Zurai's Profile

Send a PM

Joined on: Feb 8, 2015

I've submitted:
23 Ratings!
23 Reviews!
7 Screenshots!

Twitch Stream
Nico Community
Youtube Channel
Report this user

23 Reviews

For: Domu
An amazing game with a huge amount of gimmicks and variety. None of the gimmicks are something spectacular, but they make every stage unique and memorable.

The platforming itself feels a bit too much "needlish" for me at some points, and some of the saves felt slightly unbalanced, but overall I had a good time playing through this game.

The level desing is fresh with very polished tile-sets and backgrounds. The music is very atmospheric but most of the time not really my cup of tea, but thats personal.

The game branches into 3 different paths with 1 boss at the end of every path. Every boss felt good and weren't a roadblock trough the game.
After you beat the 3 paths you unlock the last one, including (obviously) the final boss.
The final boss itself is probably one of the most impressive things I've seen in a while and is totally worth playing through the rest of the game.

Definitly a recommendation !

Read More

[5] Likes
Rating: 9.2 92       Difficulty: 63 63
Sep 17, 2017
For: I wanna be the Needle Man Extra
Short needle with some serious jumps inbetween. The visuals are not great

Read More

Tagged as: Needle
[0] Likes
Rating: 4.8 48       Difficulty: 57 57
Mar 31, 2017
For: Happy Birthday Cherry
Very Bad game. Starts off with a spotlight stage, containing invisible triggers (without audio cue), traps, cheesy spotlight drops and so on. I already dipped out at the seconds stage because I couldnt handle it anymore.

Read More

Tagged as: Needle Trigger Traps
[6] Likes
Rating: 2.9 29       Difficulty: 55 55
Jan 22, 2017
For: Not Another Magic Tower Game(共同開発)
My rating is based on reaching the current "true end" of the game.

The game is influenced by the Magic Tower game. So an important factor of the game is using your keys and HP which you find through out the game, as efficient as you can. If you don't you can softlock your game really easily. The game has a neat backup system to prevent this if you use properly.

The fights in this game start of very slowly and boring. But you quickly realize that the creators really loved to put some RNG into them. And this is also one of my main critics for this game.
Some of the RNG in this game is just unbearable. Of course you try to manage your HP as good as you can and try to avoid any damage in any case. But if you get hit by an undodgable RNG wall or a bullet spawns right into the kid, 3 minutes into an avoidance fight, you can just shake your head. I felt like the creators didn't care for it because you have HP anyway and either you can make it or not, so they can put as much BS RNG into their fights as they want.

It get's especially annoying if you unlock some of the later challenges and try to beat several fights in a row with a limited amount of allowed hits.

Another main critic are the "puzzle" areas in this game. I don't know how you can call them puzzle, if it takes 5 minutes to figure out what to do, and then 20+ minutes to execute them right, because they're full difficult jumps which you usually have to do in a hurry because every "puzzle" has a time-limit aspect.

But anyway, the game offers such a great variety in terms of boss battles, gimmicks and platforming that I would definitly recommend it to more experienced players. You can see how much more thoughts were going into the fights as more you progress into the game. If the creators care enough and would work on the points I mentioned above, I would definitly give this a 10/10.

Read More

[1] Like
Rating: 8.7 87       Difficulty: 80 80
Jan 1, 2017
For: I Wanna Spook Jam
Collabs are great, because many ideas come together, which a single person wouldnt be able to think of and offer a great variety when it come to gameplay and gimmicks.

Sadly, there were quite a few stages which seemed really uninspired. Pretty much just needle with a few Halloween-themed visuals.

Because many people work together and make their stages seperatly, it's hard to balance everything and get a nice difficulty curve going. Some stages were out of balance and if I remember correctly, this game was meant to be around a 40~ish del-fruit difficulty. I think some stages were beyond that point.

Also the endgame felt completly out of place. You basically fight 4 bosses in a row, some were decent, some not. But alone the fact that you have such a long boss sequence to get through made me feel like playing a totally different game. But that could be just me. Also the difficulty was not a 40 for me at that point.

But still, the game is great and there a quite a few highlights like Dibixs stage for example. He manages to hide his needle behind a beautiful and well created Halloween-themed stage which hit the right difficulty I was expecting from this game. Also obsecure stages like HopPros stages made it a unique journey.

I definitly recommend that game, but I dont think it is well suited for complete beginners, which I hoped it would be.

Read More

[9] Likes
Rating: 8.0 80       Difficulty: 58 58
Oct 31, 2016
User's games list is empty!

8 Favorite Games

GameDifficultyUser's Rating
I wanna be the Groovy 50.0 8.0
I wanna be the Metamorphosis(共同開発) 70.0 9.5
Serial Experiments Kid 53.0 10.0
Crimson Needle 2 90.0 9.3
I wanna Awful Needle 65.0 7.0
I Wanna Get Cultured 2 N/A N/A
I Wanna Spook Jam 58.0 8.0
Domu 63.0 9.2