Version" was also a good idea, it really feels like you're playing the actual game. More or less.
And then, there's the second half of the game. They're not terribly bad stages, but...I feel like they could be so much better...First off, we have the I Wannas' World, which references to famous fangames: GB, Fangame and Lovetrap, with short mentions to Rukimin and, according to the credits, Galaxy. The GB area is good. Funny trolls, and interesting use of GB's gimmicks. Some traps are annoyingly precise, but other than that, it's a nice stage. Fangame, however, is just not alright. Timing the earthquake gimmick is boring, and missing it is frustrating, and the water's physics are the weirdest I've seen in a while, and they are weird in a bad way: Controlling the kid in the water is extremely annoying. Lovetrap's stage has many tedious screens, with repetitive jumps and stuff like that (The underground screen is probably the worst on that matter). The next world is Dark Souls' World, which is way too short, although some concepts are interesting. The stage doesn't look nearly as good as the other stages, and while some references were actually good, the gameplay was quite tedious for the most part. Finally, we have Final Fantasy IX. My main issue with this stage is right at the beginning: One of the most boring 'avoidances' I've ever seen (Long delay before it begins, almost no interval time between the attacks, lenghty for no reason and the attacks themselves are quite meh). Other than that, liked the traps and the other kids unlocking paths for you. I never played Final Fantasy, so I can't say much about the references.
Another big complaint I have about the game regards the game as a whole. Most stages are good by themselves, but when you put them together in a game, they just don't really work. Minecraft's boss is too hard to be a first boss, as I already mentioned, Final Fantasy's World doesn't have anything that really makes it seem like the last stage of the game. Most traps in the game are good, but after a while it gets really repetitive. Other than Minecraft's traps (Trolls in the best possible places, many being really surprising and funny) and Pokemon's traps (Always as weird as it's possible to be, far more surprising than average traps), the traps are pretty much the same: Surprising and stuff, sure, but...There's just nothing new about them.
I don't have too much to say about the boss. It's alright, I guess?
Overall, it's a game with lots of great concepts, including the game's concept itself, but I feel like it could be so much better if the makers were to look the game as a whole, instead of looking at the stages individually. Would still recommend. If anything, the first stage is really amazing.

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Tagged as: Adventure Trap Gimmick
[2] Likes
Rating: 7.2 72       Difficulty: 53 53
Aug 7, 2015
nops
For: Narsarsuaq
Tagged as: Needle Short
[0] Likes
Rating: 7.5 75       Difficulty: 35 35
Aug 7, 2015
Paragus
For: I wanna collect the Piece
This game really grew on me the more I played it. The platforming does get very gimmicky at times, but the game is really well made. There's a variety of trolls and traps that are funny, and the final boss of this version is certainly memorable. Will be looking forward to the updates of this since it appears to not be finished entirely.

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Tagged as: Gimmick
[0] Likes
Rating: 7.5 75       Difficulty: 45 45
Aug 7, 2015
star0z228
For: I wanna get Cultured
Very Good.

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[4] Likes
Rating: 10.0 100       Difficulty: 52 52
Aug 7, 2015
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